Player Matchup

Rama
Rama
Elyøxis
Rama
Level 74
God Stats
2W - 3L
1,700 SR
Queue Stats
84W - 72L
1,492 Elo+
Solo
Sylvanus
Sylvanus
MadCheshireXOXO
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,152 Elo+
Party 1
Chernobog
Chernobog
Munol
Chernobog
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,221 Elo+
Party 1
Chiron
Chiron
Owarux
Chiron
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 109L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
Samuraithh
Heimdallr
Level 30
God Stats
2W - 0L
1,688 SR
Queue Stats
73W - 75L
1,415 Elo+
Party 2
Team Averages
Level 53
1,578 SR
1,361 Elo+

VS

Team Averages
Level 116
1,500 SR
1,494 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Decraftt
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,503 Elo+
Solo
Fafnir
Fafnir
Futi63
Fafnir
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Terra
Terra
MisterVD28
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 61L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
5 / 6 / 8
11,415
815
15,798
16,817
9,073
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
18
4 / 1 / 13
11,633
831
8,036
18,308
20,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Munol
Chernobog
14
2 / 6 / 9
9,869
705
10,288
16,042
8,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Owarux
Chiron
20
7 / 0 / 12
11,841
846
17,691
12,679
7,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Samuraithh
Heimdallr
18
2 / 4 / 10
10,612
758
11,249
13,344
7,916
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
11 / 6 / 4
11,154
797
24,738
16,015
9,776
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
 
Ganesha
8
0 / 0 / 0
6,883
492
0
1,087
663
Jing Wei
Decraftt
Jing Wei
18
5 / 6 / 9
10,388
742
22,344
21,463
14,900
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Futi63
Fafnir
16
1 / 5 / 11
9,854
704
9,116
21,245
33,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Terra
18
0 / 3 / 12
9,317
666
6,642
16,510
15,092
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
53
20
Kills
17
17
Deaths
20
52
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
11
6
4
2.17
L
Ganesha
 
Ganesha
0
0
0
0
L
Jing Wei
Decraftt
Jing Wei
5
6
9
1.58
W
Rama
5
6
8
1.5
L
Fafnir
Futi63
Fafnir
1
5
11
1.3
W
Sylvanus
4
1
13
10.5
L
Terra
0
3
12
2
W
Chernobog
Munol
Chernobog
2
6
9
1.08
W
Chiron
Owarux
Chiron
7
0
12
13
W
Heimdallr
Samuraithh
Heimdallr
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,062
Damage
62,840
77,190
Taken
76,320
52,894
Mitigated
74,098
38,067
Healing
32,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
24,738
16,554
690
3,794
16,015
9,776
699
1,478
14,537
0
35,583
L
Ganesha
 
Ganesha
0
0
0
0
1,087
663
0
0
1,087
0
0
L
Jing Wei
Decraftt
Jing Wei
22,344
14,451
2,136
6,754
21,463
14,900
990
1,777
19,686
0
47,963
W
Rama
15,798
8,190
2,539
2,891
16,817
9,073
3,082
2,471
14,346
0
34,393
L
Fafnir
Futi63
Fafnir
9,116
2,713
2,626
5,577
21,245
33,667
304
3,151
18,094
15,975
0
W
Sylvanus
8,036
2,188
10,715
10,330
18,308
20,277
480
5,366
12,942
12,725
0
L
Terra
6,642
299
5,893
5,247
16,510
15,092
107
1,630
14,880
14,794
0
W
Chernobog
Munol
Chernobog
10,288
6,174
1,020
2,359
16,042
8,165
225
2,304
13,738
0
17,711
W
Chiron
Owarux
Chiron
17,691
3,680
3,079
3,291
12,679
7,463
1,438
2,810
9,869
0
39,214
W
Heimdallr
Samuraithh
Heimdallr
11,249
4,178
0
1,843
13,344
7,916
2,707
2,807
10,537
0
37,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,370
Gold Earned
47,596
159
Minions Killed
113
0
Camps Cleared
0
1,177,299
Distance Traveled
1,097,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,154
797
19
1
0
209,726
0
L
Ganesha
6,883
492
0
0
0
38,072
0
L
Jing Wei
10,388
742
57
4
0
302,358
0
W
Rama
11,415
815
38
3
0
227,400
0
L
Fafnir
9,854
704
16
1
0
274,491
0
W
Sylvanus
11,633
831
5
0
0
254,791
0
L
Terra
9,317
666
21
2
0
273,011
0
W
Chernobog
9,869
705
28
2
0
218,473
0
W
Chiron
11,841
846
37
3
0
266,520
0
W
Heimdallr
10,612
758
51
4
0
210,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role