Player Matchup

Awilix
Awilix
Gold I
 
Awilix
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Gold IV
DemonKingofLanka
Janus
Gold IV
Level 114
God Stats
6W - 3L
1,674 SR
Queue Stats
95W - 105L
1,417 MMR
Party 3
Heimdallr
Heimdallr
Bronze III
Drewskiz 90606
Heimdallr
Bronze III
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
Isaac Minaj
Sun Wukong
Bronze III
Level 157
God Stats
21W - 14L
1,330 SR
Queue Stats
113W - 108L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver III
kratosbarbas
Bacchus
Silver III
Level 68
God Stats
2W - 2L
1,477 SR
Queue Stats
19W - 27L
1,505 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,496 SR
1,485 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,509 SR
1,506 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver I
Fastfingermcfoo
Ishtar
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,537 MMR
Party 1
Eset
Eset
Silver II
istareatarock
Eset
Silver II
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,489 MMR
Party 1
Pele
Pele
Bronze III
ksa511ksaking
Pele
Bronze III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 105L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
oIzanami
Amaterasu
Bronze III
Level 82
God Stats
4W - 2L
1,543 SR
Queue Stats
4W - 4L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
6 / 1 / 1
7,071
643
6,106
7,626
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 0 / 3
7,131
648
2,938
3,008
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Drewskiz 90606
Heimdallr
10
0 / 0 / 1
5,571
506
3,709
4,413
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Isaac Minaj
Sun Wukong
11
0 / 0 / 1
6,472
588
8,177
10,347
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
kratosbarbas
Bacchus
9
0 / 0 / 1
5,741
522
2,349
5,400
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Hun BatzHerculesAtlasSurtr

VS

Bans
Ao KuangAchillesHe BoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 1 / 0
4,759
433
2,124
7,645
4,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 0
4,565
415
1,910
4,964
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 4 / 0
4,957
451
660
4,544
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 3 / 0
6,152
559
3,830
9,527
3,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
oIzanami
Amaterasu
11
0 / 1 / 0
6,022
547
6,821
14,171
6,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
1
6.5
L
Ares
 
Ares
0
1
0
0
W
2
0
3
3.5
W
Heimdallr
Drewskiz 90606
Heimdallr
0
0
1
0.5
L
0
0
0
0
W
Sun Wukong
Isaac Minaj
Sun Wukong
0
0
1
0.5
L
0
4
0
0
W
Bacchus
kratosbarbas
Bacchus
0
0
1
0.5
L
1
3
0
0.33
L
Amaterasu
oIzanami
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,279
Damage
15,345
30,794
Taken
40,851
14,813
Mitigated
18,035
13,120
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,106
2,509
0
500
7,626
2,561
0
487
7,139
0
44,703
L
Ares
 
Ares
2,124
194
0
2,858
7,645
4,774
0
1,631
6,014
14,447
0
W
2,938
195
0
1,804
3,008
1,032
557
568
2,440
55,764
0
W
Heimdallr
Drewskiz 90606
Heimdallr
3,709
1,571
0
2,651
4,413
1,665
0
696
3,717
0
42,062
L
1,910
1,025
0
2,974
4,964
1,549
0
504
4,460
0
27,406
W
Sun Wukong
Isaac Minaj
Sun Wukong
8,177
2,553
0
5,125
10,347
5,833
0
0
10,347
0
57,905
L
660
0
0
250
4,544
1,378
0
2,008
2,536
22,750
0
W
Bacchus
kratosbarbas
Bacchus
2,349
131
118
2,922
5,400
3,722
0
1,033
4,367
15,361
0
L
3,830
1,369
0
1,762
9,527
3,348
0
1,144
8,383
0
48,125
L
Amaterasu
oIzanami
Amaterasu
6,821
3,315
0
8,035
14,171
6,986
0
0
14,171
0
54,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
26,455
366
Minions Killed
268
0
Camps Cleared
0
1,143,850
Distance Traveled
1,095,389
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,071
643
74
7
0
257,120
0
L
Ares
4,759
433
7
1
0
257,897
4
W
Janus
7,131
648
101
9
0
218,300
0
W
Heimdallr
5,571
506
87
8
0
197,936
2
L
Ishtar
4,565
415
34
3
0
208,595
2
W
Sun Wukong
6,472
588
89
8
0
227,272
4
L
Eset
4,957
451
51
5
0
194,227
1
W
Bacchus
5,741
522
15
1
0
243,222
4
L
Pele
6,152
559
85
8
0
232,235
0
L
Amaterasu
6,022
547
91
8
0
202,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role