Player Matchup

Cliodhna
Cliodhna
JareLoon
Cliodhna
Level 120
God Stats
21W - 22L
1,528 SR
Queue Stats
70W - 98L
1,434 Elo+
Party 2
Surtr
Surtr
MrButters789294
Surtr
Level 43
God Stats
3W - 2L
1,802 SR
Queue Stats
6W - 5L
1,863 Elo+
Solo
Cthulhu
Cthulhu
PickledClover79
Cthulhu
Level 32
God Stats
6W - 5L
1,338 SR
Queue Stats
19W - 26L
1,312 Elo+
Solo
Merlin
Merlin
WaterYosh
Merlin
Level 149
God Stats
22W - 35L
1,519 SR
Queue Stats
128W - 179L
1,451 Elo+
Party 2
Xbalanque
Xbalanque
ugh__ugh__
Xbalanque
Level 86
God Stats
4W - 2L
1,792 SR
Queue Stats
278W - 253L
1,462 Elo+
Solo
Team Averages
Level 86
1,596 SR
1,504 Elo+

VS

Team Averages
Level 77
1,440 SR
1,301 Elo+
Kumbhakarna
Kumbhakarna
CHOPPEDINHALFx
Kumbhakarna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,246 Elo+
Party 1
Izanami
Izanami
Crowch_Kelley
Izanami
Level 45
God Stats
0W - 2L
1,238 SR
Queue Stats
69W - 68L
1,087 Elo+
Party 1
Anubis
Anubis
Raleith
Anubis
Level 155
God Stats
27W - 42L
1,462 SR
Queue Stats
69W - 99L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
TheKidCuervo
Sun Wukong
Level 41
God Stats
5W - 1L
1,500 SR
Queue Stats
137W - 154L
1,265 Elo+
Solo
Fenrir
Fenrir
bimmbo2008
Fenrir
Level 98
God Stats
3W - 4L
1,498 SR
Queue Stats
140W - 124L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JareLoon
Cliodhna
14
10 / 0 / 2
9,017
601
12,931
8,848
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 2 / 0
8,173
545
8,789
13,449
9,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 3 / 8
6,649
443
5,473
10,433
9,124
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Merlin
WaterYosh
Merlin
15
2 / 2 / 7
8,848
590
8,725
6,634
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
ugh__ugh__
Xbalanque
12
3 / 2 / 6
7,488
499
7,904
9,467
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CHOPPEDINHALFx
Kumbhakarna
9
1 / 4 / 0
6,446
430
2,597
14,464
12,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
11
1 / 4 / 4
6,665
444
4,439
10,360
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Raleith
Anubis
12
1 / 4 / 0
7,190
479
5,776
12,943
6,176
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
TheKidCuervo
Sun Wukong
14
5 / 0 / 0
7,920
528
7,315
14,592
13,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
bimmbo2008
Fenrir
10
0 / 5 / 3
6,194
413
2,461
12,172
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
8
9
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CHOPPEDINHALFx
Kumbhakarna
1
4
0
0.25
L
Izanami
1
4
4
0.75
W
Cliodhna
JareLoon
Cliodhna
10
0
2
11
W
1
2
0
0.5
W
1
3
8
1.67
L
Anubis
Raleith
Anubis
1
4
0
0.25
L
Sun Wukong
TheKidCuervo
Sun Wukong
5
0
0
5
W
Merlin
WaterYosh
Merlin
2
2
7
2.75
L
Fenrir
bimmbo2008
Fenrir
0
5
3
0.3
W
Xbalanque
ugh__ugh__
Xbalanque
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,822
Damage
22,588
48,831
Taken
64,531
27,671
Mitigated
40,141
11,657
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CHOPPEDINHALFx
Kumbhakarna
2,597
611
0
1,708
14,464
12,338
0
4,049
10,357
12,795
0
L
Izanami
4,439
2,954
0
2,622
10,360
3,677
0
1,558
8,802
0
42,565
W
Cliodhna
JareLoon
Cliodhna
12,931
1,998
0
2,512
8,848
3,284
0
2,168
6,680
0
62,603
W
8,789
3,511
0
4,754
13,449
9,398
0
93
13,356
605
65,951
W
5,473
647
229
0
10,433
9,124
45
2,722
7,711
29,703
0
L
Anubis
Raleith
Anubis
5,776
219
0
4,660
12,943
6,176
372
4,927
7,918
59,516
0
L
Sun Wukong
TheKidCuervo
Sun Wukong
7,315
844
0
4,516
14,592
13,197
9
1,209
13,343
0
59,800
W
Merlin
WaterYosh
Merlin
8,725
1
0
1,705
6,634
2,490
507
2,711
3,923
68,622
0
L
Fenrir
bimmbo2008
Fenrir
2,461
789
0
1,065
12,172
4,753
0
2,449
9,696
0
33,728
W
Xbalanque
ugh__ugh__
Xbalanque
7,904
5,218
0
2,457
9,467
3,375
1,960
679
8,788
0
44,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,175
Gold Earned
34,415
421
Minions Killed
322
0
Camps Cleared
0
1,435,098
Distance Traveled
1,416,989
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,446
430
11
1
0
328,447
0
L
Izanami
6,665
444
74
5
0
266,629
0
W
Cliodhna
9,017
601
92
6
0
358,025
0
W
Surtr
8,173
545
107
7
0
270,220
0
W
Cthulhu
6,649
443
30
2
0
271,353
0
L
Anubis
7,190
479
95
6
0
269,979
5
L
Sun Wukong
7,920
528
99
7
0
283,128
0
W
Merlin
8,848
590
124
8
0
276,446
5
L
Fenrir
6,194
413
43
3
0
268,806
0
W
Xbalanque
7,488
499
68
5
0
259,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role