Player Matchup

Kuzenbo
Kuzenbo
CatastrophiCorey
Kuzenbo
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,296 Elo+
Party 1
Cernunnos
Cernunnos
FatalKira
Cernunnos
Level 118
God Stats
6W - 2L
1,582 SR
Queue Stats
134W - 140L
1,527 Elo+
Solo
Yu Huang
Yu Huang
JayJay6510
Yu Huang
Level 77
God Stats
3W - 0L
1,817 SR
Queue Stats
39W - 37L
1,549 Elo+
Party 1
Apollo
Apollo
TrueEyes_420
Apollo
Level 141
God Stats
2W - 3L
1,235 SR
Queue Stats
278W - 283L
1,465 Elo+
Solo
Bastet
Bastet
TurribleToby
Bastet
Level 129
God Stats
4W - 1L
1,612 SR
Queue Stats
83W - 69L
1,560 Elo+
Party 1
Team Averages
Level 111
1,549 SR
1,479 Elo+

VS

Team Averages
Level 138
1,516 SR
1,536 Elo+
Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LowNslowMk2VR
Xing Tian
Level 108
God Stats
10W - 8L
1,608 SR
Queue Stats
741W - 793L
1,528 Elo+
Solo
Scylla
Scylla
Needyjhio
Scylla
Level 254
God Stats
2W - 2L
1,470 SR
Queue Stats
250W - 229L
1,593 Elo+
Solo
Set
Set
play3rslay3r
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
6,790
849
4,604
7,451
9,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
FatalKira
Cernunnos
13
1 / 1 / 4
6,758
845
8,261
4,732
2,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
JayJay6510
Yu Huang
15
4 / 0 / 4
7,786
973
9,454
5,206
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
11
1 / 3 / 4
6,624
828
5,474
7,717
3,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
12
3 / 3 / 2
6,961
870
6,791
6,659
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 3 / 6
6,829
854
4,487
8,311
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
 
Vamana
12
0 / 1 / 6
5,992
749
6,054
7,941
7,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
LowNslowMk2VR
Xing Tian
13
2 / 1 / 6
6,789
849
2,496
12,740
8,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
Needyjhio
Scylla
14
4 / 2 / 3
6,901
863
7,213
6,841
2,761
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 1
5,094
637
1,108
2,232
944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
9
Kills
9
9
Deaths
9
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
3
6
2
L
Vamana
 
Vamana
0
1
6
3
W
0
2
6
1.5
W
Cernunnos
FatalKira
Cernunnos
1
1
4
3
W
Yu Huang
JayJay6510
Yu Huang
4
0
4
6
L
Xing Tian
LowNslowMk2VR
Xing Tian
2
1
6
5
L
Scylla
Needyjhio
Scylla
4
2
3
2.75
W
Apollo
1
3
4
1
W
Bastet
3
3
2
1.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,584
Damage
21,358
31,765
Taken
38,065
19,971
Mitigated
22,619
11,604
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,487
1,953
206
2,279
8,311
3,280
0
2,958
5,353
0
14,459
L
Vamana
 
Vamana
6,054
1,773
1,586
1,910
7,941
7,489
0
3,414
4,527
0
10,443
W
4,604
932
625
1,753
7,451
9,642
40
3,090
4,115
7,395
0
W
Cernunnos
FatalKira
Cernunnos
8,261
4,197
1,112
1,567
4,732
2,077
117
1,313
3,327
0
18,891
W
Yu Huang
JayJay6510
Yu Huang
9,454
996
1,014
1,603
5,206
2,352
29
2,354
2,721
17,448
0
L
Xing Tian
LowNslowMk2VR
Xing Tian
2,496
208
970
6,455
12,740
8,145
0
3,887
8,853
5,822
0
L
Scylla
Needyjhio
Scylla
7,213
775
0
1,410
6,841
2,761
0
3,326
3,515
21,847
0
W
Apollo
5,474
2,331
84
1,799
7,717
3,214
948
2,336
5,200
0
15,916
W
Bastet
6,791
917
663
1,384
6,659
2,686
0
616
5,952
0
11,243
L
1,108
415
0
90
2,232
944
0
473
1,759
0
1,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
31,605
89
Minions Killed
90
0
Camps Cleared
0
752,970
Distance Traveled
604,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,829
854
28
4
0
125,273
0
L
Vamana
5,992
749
9
1
0
152,612
0
W
Kuzenbo
6,790
849
9
1
0
153,602
0
W
Cernunnos
6,758
845
29
4
0
146,307
0
W
Yu Huang
7,786
973
22
3
0
157,723
0
L
Xing Tian
6,789
849
13
2
0
147,294
0
L
Scylla
6,901
863
39
5
0
143,004
0
W
Apollo
6,624
828
20
3
0
146,605
0
W
Bastet
6,961
870
9
1
0
148,733
0
L
Set
5,094
637
1
0
0
36,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role