Player Matchup

Ares
Ares
Bronze III
AZTK ESCANOR
Ares
Bronze III
Level 123
God Stats
1W - 4L
1,259 SR
Queue Stats
155W - 178L
1,385 MMR
Solo
Kali
Kali
Silver III
CrusaderGrom115
Kali
Silver III
Level 153
God Stats
0W - 1L
1,618 SR
Queue Stats
4W - 9L
1,400 MMR
Solo
Tiamat
Tiamat
Gold I
FeederELTE
Tiamat
Gold I
Level 176
God Stats
37W - 45L
1,468 SR
Queue Stats
764W - 761L
1,388 MMR
Solo
Cernunnos
Cernunnos
Silver II
HeavenlyDmN
Cernunnos
Silver II
Level 128
God Stats
0W - 3L
1,570 SR
Queue Stats
9W - 15L
1,423 MMR
Party 1
King Arthur
King Arthur
Bronze III
NexibIe
King Arthur
Bronze III
Level 127
God Stats
0W - 8L
1,387 SR
Queue Stats
9W - 14L
1,378 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,460 SR
1,395 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 168
1,554 SR
1,415 MMR
Jormungandr
Jormungandr
Gold IV
 
Jormungandr
Gold IV
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Agent7071
Merlin
Silver I
Level 144
God Stats
3W - 1L
1,609 SR
Queue Stats
36W - 38L
1,398 MMR
Solo
Artio
Artio
Gold II
Eco017
Artio
Gold II
Level 153
God Stats
1W - 2L
1,276 SR
Queue Stats
206W - 198L
1,397 MMR
Solo
Mercury
Mercury
Silver III
FSGdillon
Mercury
Silver III
Level 205
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 17L
1,398 MMR
Solo
Xbalanque
Xbalanque
Gold IV
T0pd0g
Xbalanque
Gold IV
Level 149
God Stats
22W - 7L
1,885 SR
Queue Stats
228W - 216L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,014
430
6,904
15,574
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

10
0 / 6 / 2
6,513
465
4,496
14,319
6,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
FeederELTE
Tiamat
14
4 / 2 / 0
8,562
612
9,256
9,882
7,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
HeavenlyDmN
Cernunnos
11
1 / 4 / 2
6,260
447
7,207
13,483
5,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
NexibIe
King Arthur
13
1 / 2 / 0
7,554
540
9,820
14,965
11,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SusanoAo KuangBacchus

VS

Bans
ThanatosAgniUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
1 / 1 / 1
8,368
598
9,554
13,330
11,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Agent7071
Merlin
13
5 / 1 / 4
8,032
574
8,960
8,957
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Eco017
Artio
12
2 / 2 / 6
7,486
535
5,839
14,730
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
FSGdillon
Mercury
14
7 / 1 / 7
8,774
627
7,053
10,666
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
T0pd0g
Xbalanque
13
4 / 1 / 4
8,041
574
17,228
12,329
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
19
19
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
1
1.5
L
0
5
3
0.3
W
Merlin
Agent7071
Merlin
5
1
4
7
L
0
6
2
0.17
W
Artio
Eco017
Artio
2
2
6
2.5
W
Mercury
FSGdillon
Mercury
7
1
7
10.5
L
Tiamat
FeederELTE
Tiamat
4
2
0
2
L
Cernunnos
HeavenlyDmN
Cernunnos
1
4
2
0.5
L
King Arthur
NexibIe
King Arthur
1
2
0
0.5
W
Xbalanque
T0pd0g
Xbalanque
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,683
Damage
48,634
68,223
Taken
60,012
42,519
Mitigated
38,410
15,937
Healing
19,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,554
4,669
0
3,145
13,330
11,189
0
0
13,330
69,378
0
L
6,904
297
0
2,392
15,574
11,879
0
4,762
10,459
24,028
0
W
Merlin
Agent7071
Merlin
8,960
294
0
1,236
8,957
3,935
0
4,925
3,828
58,698
0
L
4,496
2,168
0
2,040
14,319
6,019
0
2,222
11,999
0
44,549
W
Artio
Eco017
Artio
5,839
763
1,041
5,617
14,730
13,676
0
6,038
8,316
23,912
0
W
Mercury
FSGdillon
Mercury
7,053
4,318
0
870
10,666
3,931
43
1,984
8,518
0
58,685
L
Tiamat
FeederELTE
Tiamat
9,256
850
0
2,708
9,882
7,560
0
5,116
4,497
56,667
0
L
Cernunnos
HeavenlyDmN
Cernunnos
7,207
4,036
0
4,391
13,483
5,543
0
1,947
11,504
0
44,155
L
King Arthur
NexibIe
King Arthur
9,820
2,151
0
4,406
14,965
11,518
0
8,935
5,411
0
64,906
W
Xbalanque
T0pd0g
Xbalanque
17,228
9,718
0
7,263
12,329
5,679
942
2,833
9,454
0
71,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,903
Gold Earned
40,701
382
Minions Killed
439
0
Camps Cleared
0
1,377,902
Distance Traveled
1,354,436
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,368
598
115
8
0
245,066
0
L
Ares
6,014
430
23
2
0
285,209
3
W
Merlin
8,032
574
116
8
0
258,394
3
L
Kali
6,513
465
66
5
0
291,062
0
W
Artio
7,486
535
26
2
0
288,907
1
W
Mercury
8,774
627
80
6
0
325,696
1
L
Tiamat
8,562
612
115
8
0
268,277
3
L
Cernunnos
6,260
447
66
5
0
238,327
0
L
King Arthur
7,554
540
112
8
0
295,027
2
W
Xbalanque
8,041
574
102
7
0
236,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role