Player Matchup

Kukulkan
Kukulkan
Giorgospateros7
Kukulkan
Level 20
God Stats
2W - 4L
1,337 SR
Queue Stats
2W - 10L
1,134 Elo+
Party 1
Da Ji
Da Ji
LampisLazouliGR
Da Ji
Level 65
God Stats
18W - 12L
1,722 SR
Queue Stats
238W - 215L
1,301 Elo+
Party 1
Ymir
Ymir
Lolistasgamer1
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,301 Elo+
Party 1
Charybdis
Charybdis
ktistakis77
Charybdis
Level 25
God Stats
3W - 5L
1,496 SR
Queue Stats
8W - 13L
1,365 Elo+
Party 1
Anubis
Anubis
patiniotakis7
Anubis
Level 8
God Stats
4W - 4L
1,373 SR
Queue Stats
6W - 11L
1,311 Elo+
Party 1
Team Averages
Level 28
1,486 SR
1,283 Elo+

VS

Team Averages
Level 91
1,491 SR
1,516 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Necrofilia777
Hercules
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,548 Elo+
Solo
Serqet
Serqet
sargentpepper
Serqet
Level 109
God Stats
3W - 3L
1,454 SR
Queue Stats
39W - 27L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 2 / 0
4,955
496
797
4,664
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 0
5,333
533
2,075
7,777
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 1 / 0
5,143
514
1,773
6,273
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
ktistakis77
Charybdis
9
0 / 1 / 0
5,234
523
2,598
4,691
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 0
5,186
519
1,510
5,951
2,406
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 1
7,126
713
3,537
4,191
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
 
Fenrir
9
2 / 0 / 1
5,356
536
2,486
5,409
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
 
Izanami
8
0 / 0 / 1
4,659
466
1,611
3,245
868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Necrofilia777
Hercules
11
3 / 0 / 1
6,295
630
3,997
4,066
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 1 / 3
5,292
529
3,924
5,199
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
9
9
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
W
Fenrir
 
Fenrir
2
0
1
2.5
W
Izanami
 
Izanami
0
0
1
0.5
L
Kukulkan
0
2
0
0
L
1
2
0
0.5
L
0
1
0
0
W
Hercules
Necrofilia777
Hercules
3
0
1
3.5
L
Charybdis
ktistakis77
Charybdis
0
1
0
0
L
0
3
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,753
Damage
15,555
29,356
Taken
22,110
11,859
Mitigated
12,605
10,484
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
3,537
409
0
2,870
4,191
2,969
0
956
3,235
58,109
0
W
Fenrir
 
Fenrir
2,486
998
0
3,175
5,409
3,465
0
1,105
4,304
0
13,816
W
Izanami
 
Izanami
1,611
1,116
0
667
3,245
868
0
0
3,245
0
24,615
L
Kukulkan
797
157
0
910
4,664
1,599
0
2,353
2,101
27,350
0
L
2,075
401
0
3,656
7,777
2,878
0
363
7,178
0
27,268
L
1,773
693
0
1,330
6,273
3,696
32
448
5,821
15,517
0
W
Hercules
Necrofilia777
Hercules
3,997
1,523
0
1,138
4,066
3,365
0
1,301
2,765
0
41,533
L
Charybdis
ktistakis77
Charybdis
2,598
1,922
0
2,643
4,691
1,280
399
119
4,493
0
38,685
L
1,510
120
0
1,945
5,951
2,406
0
0
5,873
32,754
0
W
3,924
911
0
303
5,199
1,938
0
718
4,481
0
26,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
28,728
265
Minions Killed
294
0
Camps Cleared
0
945,913
Distance Traveled
984,980
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,126
713
114
11
0
214,714
0
W
Fenrir
5,356
536
13
1
0
198,516
1
W
Izanami
4,659
466
50
5
0
158,851
1
L
Kukulkan
4,955
496
53
5
0
194,486
0
L
Da Ji
5,333
533
52
5
0
207,384
4
L
Ymir
5,143
514
15
2
0
188,448
0
W
Hercules
6,295
630
73
7
0
207,113
0
L
Charybdis
5,234
523
84
8
0
186,614
0
L
Anubis
5,186
519
61
6
0
168,981
0
W
Serqet
5,292
529
44
4
0
205,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role