Player Matchup

Tiamat
Tiamat
Ausboimike
Tiamat
Level 114
God Stats
1W - 0L
1,275 SR
Queue Stats
100W - 86L
1,486 Elo+
Solo
Skadi
Skadi
CelesDawn
Skadi
Level 163
God Stats
15W - 3L
1,645 SR
Queue Stats
1,197W - 703L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
LGTxxDMAX
Baron Samedi
Level 103
God Stats
2W - 2L
1,715 SR
Queue Stats
196W - 173L
1,525 Elo+
Solo
Izanami
Izanami
LilacPoet88
Izanami
Level 147
God Stats
4W - 8L
1,309 SR
Queue Stats
342W - 369L
1,406 Elo+
Party 2
Vamana
Vamana
xXMaelstromXx79
Vamana
Level 107
God Stats
3W - 3L
1,368 SR
Queue Stats
244W - 272L
1,399 Elo+
Party 2
Team Averages
Level 127
1,463 SR
1,481 Elo+

VS

Team Averages
Level 67
1,502 SR
1,439 Elo+
Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Buben42069
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
MrMankeymaster
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
oringe_joos
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,217 Elo+
Solo
Izanami
Izanami
sweets4Christ
Izanami
Level 67
God Stats
4W - 5L
1,512 SR
Queue Stats
265W - 263L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ausboimike
Tiamat
18
4 / 1 / 14
10,345
796
9,515
7,041
4,022
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
CelesDawn
Skadi
19
7 / 1 / 15
11,308
870
20,634
10,644
4,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LGTxxDMAX
Baron Samedi
20
11 / 1 / 19
11,783
906
26,903
16,386
9,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
LilacPoet88
Izanami
15
8 / 2 / 7
10,418
801
9,107
8,396
2,861
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 6 / 11
9,471
729
12,140
16,482
13,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 4 / 5
8,414
647
4,708
8,868
4,214
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Buben42069
Olorun
15
2 / 7 / 6
8,305
639
7,578
14,268
6,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 9 / 4
8,451
650
6,983
16,484
8,714
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
oringe_joos
Amaterasu
10
0 / 11 / 6
7,125
548
4,627
21,798
22,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
17
2 / 4 / 5
8,786
676
4,819
22,275
11,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
36
35
Kills
10
11
Deaths
35
66
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
4
5
1.13
W
Tiamat
Ausboimike
Tiamat
4
1
14
11
L
Olorun
Buben42069
Olorun
2
7
6
0.71
W
Skadi
CelesDawn
Skadi
7
1
15
14.5
W
Baron Samedi
LGTxxDMAX
Baron Samedi
11
1
19
20.5
W
Izanami
LilacPoet88
Izanami
8
2
7
5.75
L
4
9
4
0.67
L
Amaterasu
oringe_joos
Amaterasu
0
11
6
0.27
L
Izanami
2
4
5
1.13
W
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,299
Damage
28,715
58,949
Taken
83,693
35,048
Mitigated
53,659
28,905
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,708
371
0
717
8,868
4,214
0
2,296
6,485
0
13,034
W
Tiamat
Ausboimike
Tiamat
9,515
358
1,229
2,390
7,041
4,022
1,185
1,245
5,680
19,699
0
L
Olorun
Buben42069
Olorun
7,578
2,774
637
2,298
14,268
6,619
0
5,458
8,582
15,762
0
W
Skadi
CelesDawn
Skadi
20,634
7,030
1,353
1,957
10,644
4,884
4,692
725
9,833
0
48,595
W
Baron Samedi
LGTxxDMAX
Baron Samedi
26,903
1,301
5,214
10,068
16,386
9,548
1,197
2,899
13,194
41,714
0
W
Izanami
LilacPoet88
Izanami
9,107
4,453
1,511
1,898
8,396
2,861
363
629
7,687
0
19,205
L
6,983
1,682
0
1,585
16,484
8,714
0
6,394
9,792
0
13,002
L
Amaterasu
oringe_joos
Amaterasu
4,627
1,768
394
2,587
21,798
22,807
0
9,312
12,410
0
7,442
L
Izanami
4,819
1,938
1,782
8,920
22,275
11,305
0
12,958
9,182
0
21,797
W
12,140
7,628
922
2,363
16,482
13,733
500
2,080
14,274
0
19,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,325
Gold Earned
41,081
145
Minions Killed
87
0
Camps Cleared
0
1,180,868
Distance Traveled
1,047,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,414
647
12
1
0
255,117
0
W
Tiamat
10,345
796
30
2
0
249,769
0
L
Olorun
8,305
639
21
2
0
180,589
0
W
Skadi
11,308
870
56
4
0
264,213
0
W
Baron Samedi
11,783
906
31
2
0
276,976
0
W
Izanami
10,418
801
20
2
0
170,707
0
L
Fenrir
8,451
650
12
1
0
206,713
0
L
Amaterasu
7,125
548
3
0
0
212,711
0
L
Izanami
8,786
676
39
3
0
192,285
0
W
Vamana
9,471
729
8
1
0
219,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role