Player Matchup

Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Aquatichydra
Charybdis
Level 88
God Stats
0W - 1L
1,681 SR
Queue Stats
20W - 13L
1,655 Elo+
Party 2
Bakasura
Bakasura
Bubbarush
Bakasura
Level 63
God Stats
2W - 1L
1,632 SR
Queue Stats
16W - 14L
1,574 Elo+
Party 2
Tiamat
Tiamat
Ha1rryH1pp0
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,832 Elo+
Party 2
Fafnir
Fafnir
KahnsWrath
Fafnir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,539 Elo+
Party 3
Team Averages
Level 68
1,563 SR
1,620 Elo+

VS

Team Averages
Level 119
1,631 SR
1,535 Elo+
Shiva
Shiva
ItzGhostRyder
Shiva
Level 106
God Stats
2W - 2L
1,641 SR
Queue Stats
137W - 82L
1,575 Elo+
Solo
Vulcan
Vulcan
N0vacado
Vulcan
Level 146
God Stats
2W - 1L
1,527 SR
Queue Stats
126W - 135L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
Warriors Blade
Danzaburou
Level 114
God Stats
1W - 0L
1,781 SR
Queue Stats
132W - 109L
1,570 Elo+
Party 1
Yu Huang
Yu Huang
krizllys
Yu Huang
Level 144
God Stats
2W - 0L
1,483 SR
Queue Stats
97W - 93L
1,525 Elo+
Party 1
Ishtar
Ishtar
littlefennek
Ishtar
Level 84
God Stats
1W - 1L
1,725 SR
Queue Stats
46W - 46L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 4 / 6
7,287
729
8,631
9,718
4,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Charybdis
Aquatichydra
Charybdis
13
2 / 4 / 4
7,114
711
11,138
11,512
5,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Bubbarush
Bakasura
13
4 / 7 / 4
7,717
772
6,170
12,719
9,403
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
12
1 / 8 / 2
6,476
648
6,195
11,613
6,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fafnir
KahnsWrath
Fafnir
13
1 / 5 / 6
7,469
747
2,885
11,895
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 4 / 11
9,995
1,000
12,456
13,446
18,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
N0vacado
Vulcan
16
4 / 1 / 16
9,149
915
14,582
6,441
3,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Warriors Blade
Danzaburou
16
6 / 1 / 18
9,442
944
11,295
8,582
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
krizllys
Yu Huang
15
3 / 1 / 21
8,943
894
9,976
8,991
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
14
3 / 3 / 18
8,590
859
6,437
7,794
3,065
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
112
9
Kills
28
28
Deaths
10
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
6
1
L
Charybdis
Aquatichydra
Charybdis
2
4
4
1
L
Bakasura
Bubbarush
Bakasura
4
7
4
0.86
L
Tiamat
1
8
2
0.25
W
12
4
11
4.38
L
Fafnir
KahnsWrath
Fafnir
1
5
6
0.8
W
Vulcan
N0vacado
Vulcan
4
1
16
12
W
Danzaburou
Warriors Blade
Danzaburou
6
1
18
15
W
Yu Huang
krizllys
Yu Huang
3
1
21
13.5
W
Ishtar
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,019
Damage
54,746
57,457
Taken
45,254
43,371
Mitigated
32,717
13,360
Healing
20,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,631
4,483
1,644
2,160
9,718
4,469
0
4,311
5,198
0
19,694
L
Charybdis
Aquatichydra
Charybdis
11,138
4,107
1,523
3,741
11,512
5,222
0
5,085
6,327
0
22,998
L
Bakasura
Bubbarush
Bakasura
6,170
3,653
714
1,167
12,719
9,403
0
5,657
6,755
0
4,651
L
Tiamat
6,195
700
0
942
11,613
6,725
0
4,426
7,032
17,459
0
W
12,456
1,044
3,166
2,862
13,446
18,370
79
2,524
10,172
1,406
14,017
L
Fafnir
KahnsWrath
Fafnir
2,885
407
0
1,469
11,895
17,552
0
6,211
5,411
6,750
0
W
Vulcan
N0vacado
Vulcan
14,582
4,821
744
1,534
6,441
3,105
1,327
1,382
4,989
26,672
0
W
Danzaburou
Warriors Blade
Danzaburou
11,295
5,048
1,370
4,116
8,582
4,330
2,374
1,497
7,085
0
23,900
W
Yu Huang
krizllys
Yu Huang
9,976
652
1,505
3,167
8,991
3,847
1,177
1,337
6,964
22,886
0
W
Ishtar
6,437
4,277
1,206
1,093
7,794
3,065
2,273
2,340
4,980
0
13,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,063
Gold Earned
46,119
95
Minions Killed
116
0
Camps Cleared
0
824,995
Distance Traveled
910,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,287
729
25
3
0
185,319
0
L
Charybdis
7,114
711
38
4
0
157,900
0
L
Bakasura
7,717
772
2
0
0
164,092
0
L
Tiamat
6,476
648
17
2
0
148,896
0
W
Shiva
9,995
1,000
9
1
0
182,314
0
L
Fafnir
7,469
747
13
1
0
168,788
0
W
Vulcan
9,149
915
30
3
0
200,614
0
W
Danzaburou
9,442
944
23
2
0
184,366
0
W
Yu Huang
8,943
894
37
4
0
182,222
0
W
Ishtar
8,590
859
17
2
0
160,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role