Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BlubberBernd666
Jormungandr
Level 80
God Stats
6W - 6L
1,529 SR
Queue Stats
232W - 229L
1,436 Elo+
Solo
Discordia
Discordia
Mortimer54890
Discordia
Level 47
God Stats
3W - 0L
1,652 SR
Queue Stats
8W - 6L
1,501 Elo+
Solo
Mercury
Mercury
TrickoTect
Mercury
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
268W - 314L
1,538 Elo+
Solo
Shiva
Shiva
VeapZz
Shiva
Level 128
God Stats
3W - 1L
1,729 SR
Queue Stats
240W - 238L
1,498 Elo+
Solo
Team Averages
Level 105
1,582 SR
1,495 Elo+

VS

Team Averages
Level 102
1,455 SR
1,472 Elo+
Ra
Ra
 
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BigJimmy1506
Sun Wukong
Level 145
God Stats
2W - 5L
1,338 SR
Queue Stats
507W - 490L
1,549 Elo+
Solo
Chaac
Chaac
Mesenchym
Chaac
Level 128
God Stats
3W - 3L
1,489 SR
Queue Stats
240W - 253L
1,527 Elo+
Solo
Olorun
Olorun
Orlinski_
Olorun
Level 44
God Stats
5W - 5L
1,447 SR
Queue Stats
41W - 57L
1,398 Elo+
Solo
Bakasura
Bakasura
ursusbox
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 148L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 0 / 0
8,114
676
4,361
6,406
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
BlubberBernd666
Jormungandr
8
1 / 2 / 2
5,398
450
2,439
3,692
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Mortimer54890
Discordia
11
1 / 3 / 4
6,348
529
4,585
4,998
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
TrickoTect
Mercury
16
10 / 0 / 2
9,325
777
13,008
8,934
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
VeapZz
Shiva
12
0 / 4 / 4
6,809
567
8,886
13,773
8,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 0
6,093
508
2,031
6,561
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
BigJimmy1506
Sun Wukong
11
2 / 2 / 1
7,137
595
9,787
14,215
10,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
Mesenchym
Chaac
10
2 / 1 / 1
5,984
499
1,705
9,563
7,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Olorun
Orlinski_
Olorun
10
2 / 4 / 1
6,070
506
4,783
10,341
4,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
ursusbox
Bakasura
10
3 / 5 / 3
6,603
550
7,388
13,878
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
9
9
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
0
0
2
L
Ra
 
Ra
0
2
0
0
L
Sun Wukong
BigJimmy1506
Sun Wukong
2
2
1
1.25
W
Jormungandr
BlubberBernd666
Jormungandr
1
2
2
1
L
Chaac
Mesenchym
Chaac
2
1
1
2.5
W
Discordia
Mortimer54890
Discordia
1
3
4
1
L
Olorun
Orlinski_
Olorun
2
4
1
0.63
W
Mercury
TrickoTect
Mercury
10
0
2
11
W
Shiva
VeapZz
Shiva
0
4
4
0.5
L
Bakasura
ursusbox
Bakasura
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,279
Damage
25,694
37,803
Taken
54,558
18,274
Mitigated
29,435
9,983
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,361
3,072
0
2,794
6,406
2,250
720
1,017
4,654
0
70,638
L
Ra
 
Ra
2,031
166
0
1,717
6,561
2,080
0
26
6,496
40,041
0
L
Sun Wukong
BigJimmy1506
Sun Wukong
9,787
2,327
0
6,539
14,215
10,970
0
0
14,215
1,482
54,333
W
Jormungandr
BlubberBernd666
Jormungandr
2,439
662
0
786
3,692
2,352
0
1,682
2,010
16,063
0
L
Chaac
Mesenchym
Chaac
1,705
461
141
5,220
9,563
7,223
0
2,100
7,353
0
21,692
W
Discordia
Mortimer54890
Discordia
4,585
245
57
1,249
4,998
1,516
86
1,655
3,287
39,053
0
L
Olorun
Orlinski_
Olorun
4,783
3,269
297
3,738
10,341
4,021
294
3,847
6,280
40,636
0
W
Mercury
TrickoTect
Mercury
13,008
9,067
0
750
8,934
3,821
612
2,155
6,303
0
88,566
W
Shiva
VeapZz
Shiva
8,886
2,391
166
4,181
13,773
8,335
0
866
12,761
0
49,274
L
Bakasura
ursusbox
Bakasura
7,388
5,041
0
2,582
13,878
5,141
0
616
13,190
0
41,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
31,887
416
Minions Killed
346
0
Camps Cleared
0
1,201,636
Distance Traveled
1,207,926
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,114
676
124
10
0
252,691
2
L
Ra
6,093
508
73
6
0
216,635
0
L
Sun Wukong
7,137
595
101
8
0
217,227
0
W
Jormungandr
5,398
450
27
2
0
176,607
1
L
Chaac
5,984
499
32
3
0
267,029
0
W
Discordia
6,348
529
64
5
0
230,122
0
L
Olorun
6,070
506
72
6
0
237,853
2
W
Mercury
9,325
777
124
10
0
314,672
2
W
Shiva
6,809
567
77
6
0
227,544
0
L
Bakasura
6,603
550
68
6
0
269,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role