Player Matchup

Cthulhu
Cthulhu
Alby1019
Cthulhu
Level 16
God Stats
5W - 4L
1,968 SR
Queue Stats
5W - 6L
1,855 Elo+
Party 1
Zeus
Zeus
Zmeu34
Zeus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,583 Elo+
Party 1
Skadi
Skadi
christopher535
Skadi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
477W - 471L
1,491 Elo+
Solo
Team Averages
Level 56
1,656 SR
1,643 Elo+

VS

Team Averages
Level 36
1,453 SR
1,529 Elo+
Hades
Hades
MapleGrove
Hades
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
insufferableLoli
Danzaburou
Level 10
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 36L
1,569 Elo+
Party 2
Serqet
Serqet
levi45
Serqet
Level 33
God Stats
9W - 11L
1,359 SR
Queue Stats
60W - 64L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alby1019
Cthulhu
15
2 / 3 / 10
10,153
781
7,272
13,849
16,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
Zmeu34
Zeus
16
9 / 5 / 5
11,023
848
20,852
11,841
4,631
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 8
10,466
805
7,622
8,072
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
3 / 6 / 5
10,039
772
10,889
14,906
9,910
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
insufferableLoli
Danzaburou
13
4 / 4 / 2
9,254
712
6,358
13,095
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
levi45
Serqet
14
2 / 5 / 6
9,224
710
7,377
12,440
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
9
10
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alby1019
Cthulhu
2
3
10
2.33
L
Hades
3
6
5
0.92
W
Zeus
Zmeu34
Zeus
9
5
5
2.3
W
4
2
8
4
L
Danzaburou
insufferableLoli
Danzaburou
4
4
2
1.25
L
Serqet
levi45
Serqet
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,746
Damage
24,624
33,762
Taken
40,441
24,378
Mitigated
23,096
4,701
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alby1019
Cthulhu
7,272
107
591
1,285
13,849
16,026
130
4,226
9,086
22,784
268
L
Hades
10,889
551
334
5,290
14,906
9,910
0
9,664
5,010
43,015
0
W
Zeus
Zmeu34
Zeus
20,852
2,913
162
2,303
11,841
4,631
1,219
4,199
6,850
57,886
0
W
7,622
2,023
0
360
8,072
3,721
1,750
2,488
5,469
0
41,984
L
Danzaburou
insufferableLoli
Danzaburou
6,358
2,551
0
2,592
13,095
5,436
0
9,614
3,116
0
21,828
L
Serqet
levi45
Serqet
7,377
1,171
0
1,003
12,440
7,750
0
7,813
4,385
0
18,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,642
Gold Earned
28,517
173
Minions Killed
130
0
Camps Cleared
0
691,443
Distance Traveled
677,213
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,153
781
37
3
0
263,663
0
L
Hades
10,039
772
64
5
0
220,092
0
W
Zeus
11,023
848
71
5
0
197,407
0
W
Skadi
10,466
805
65
5
0
230,373
0
L
Danzaburou
9,254
712
35
3
0
214,281
0
L
Serqet
9,224
710
31
2
0
242,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role