Player Matchup

Tyr
Tyr
 
Tyr
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CountJewku
Medusa
Level 69
God Stats
3W - 2L
1,382 SR
Queue Stats
141W - 122L
1,531 Elo+
Solo
Chernobog
Chernobog
Gestal
Chernobog
Level 147
God Stats
5W - 0L
1,694 SR
Queue Stats
156W - 150L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
Trashnuggets
Zhong Kui
Level 142
God Stats
2W - 1L
1,282 SR
Queue Stats
111W - 121L
1,445 Elo+
Party 2
Athena
Athena
Tymay
Athena
Level 147
God Stats
5W - 3L
1,671 SR
Queue Stats
104W - 118L
1,437 Elo+
Party 2
Team Averages
Level 110
1,506 SR
1,476 Elo+

VS

Team Averages
Level 90
1,533 SR
1,559 Elo+
Neith
Neith
EzQSmile
Neith
Level 28
God Stats
4W - 5L
1,864 SR
Queue Stats
83W - 70L
1,594 Elo+
Party 1
Lancelot
Lancelot
IsekaiTrash
Lancelot
Level 69
God Stats
2W - 3L
1,307 SR
Queue Stats
103W - 103L
1,577 Elo+
Party 1
Ao Kuang
Ao Kuang
Mihnutza
Ao Kuang
Level 129
God Stats
1W - 1L
1,488 SR
Queue Stats
168W - 163L
1,536 Elo+
Party 1
Camazotz
Camazotz
MisterCocolino
Camazotz
Level 64
God Stats
3W - 5L
1,290 SR
Queue Stats
138W - 126L
1,542 Elo+
Party 1
Xbalanque
Xbalanque
yoshiblasterX
Xbalanque
Level 158
God Stats
3W - 2L
1,716 SR
Queue Stats
247W - 240L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
7 / 2 / 8
10,322
794
12,655
17,754
27,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
CountJewku
Medusa
18
6 / 5 / 9
10,629
818
14,769
12,535
6,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Gestal
Chernobog
18
2 / 2 / 17
10,691
822
9,499
8,484
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Trashnuggets
Zhong Kui
16
7 / 7 / 9
10,859
835
18,166
17,669
11,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Tymay
Athena
18
3 / 5 / 17
10,987
845
10,494
20,870
29,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EzQSmile
Neith
14
0 / 5 / 12
8,250
635
8,204
12,484
5,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
IsekaiTrash
Lancelot
15
6 / 5 / 7
9,269
713
15,116
16,654
19,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Mihnutza
Ao Kuang
16
5 / 6 / 9
9,495
730
15,675
15,689
8,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
15
4 / 5 / 9
8,835
680
6,974
16,637
8,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
yoshiblasterX
Xbalanque
16
5 / 4 / 4
9,557
735
18,737
10,812
5,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
61
25
Kills
20
21
Deaths
25
60
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
2
8
5.5
W
Medusa
CountJewku
Medusa
6
5
9
2.1
L
Neith
EzQSmile
Neith
0
5
12
1.2
W
Chernobog
Gestal
Chernobog
2
2
17
5.25
L
Lancelot
IsekaiTrash
Lancelot
6
5
7
1.9
L
Ao Kuang
Mihnutza
Ao Kuang
5
6
9
1.58
L
Camazotz
4
5
9
1.7
W
Zhong Kui
Trashnuggets
Zhong Kui
7
7
9
1.64
W
Athena
Tymay
Athena
3
5
17
2.3
L
Xbalanque
yoshiblasterX
Xbalanque
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,583
Damage
64,706
77,312
Taken
72,276
80,146
Mitigated
47,160
26,320
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,655
895
1,896
5,085
17,754
27,950
210
4,382
13,032
0
18,131
W
Medusa
CountJewku
Medusa
14,769
5,902
784
1,658
12,535
6,531
1,983
2,546
9,825
0
33,078
L
Neith
EzQSmile
Neith
8,204
861
1,249
2,229
12,484
5,797
0
4,675
7,809
0
15,988
W
Chernobog
Gestal
Chernobog
9,499
5,151
881
3,099
8,484
5,256
3,527
0
8,484
0
36,236
L
Lancelot
IsekaiTrash
Lancelot
15,116
3,031
188
2,602
16,654
19,426
0
7,597
9,057
0
21,782
L
Ao Kuang
Mihnutza
Ao Kuang
15,675
4,101
2,752
4,371
15,689
8,753
0
6,721
8,968
21,870
0
L
Camazotz
6,974
1,186
561
6,408
16,637
8,021
0
5,890
10,747
0
11,466
W
Zhong Kui
Trashnuggets
Zhong Kui
18,166
1,269
1,106
4,828
17,669
11,230
1,447
4,801
12,698
28,336
0
W
Athena
Tymay
Athena
10,494
2,550
1,919
5,064
20,870
29,179
488
3,088
17,598
17,735
0
L
Xbalanque
yoshiblasterX
Xbalanque
18,737
3,306
291
1,335
10,812
5,163
0
3,777
7,035
0
38,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
45,406
133
Minions Killed
100
0
Camps Cleared
0
1,168,214
Distance Traveled
1,146,762
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,322
794
12
1
0
262,148
0
W
Medusa
10,629
818
32
2
0
230,981
0
L
Neith
8,250
635
17
1
0
220,693
0
W
Chernobog
10,691
822
58
4
0
236,931
0
L
Lancelot
9,269
713
14
1
0
256,293
0
L
Ao Kuang
9,495
730
23
2
0
220,061
0
L
Camazotz
8,835
680
5
0
0
232,389
0
W
Zhong Kui
10,859
835
17
1
0
184,039
0
W
Athena
10,987
845
14
1
0
254,115
0
L
Xbalanque
9,557
735
41
3
0
217,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role