Player Matchup

Ah Puch
Ah Puch
Akula 0826
Ah Puch
Level 128
God Stats
3W - 1L
1,356 SR
Queue Stats
73W - 68L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
CrazyCrackerJ22
Ao Kuang
Level 123
God Stats
4W - 4L
1,327 SR
Queue Stats
66W - 67L
1,471 Elo+
Party 1
Freya
Freya
XavierStone
Freya
Level 65
God Stats
32W - 7L
1,976 SR
Queue Stats
124W - 109L
1,526 Elo+
Party 2
Hercules
Hercules
hearthstonemod
Hercules
Level 109
God Stats
4W - 2L
1,219 SR
Queue Stats
136W - 115L
1,444 Elo+
Party 2
Tyr
Tyr
weruxx
Tyr
Level 107
God Stats
2W - 0L
1,570 SR
Queue Stats
2W - 4L
1,128 Elo+
Solo
Team Averages
Level 106
1,490 SR
1,416 Elo+

VS

Team Averages
Level 132
1,452 SR
1,502 Elo+
Nu Wa
Nu Wa
Ace2_Fingers
Nu Wa
Level 135
God Stats
0W - 1L
1,275 SR
Queue Stats
19W - 23L
1,441 Elo+
Solo
Merlin
Merlin
AkaiJesus
Merlin
Level 102
God Stats
4W - 5L
1,484 SR
Queue Stats
51W - 52L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
Jexmark
Kuzenbo
Level 97
God Stats
1W - 2L
1,589 SR
Queue Stats
16W - 14L
1,502 Elo+
Solo
Surtr
Surtr
SGL 3312
Surtr
Level 201
God Stats
3W - 1L
1,318 SR
Queue Stats
69W - 72L
1,453 Elo+
Solo
Martichoras
Martichoras
llMrBaconll
Martichoras
Level 127
God Stats
1W - 3L
1,593 SR
Queue Stats
56W - 47L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Akula 0826
Ah Puch
14
1 / 0 / 8
7,544
754
8,479
6,584
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
13
3 / 2 / 5
7,412
741
10,345
12,692
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
7 / 0 / 3
8,118
812
12,440
7,930
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
14
4 / 2 / 7
7,792
779
6,772
11,567
11,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
weruxx
Tyr
14
3 / 0 / 7
7,838
784
5,358
10,983
10,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,654
665
9,479
9,395
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
AkaiJesus
Merlin
14
0 / 0 / 1
7,233
723
6,335
2,683
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Jexmark
Kuzenbo
12
1 / 3 / 2
6,447
645
7,788
12,835
16,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
SGL 3312
Surtr
13
2 / 3 / 1
6,868
687
6,099
11,236
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
llMrBaconll
Martichoras
13
0 / 5 / 1
7,028
703
7,382
11,624
5,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
L
Merlin
AkaiJesus
Merlin
0
0
1
0.5
W
Ah Puch
Akula 0826
Ah Puch
1
0
8
5
W
Ao Kuang
3
2
5
2.75
L
Kuzenbo
Jexmark
Kuzenbo
1
3
2
0.67
L
Surtr
SGL 3312
Surtr
2
3
1
0.83
W
7
0
3
8.5
W
Hercules
4
2
7
3.75
L
Martichoras
llMrBaconll
Martichoras
0
5
1
0.1
W
Tyr
weruxx
Tyr
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,394
Damage
37,083
49,756
Taken
47,773
35,212
Mitigated
34,826
21,279
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,479
3,841
0
0
9,395
3,985
0
5,506
3,447
18,879
0
L
Merlin
AkaiJesus
Merlin
6,335
0
0
240
2,683
1,238
0
1,959
690
27,832
0
W
Ah Puch
Akula 0826
Ah Puch
8,479
252
0
5,125
6,584
3,179
0
4,273
2,225
30,568
0
W
Ao Kuang
10,345
1,610
0
4,700
12,692
6,664
147
5,120
7,369
27,457
0
L
Kuzenbo
Jexmark
Kuzenbo
7,788
2,596
0
572
12,835
16,167
0
7,793
4,274
9,972
0
L
Surtr
SGL 3312
Surtr
6,099
1,424
0
1,411
11,236
7,909
3
7,224
3,347
356
17,233
W
12,440
3,465
0
3,393
7,930
3,605
0
3,989
3,715
34,730
0
W
Hercules
6,772
1,827
0
5,781
11,567
11,453
0
5,169
6,260
0
19,337
L
Martichoras
llMrBaconll
Martichoras
7,382
2,552
0
1,060
11,624
5,527
0
6,883
4,129
0
31,721
W
Tyr
weruxx
Tyr
5,358
316
0
2,280
10,983
10,311
421
4,540
6,358
0
23,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,704
Gold Earned
34,230
248
Minions Killed
179
0
Camps Cleared
0
1,054,219
Distance Traveled
924,636
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,654
665
17
2
0
158,914
0
L
Merlin
7,233
723
72
7
0
189,782
1
W
Ah Puch
7,544
754
60
6
0
204,538
0
W
Ao Kuang
7,412
741
37
4
0
209,780
0
L
Kuzenbo
6,447
645
5
1
0
201,100
0
L
Surtr
6,868
687
28
3
0
193,111
3
W
Freya
8,118
812
56
6
0
214,025
1
W
Hercules
7,792
779
36
4
0
207,684
0
L
Martichoras
7,028
703
57
6
0
181,729
0
W
Tyr
7,838
784
59
6
0
218,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role