Player Matchup

Mulan
Mulan
EP1C3GGY
Mulan
Level 109
God Stats
1W - 0L
1,298 SR
Queue Stats
4W - 0L
1,790 Elo+
Solo
Ne Zha
Ne Zha
FlamezBond
Ne Zha
Level 80
God Stats
61W - 66L
1,487 SR
Queue Stats
326W - 370L
1,429 Elo+
Party 1
Ao Kuang
Ao Kuang
MyFriendsAreGae
Ao Kuang
Level 109
God Stats
7W - 13L
1,409 SR
Queue Stats
301W - 298L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Squadara
Sun Wukong
Level 143
God Stats
15W - 8L
1,560 SR
Queue Stats
672W - 732L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
YUNGFOODSTAMPZ
Jing Wei
Level 115
God Stats
19W - 15L
1,647 SR
Queue Stats
287W - 305L
1,430 Elo+
Party 1
Team Averages
Level 111
1,480 SR
1,513 Elo+

VS

Team Averages
Level 91
1,560 SR
1,557 Elo+
Khepri
Khepri
GucciCologneFlow
Khepri
Level 102
God Stats
1W - 1L
1,761 SR
Queue Stats
389W - 363L
1,490 Elo+
Solo
Odin
Odin
KricoAsen
Odin
Level 147
God Stats
1W - 1L
1,533 SR
Queue Stats
60W - 59L
1,541 Elo+
Party 2
Anhur
Anhur
RocketSword06
Anhur
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 30L
1,653 Elo+
Party 2
Fenrir
Fenrir
Tonez01
Fenrir
Level 39
God Stats
177W - 188L
1,507 SR
Queue Stats
196W - 207L
1,488 Elo+
Solo
Ah Puch
Ah Puch
Ty-Fab-
Ah Puch
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EP1C3GGY
Mulan
17
3 / 6 / 5
11,363
1,033
14,489
17,959
15,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
FlamezBond
Ne Zha
17
0 / 1 / 5
10,597
963
8,647
6,539
2,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
17
6 / 1 / 3
11,656
1,060
14,058
9,247
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Squadara
Sun Wukong
17
1 / 2 / 9
11,276
1,025
10,341
11,404
13,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
18
3 / 0 / 10
12,313
1,119
18,006
5,499
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

235

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 5
10,461
951
3,455
8,156
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
17
0 / 3 / 9
11,283
1,026
6,682
18,673
24,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 4 / 5
11,053
1,005
14,271
20,581
10,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Tonez01
Fenrir
17
7 / 4 / 2
12,672
1,152
15,212
20,978
12,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
Ty-Fab-
Ah Puch
15
1 / 0 / 3
9,928
903
3,561
1,740
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
13
Kills
10
10
Deaths
13
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
EP1C3GGY
Mulan
3
6
5
0.92
W
Ne Zha
FlamezBond
Ne Zha
0
1
5
2.5
L
0
2
5
1.25
L
Odin
0
3
9
1.5
W
Ao Kuang
6
1
3
7.5
L
2
4
5
1.13
W
Sun Wukong
Squadara
Sun Wukong
1
2
9
2.75
L
Fenrir
Tonez01
Fenrir
7
4
2
2
L
Ah Puch
Ty-Fab-
Ah Puch
1
0
3
2.5
W
Jing Wei
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,541
Damage
43,181
50,648
Taken
70,128
38,560
Mitigated
54,661
10,287
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
EP1C3GGY
Mulan
14,489
1,485
0
2,893
17,959
15,952
0
2,354
15,126
0
27,327
W
Ne Zha
FlamezBond
Ne Zha
8,647
4,431
0
1,293
6,539
2,925
0
1,311
5,092
0
26,288
L
3,455
204
0
706
8,156
7,210
0
1,264
6,892
7,126
0
L
Odin
6,682
1,592
407
1,663
18,673
24,161
0
6,323
12,350
789
38,859
W
Ao Kuang
14,058
5,332
0
2,894
9,247
4,469
0
839
8,315
21,377
1,865
L
14,271
7,491
0
170
20,581
10,225
0
2,450
18,131
0
32,668
W
Sun Wukong
Squadara
Sun Wukong
10,341
927
0
1,025
11,404
13,124
0
1,661
9,448
0
37,425
L
Fenrir
Tonez01
Fenrir
15,212
6,395
0
3,768
20,978
12,356
0
3,518
17,460
0
34,417
L
Ah Puch
Ty-Fab-
Ah Puch
3,561
139
0
250
1,740
709
0
0
1,740
11,840
0
W
Jing Wei
18,006
16,546
0
2,182
5,499
2,090
0
1,140
4,359
0
41,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,205
Gold Earned
55,397
183
Minions Killed
200
9
Camps Cleared
9
1,101,802
Distance Traveled
866,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,363
1,033
29
3
2
216,432
0
W
Ne Zha
10,597
963
45
4
0
246,027
0
L
Khepri
10,461
951
3
0
1
145,877
0
L
Odin
11,283
1,026
91
8
1
202,404
0
W
Ao Kuang
11,656
1,060
15
1
5
154,901
0
L
Anhur
11,053
1,005
46
4
2
201,198
0
W
Sun Wukong
11,276
1,025
48
4
1
258,068
0
L
Fenrir
12,672
1,152
34
3
5
238,002
0
L
Ah Puch
9,928
903
26
2
0
79,325
0
W
Jing Wei
12,313
1,119
46
4
1
226,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role