Player Matchup

Cthulhu
Cthulhu
HoriZonVoID
Cthulhu
Level 19
God Stats
15W - 10L
1,447 SR
Queue Stats
158W - 215L
1,305 Elo+
Party 2
Hel
Hel
Loli_King_Blaze
Hel
Level 130
God Stats
3W - 3L
1,307 SR
Queue Stats
225W - 277L
1,466 Elo+
Party 2
Achilles
Achilles
iPsychoTeddy
Achilles
Level 105
God Stats
2W - 4L
1,285 SR
Queue Stats
63W - 65L
1,507 Elo+
Party 2
Chiron
Chiron
ironcore909
Chiron
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 95L
1,479 Elo+
Party 2
Mercury
Mercury
thePeacemen
Mercury
Level 153
God Stats
53W - 54L
1,581 SR
Queue Stats
185W - 190L
1,507 Elo+
Solo
Team Averages
Level 105
1,424 SR
1,453 Elo+

VS

Team Averages
Level 108
1,501 SR
1,572 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Bloodreaper2010
Achilles
Level 158
God Stats
3W - 6L
1,360 SR
Queue Stats
323W - 334L
1,573 Elo+
Party 1
Mercury
Mercury
Jiwaei
Mercury
Level 79
God Stats
3W - 7L
1,500 SR
Queue Stats
118W - 131L
1,711 Elo+
Party 3
Surtr
Surtr
LaLiLuLeo
Surtr
Level 90
God Stats
48W - 55L
1,444 SR
Queue Stats
661W - 743L
1,489 Elo+
Party 3
Kukulkan
Kukulkan
StarXxXSoldier
Kukulkan
Level 148
God Stats
9W - 6L
1,700 SR
Queue Stats
248W - 238L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HoriZonVoID
Cthulhu
10
2 / 1 / 2
6,446
460
3,996
11,258
9,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 1
8,218
587
7,923
8,165
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
iPsychoTeddy
Achilles
12
1 / 0 / 1
6,615
473
6,518
11,498
12,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
11
1 / 1 / 1
6,301
450
5,046
10,008
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
thePeacemen
Mercury
12
2 / 0 / 3
7,255
518
5,848
8,983
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 2 / 2
6,779
484
4,622
6,609
2,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
12
0 / 1 / 0
6,891
492
9,031
12,063
9,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Jiwaei
Mercury
11
1 / 4 / 0
6,510
465
3,701
11,307
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
LaLiLuLeo
Surtr
11
1 / 0 / 1
6,136
438
6,299
11,336
8,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
12
0 / 1 / 1
7,085
506
5,240
6,603
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
2
3
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
2
0.5
L
Achilles
0
1
0
0
W
Cthulhu
HoriZonVoID
Cthulhu
2
1
2
3
L
Mercury
Jiwaei
Mercury
1
4
0
0.25
L
Surtr
LaLiLuLeo
Surtr
1
0
1
1.5
W
2
1
1
2.5
L
Kukulkan
0
1
1
0.5
W
Achilles
iPsychoTeddy
Achilles
1
0
1
1.5
W
Chiron
1
1
1
1.5
W
Mercury
thePeacemen
Mercury
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
28,893
49,912
Taken
47,918
32,486
Mitigated
26,411
21,472
Healing
10,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,622
1,871
0
2,056
6,609
2,781
0
1,011
5,598
0
46,036
L
Achilles
9,031
1,908
0
2,803
12,063
9,823
0
1,021
9,796
0
48,713
W
Cthulhu
HoriZonVoID
Cthulhu
3,996
388
2,028
1,910
11,258
9,396
0
1,310
9,948
21,781
94
L
Mercury
Jiwaei
Mercury
3,701
1,661
0
250
11,307
3,536
63
1,989
9,318
0
44,712
L
Surtr
LaLiLuLeo
Surtr
6,299
1,927
252
3,488
11,336
8,038
0
3,859
7,477
1,329
46,335
W
7,923
587
1,640
4,445
8,165
3,577
99
2,673
5,492
80,428
0
L
Kukulkan
5,240
611
0
1,750
6,603
2,233
0
3,945
2,658
64,372
0
W
Achilles
iPsychoTeddy
Achilles
6,518
1,281
0
3,130
11,498
12,347
0
709
10,789
0
45,810
W
Chiron
5,046
2,674
778
6,090
10,008
3,390
80
862
9,146
0
43,172
W
Mercury
thePeacemen
Mercury
5,848
1,790
0
1,451
8,983
3,776
273
360
8,623
0
54,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
33,401
404
Minions Killed
386
0
Camps Cleared
0
1,519,020
Distance Traveled
1,405,938
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,779
484
86
6
0
263,661
2
L
Achilles
6,891
492
78
6
0
260,070
0
W
Cthulhu
6,446
460
35
3
0
318,187
0
L
Mercury
6,510
465
58
4
0
317,078
0
L
Surtr
6,136
438
49
4
0
292,425
2
W
Hel
8,218
587
153
11
0
300,969
4
L
Kukulkan
7,085
506
115
8
0
272,704
4
W
Achilles
6,615
473
59
4
0
273,693
0
W
Chiron
6,301
450
76
5
0
268,552
3
W
Mercury
7,255
518
81
6
0
357,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role