Player Matchup

Nox
Nox
BooBomb79
Nox
Level 156
God Stats
0W - 5L
1,136 SR
Queue Stats
376W - 379L
1,510 Elo+
Party 1
Atlas
Atlas
Jacobdboo79
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,264 Elo+
Party 1
Jing Wei
Jing Wei
LastNym
Jing Wei
Level 127
God Stats
2W - 1L
1,752 SR
Queue Stats
133W - 143L
1,456 Elo+
Solo
Thoth
Thoth
Revloxia
Thoth
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,264 Elo+
Party 1
Cabrakan
Cabrakan
Submariine
Cabrakan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 160L
1,284 Elo+
Solo
Team Averages
Level 109
1,478 SR
1,356 Elo+

VS

Team Averages
Level 154
1,591 SR
1,452 Elo+
Camazotz
Camazotz
Armagediztan
Camazotz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,388 Elo+
Solo
Jormungandr
Jormungandr
DVDimensions
Jormungandr
Level 171
God Stats
13W - 9L
1,742 SR
Queue Stats
458W - 468L
1,432 Elo+
Solo
Geb
Geb
Joss1902
Geb
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
372W - 386L
1,518 Elo+
Solo
Ah Puch
Ah Puch
NotCovered6066
Ah Puch
Level 129
God Stats
14W - 7L
1,500 SR
Queue Stats
520W - 544L
1,488 Elo+
Solo
Medusa
Medusa
ZatoichinoKokei
Medusa
Level 175
God Stats
11W - 3L
1,714 SR
Queue Stats
787W - 844L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
7,733
773
8,135
11,502
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 6
7,642
764
3,953
13,578
11,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
LastNym
Jing Wei
11
2 / 3 / 4
6,869
687
3,837
8,464
3,018
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Revloxia
Thoth
16
3 / 5 / 5
8,400
840
8,809
10,408
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Submariine
Cabrakan
12
0 / 5 / 3
6,515
652
3,776
12,302
15,478
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Armagediztan
Camazotz
15
5 / 2 / 10
8,803
880
8,632
15,352
7,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
DVDimensions
Jormungandr
15
7 / 3 / 11
9,188
919
10,705
8,237
5,290
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
0 / 3 / 14
8,848
885
4,922
14,333
12,919
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 1 / 12
9,256
926
18,276
6,575
3,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 10
8,587
859
10,985
9,405
5,190
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
78
9
Kills
21
21
Deaths
12
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Armagediztan
Camazotz
5
2
10
5
L
3
5
3
0.9
W
Jormungandr
DVDimensions
Jormungandr
7
3
11
4.17
L
1
3
6
1.33
W
0
3
14
2.33
L
Jing Wei
LastNym
Jing Wei
2
3
4
1.33
W
5
1
12
11
L
Thoth
Revloxia
Thoth
3
5
5
1.1
L
Cabrakan
Submariine
Cabrakan
0
5
3
0.3
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,510
Damage
53,520
56,254
Taken
53,902
38,841
Mitigated
34,367
8,815
Healing
23,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Armagediztan
Camazotz
8,632
1,457
470
9,184
15,352
7,636
451
7,330
8,022
0
16,327
L
8,135
81
894
1,216
11,502
5,174
0
7,329
4,173
21,017
0
W
Jormungandr
DVDimensions
Jormungandr
10,705
402
932
1,275
8,237
5,290
490
3,368
4,869
23,539
0
L
3,953
518
506
1,793
13,578
11,229
0
9,306
4,272
7,756
0
W
4,922
272
852
3,915
14,333
12,919
440
4,180
10,153
13,120
0
L
Jing Wei
LastNym
Jing Wei
3,837
2,441
546
623
8,464
3,018
0
4,465
3,999
0
8,608
W
18,276
126
977
2,609
6,575
3,332
1,294
3,904
2,671
32,336
0
L
Thoth
Revloxia
Thoth
8,809
0
127
727
10,408
3,942
0
5,938
4,470
16,925
0
L
Cabrakan
Submariine
Cabrakan
3,776
249
1,828
555
12,302
15,478
0
6,865
5,437
8,374
0
W
10,985
4,574
1,569
2,100
9,405
5,190
1,627
5,891
3,514
0
21,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
44,682
99
Minions Killed
132
0
Camps Cleared
0
844,106
Distance Traveled
995,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,803
880
19
2
0
194,667
0
L
Nox
7,733
773
35
4
0
156,869
0
W
Jormungandr
9,188
919
25
3
0
209,856
0
L
Atlas
7,642
764
12
1
0
202,722
0
W
Geb
8,848
885
23
2
0
192,919
0
L
Jing Wei
6,869
687
11
1
0
166,376
0
W
Ah Puch
9,256
926
33
3
0
204,333
0
L
Thoth
8,400
840
30
3
0
188,659
0
L
Cabrakan
6,515
652
11
1
0
129,480
0
W
Medusa
8,587
859
32
3
0
194,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role