Player Matchup

Anubis
Anubis
YohanPROwild
Anubis
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 79L
1,712 Elo+
Solo
Atlas
Atlas
cbarmes123
Atlas
Level 122
God Stats
20W - 12L
1,593 SR
Queue Stats
233W - 208L
1,617 Elo+
Solo
Ullr
Ullr
xSlowCheetah
Ullr
Level 109
God Stats
9W - 7L
1,553 SR
Queue Stats
39W - 45L
1,490 Elo+
Solo
Team Averages
Level 126
1,549 SR
1,607 Elo+

VS

Team Averages
Level 77
1,533 SR
1,663 Elo+
Hercules
Hercules
Bigman1017
Hercules
Level 89
God Stats
14W - 7L
1,600 SR
Queue Stats
89W - 62L
1,717 Elo+
Solo
Izanami
Izanami
PowerHouseofCeII
Izanami
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,613 Elo+
Party 1
Ah Puch
Ah Puch
xXSpartan002Xx
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 1 / 9
9,259
772
10,315
9,822
8,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
14
3 / 1 / 9
9,814
818
11,322
14,030
15,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 7
9,778
815
11,987
7,613
4,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigman1017
Hercules
13
1 / 4 / 2
7,886
657
6,476
14,254
11,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
1 / 6 / 0
8,082
674
5,890
14,137
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,961
663
10,673
9,771
3,630
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
3
3
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bigman1017
Hercules
1
4
2
0.5
L
1
6
0
0.17
W
Anubis
4
1
9
8.5
W
Atlas
3
1
9
7.5
W
6
1
7
9.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
23,039
31,465
Taken
38,162
28,324
Mitigated
19,582
7,412
Healing
7,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bigman1017
Hercules
6,476
1,212
0
2,982
14,254
11,644
0
6,994
7,260
0
15,812
L
5,890
4,324
0
1,690
14,137
4,308
101
9,019
5,118
0
31,900
W
Anubis
10,315
591
0
4,939
9,822
8,139
759
2,354
7,468
37,177
0
W
Atlas
11,322
4,031
0
2,283
14,030
15,714
326
4,618
9,412
25,732
0
W
11,987
5,465
0
190
7,613
4,471
1,877
3,752
3,861
0
46,624
L
10,673
598
0
2,521
9,771
3,630
0
5,701
4,070
39,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,851
Gold Earned
23,929
172
Minions Killed
143
0
Camps Cleared
0
667,560
Distance Traveled
615,716
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,886
657
16
1
0
235,363
0
L
Izanami
8,082
674
61
5
0
171,900
0
W
Anubis
9,259
772
66
6
0
211,576
0
W
Atlas
9,814
818
32
3
0
241,043
4
W
Ullr
9,778
815
74
6
0
214,941
0
L
Ah Puch
7,961
663
66
6
0
208,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role