Player Matchup

Chiron
Chiron
MBLMarksman
Chiron
Level 66
God Stats
3W - 3L
1,441 SR
Queue Stats
5W - 5L
1,365 Elo+
Party 2
Janus
Janus
N30N325
Janus
Level 112
God Stats
2W - 1L
1,495 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 2
Artio
Artio
woverine91
Artio
Level 124
God Stats
2W - 2L
1,495 SR
Queue Stats
6W - 6L
1,365 Elo+
Party 2
Team Averages
Level 101
1,477 SR
1,365 Elo+

VS

Team Averages
Level 83
1,533 SR
1,471 Elo+
He Bo
He Bo
MockingBIRDkill
He Bo
Level 66
God Stats
10W - 7L
1,508 SR
Queue Stats
130W - 133L
1,451 Elo+
Solo
Bacchus
Bacchus
NGR-Emperor
Bacchus
Level 86
God Stats
19W - 13L
1,592 SR
Queue Stats
490W - 498L
1,559 Elo+
Party 1
Heimdallr
Heimdallr
RubixMan24
Heimdallr
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
338W - 341L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
9 / 1 / 0
11,654
777
16,056
10,446
5,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
N30N325
Janus
15
0 / 1 / 9
9,545
636
11,134
6,876
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artio
15
0 / 1 / 8
9,159
611
3,462
12,608
15,162
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,431
629
4,796
10,184
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
NGR-Emperor
Bacchus
14
2 / 1 / 1
10,338
689
8,270
16,115
24,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
RubixMan24
Heimdallr
14
0 / 4 / 2
9,106
607
6,535
10,115
5,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
1
0
9
L
0
4
1
0.13
W
Janus
N30N325
Janus
0
1
9
4.5
L
Bacchus
NGR-Emperor
Bacchus
2
1
1
2.5
L
Heimdallr
RubixMan24
Heimdallr
0
4
2
0.25
W
Artio
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
19,601
29,930
Taken
36,414
23,562
Mitigated
34,703
8,321
Healing
4,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
16,056
7,074
768
3,152
10,446
5,251
0
4,347
6,099
0
56,302
L
4,796
45
13
430
10,184
4,802
0
5,503
4,681
41,733
0
W
Janus
N30N325
Janus
11,134
519
0
1,270
6,876
3,149
387
3,213
3,663
45,763
0
L
Bacchus
NGR-Emperor
Bacchus
8,270
814
385
3,489
16,115
24,633
0
6,368
9,747
19,236
0
L
Heimdallr
RubixMan24
Heimdallr
6,535
2,032
0
443
10,115
5,268
0
2,741
7,374
0
35,753
W
Artio
3,462
586
516
2,615
12,608
15,162
0
5,533
7,075
8,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,358
Gold Earned
28,875
166
Minions Killed
170
0
Camps Cleared
0
861,946
Distance Traveled
778,417
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,654
777
103
7
0
250,703
5
L
He Bo
9,431
629
95
6
0
229,655
0
W
Janus
9,545
636
53
4
0
287,091
3
L
Bacchus
10,338
689
10
1
0
295,290
0
L
Heimdallr
9,106
607
65
4
0
253,472
0
W
Artio
9,159
611
10
1
0
324,152
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role