Player Matchup

Olorun
Olorun
BFCLegion
Olorun
Level 68
God Stats
3W - 5L
1,291 SR
Queue Stats
144W - 184L
1,461 Elo+
Party 2
Horus
Horus
Great0dinsRaven
Horus
Level 61
God Stats
6W - 5L
1,661 SR
Queue Stats
52W - 68L
1,462 Elo+
Solo
Guan Yu
Guan Yu
Saber708
Guan Yu
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,409 Elo+
Solo
Ishtar
Ishtar
TheeCrescent
Ishtar
Level 105
God Stats
5W - 5L
1,528 SR
Queue Stats
397W - 386L
1,494 Elo+
Party 2
Ravana
Ravana
TwistedTimTTV
Ravana
Level 93
God Stats
1W - 4L
1,666 SR
Queue Stats
217W - 207L
1,564 Elo+
Party 2
Team Averages
Level 87
1,529 SR
1,478 Elo+

VS

Team Averages
Level 76
1,629 SR
1,509 Elo+
Izanami
Izanami
Carnage010
Izanami
Level 17
God Stats
8W - 5L
1,636 SR
Queue Stats
17W - 17L
1,489 Elo+
Party 1
Anubis
Anubis
Extasyuwu
Anubis
Level 45
God Stats
20W - 15L
1,664 SR
Queue Stats
140W - 127L
1,487 Elo+
Solo
Ra
Ra
Ironpotato29
Ra
Level 129
God Stats
1W - 0L
1,633 SR
Queue Stats
78W - 72L
1,439 Elo+
Solo
Khepri
Khepri
TacticsMaster
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 151L
1,551 Elo+
Party 1
Bakasura
Bakasura
YELLOW2KING
Bakasura
Level 122
God Stats
8W - 5L
1,711 SR
Queue Stats
43W - 38L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BFCLegion
Olorun
13
3 / 3 / 3
8,638
508
14,909
17,017
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 4
7,644
450
7,717
17,673
16,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
Saber708
Guan Yu
14
1 / 1 / 1
8,349
491
9,022
11,919
12,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
13
4 / 6 / 0
8,561
504
13,135
18,219
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 5 / 3
9,337
549
7,796
13,038
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carnage010
Izanami
15
5 / 2 / 4
9,462
557
13,223
11,993
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Extasyuwu
Anubis
13
2 / 4 / 2
8,075
475
16,669
13,779
7,753
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 2 / 1
9,468
557
8,889
13,725
13,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
0 / 2 / 6
8,337
490
5,723
17,334
19,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
YELLOW2KING
Bakasura
17
6 / 2 / 5
10,385
611
11,926
18,013
8,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
12
Kills
16
17
Deaths
12
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
BFCLegion
Olorun
3
3
3
1.5
W
Izanami
Carnage010
Izanami
5
2
4
3.5
W
Anubis
Extasyuwu
Anubis
2
4
2
0.75
L
0
2
4
1
W
3
2
1
1.75
L
Guan Yu
Saber708
Guan Yu
1
1
1
1.5
W
0
2
6
1.5
L
Ishtar
4
6
0
0.67
L
4
5
3
1.1
W
Bakasura
YELLOW2KING
Bakasura
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,579
Damage
56,430
77,866
Taken
74,844
48,550
Mitigated
53,651
32,185
Healing
27,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BFCLegion
Olorun
14,909
8,030
851
9,370
17,017
6,588
310
9,888
6,492
77,819
0
W
Izanami
Carnage010
Izanami
13,223
9,859
0
4,988
11,993
4,573
1,029
295
11,698
0
75,627
W
Anubis
Extasyuwu
Anubis
16,669
1,100
0
7,173
13,779
7,753
136
6,561
7,218
67,173
0
L
7,717
3,019
2,410
8,796
17,673
16,630
21
8,309
8,933
504
19,792
W
8,889
1,800
667
6,626
13,725
13,723
737
379
12,211
66,015
0
L
Guan Yu
Saber708
Guan Yu
9,022
1,261
0
4,314
11,919
12,448
0
5,928
4,809
0
54,702
W
5,723
334
517
4,145
17,334
19,014
120
7,105
10,229
21,845
0
L
Ishtar
13,135
9,364
0
5,262
18,219
7,368
0
2,160
15,086
0
69,526
L
7,796
1,942
0
1,182
13,038
5,516
0
3,650
8,191
0
84,647
W
Bakasura
YELLOW2KING
Bakasura
11,926
7,154
0
3,521
18,013
8,588
393
713
17,252
0
80,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,529
Gold Earned
45,727
441
Minions Killed
466
0
Camps Cleared
0
1,606,548
Distance Traveled
1,710,415
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,638
508
126
7
0
294,709
0
W
Izanami
9,462
557
120
7
0
326,714
0
W
Anubis
8,075
475
94
6
0
287,966
0
L
Horus
7,644
450
24
1
0
350,745
2
W
Ra
9,468
557
104
6
0
320,148
0
L
Guan Yu
8,349
491
86
5
0
290,218
0
W
Khepri
8,337
490
15
1
0
351,596
3
L
Ishtar
8,561
504
100
6
0
292,696
0
L
Ravana
9,337
549
105
6
0
378,180
0
W
Bakasura
10,385
611
133
8
0
423,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role