Player Matchup

Set
Set
BlackHats23
Set
Level 48
God Stats
1W - 2L
1,703 SR
Queue Stats
25W - 27L
1,452 Elo+
Party 2
Shiva
Shiva
H3Knightz
Shiva
Level 32
God Stats
7W - 6L
1,500 SR
Queue Stats
23W - 20L
1,524 Elo+
Party 2
He Bo
He Bo
InFeRnO139
He Bo
Level 84
God Stats
1W - 2L
1,160 SR
Queue Stats
29W - 29L
1,478 Elo+
Party 2
Team Averages
Level 55
1,454 SR
1,485 Elo+

VS

Team Averages
Level 32
1,346 SR
1,388 Elo+
Nemesis
Nemesis
FrxstFlake
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 50L
1,439 Elo+
Party 1
Bacchus
Bacchus
VirusVenom
Bacchus
Level 29
God Stats
1W - 1L
1,102 SR
Queue Stats
5W - 10L
1,326 Elo+
Party 1
Sol
Sol
ltzaMeMario
Sol
Level 37
God Stats
2W - 1L
1,436 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
8,413
701
7,201
10,129
6,280
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
H3Knightz
Shiva
12
3 / 4 / 2
8,088
674
8,498
13,378
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
13
4 / 5 / 0
9,034
753
11,194
10,130
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FrxstFlake
Nemesis
15
4 / 2 / 7
9,605
800
7,611
12,496
11,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
VirusVenom
Bacchus
14
4 / 3 / 5
9,101
758
7,332
12,298
16,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 2 / 6
9,738
812
13,878
14,306
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
7
Kills
12
12
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Nemesis
FrxstFlake
Nemesis
4
2
7
3.75
L
Shiva
H3Knightz
Shiva
3
4
2
1
L
He Bo
4
5
0
0.8
W
Bacchus
VirusVenom
Bacchus
4
3
5
2.17
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,893
Damage
28,821
33,637
Taken
39,100
19,494
Mitigated
33,684
5,291
Healing
13,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,201
2,329
0
1,847
10,129
6,280
0
6,380
3,336
0
28,761
W
Nemesis
FrxstFlake
Nemesis
7,611
2,265
0
3,124
12,496
11,763
0
4,661
7,309
0
35,410
L
Shiva
H3Knightz
Shiva
8,498
1,374
440
2,820
13,378
9,525
0
6,947
5,547
0
22,739
L
He Bo
11,194
1,136
0
184
10,130
3,689
275
6,462
3,206
33,690
0
W
Bacchus
VirusVenom
Bacchus
7,332
646
0
2,719
12,298
16,248
97
1,998
9,579
15,358
617
W
13,878
5,557
0
7,176
14,306
5,673
3,068
4,894
8,895
59,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,535
Gold Earned
28,444
138
Minions Killed
148
0
Camps Cleared
0
648,814
Distance Traveled
665,283
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,413
701
47
4
0
201,414
0
W
Nemesis
9,605
800
51
4
0
247,872
0
L
Shiva
8,088
674
37
3
0
234,281
0
L
He Bo
9,034
753
54
5
0
213,119
0
W
Bacchus
9,101
758
18
2
0
220,348
1
W
Sol
9,738
812
79
7
0
197,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role