Player Matchup

Sobek
Sobek
DalaVice
Sobek
Level 43
God Stats
0W - 1L
1,518 SR
Queue Stats
6W - 17L
1,157 Elo+
Party 2
Baron Samedi
Baron Samedi
FloralHaze
Baron Samedi
Level 35
God Stats
1W - 2L
1,473 SR
Queue Stats
8W - 15L
1,225 Elo+
Party 2
Nemesis
Nemesis
HoldMyCow
Nemesis
Level 24
God Stats
1W - 3L
1,509 SR
Queue Stats
2W - 4L
1,238 Elo+
Party 2
Team Averages
Level 34
1,500 SR
1,206 Elo+

VS

Team Averages
Level 42
1,500 SR
1,640 Elo+
Surtr
Surtr
 
Surtr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Onymuusha
Morgan Le Fay
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 19L
1,711 Elo+
Party 1
Bellona
Bellona
Reĸt
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DalaVice
Sobek
12
0 / 7 / 2
8,293
638
4,024
26,273
24,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
FloralHaze
Baron Samedi
13
1 / 9 / 1
8,167
628
8,621
20,080
9,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
HoldMyCow
Nemesis
12
1 / 10 / 1
8,289
638
9,267
21,554
9,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
6 / 0 / 18
10,440
803
18,510
14,091
14,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Onymuusha
Morgan Le Fay
17
11 / 1 / 12
11,654
896
25,592
10,185
6,299
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Reĸt
Bellona
16
9 / 1 / 17
10,864
836
16,908
17,820
21,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
73
2
Kills
26
26
Deaths
2
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
6
0
18
15
L
Sobek
DalaVice
Sobek
0
7
2
0.14
L
Baron Samedi
FloralHaze
Baron Samedi
1
9
1
0.17
L
Nemesis
HoldMyCow
Nemesis
1
10
1
0.15
W
Morgan Le Fay
Onymuusha
Morgan Le Fay
11
1
12
17
W
Bellona
Reĸt
Bellona
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,912
Damage
61,010
67,907
Taken
42,096
42,534
Mitigated
42,557
13,807
Healing
14,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
18,510
5,434
353
5,569
14,091
14,622
726
4,477
9,614
742
36,015
L
Sobek
DalaVice
Sobek
4,024
251
1,750
4,426
26,273
24,029
22
9,266
13,245
11,337
0
L
Baron Samedi
FloralHaze
Baron Samedi
8,621
203
1,302
2,313
20,080
9,410
0
6,133
11,591
26,283
0
L
Nemesis
HoldMyCow
Nemesis
9,267
3,988
0
4,016
21,554
9,095
0
6,146
13,404
0
28,094
W
Morgan Le Fay
Onymuusha
Morgan Le Fay
25,592
2,223
0
3,850
10,185
6,299
271
2,605
7,580
62,250
0
W
Bellona
Reĸt
Bellona
16,908
4,259
459
4,196
17,820
21,636
528
5,630
12,190
0
40,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,749
Gold Earned
32,958
92
Minions Killed
157
0
Camps Cleared
0
603,148
Distance Traveled
807,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,440
803
42
3
0
277,645
0
L
Sobek
8,293
638
14
1
0
213,098
0
L
Baron Samedi
8,167
628
46
4
0
197,703
0
L
Nemesis
8,289
638
32
2
0
192,347
0
W
Morgan Le Fay
11,654
896
74
6
0
250,183
0
W
Bellona
10,864
836
41
3
0
279,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role