Player Matchup

Surtr
Surtr
Silver I
Ciroc999
Surtr
Silver I
Level 156
God Stats
1W - 0L
1,572 SR
Queue Stats
11W - 7L
1,615 MMR
Party 1
Hercules
Hercules
Bronze III
ManOfHighT
Hercules
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,561 MMR
Party 1
Agni
Agni
Bronze III
PerleyWhites
Agni
Bronze III
Level 158
God Stats
1W - 0L
1,785 SR
Queue Stats
4W - 2L
1,561 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,619 SR
1,579 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,556 SR
1,508 MMR
Hera
Hera
Gold IV
 
Hera
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
AMTavo
Chiron
Bronze III
Level 127
God Stats
2W - 5L
1,624 SR
Queue Stats
10W - 27L
1,450 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
FingerxBlast894
Gilgamesh
Gold III
Level 132
God Stats
161W - 155L
1,545 SR
Queue Stats
306W - 371L
1,573 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ciroc999
Surtr
14
5 / 0 / 4
8,854
805
7,564
11,710
12,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hercules
ManOfHighT
Hercules
13
1 / 1 / 8
7,718
702
10,241
16,255
15,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 5
8,456
769
9,192
7,244
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
He BoNe ZhaYu HuangAchillesBacchus

VS

Bans
AtlasAh Muzen CabPersephoneHorusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 3 / 2
6,912
628
6,355
8,500
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
AMTavo
Chiron
12
0 / 3 / 2
7,007
637
5,789
8,679
3,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gilgamesh
FingerxBlast894
Gilgamesh
12
2 / 4 / 1
7,073
643
7,659
15,028
9,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
2
0.67
L
Chiron
AMTavo
Chiron
0
3
2
0.33
W
Surtr
Ciroc999
Surtr
5
0
4
7
L
Gilgamesh
FingerxBlast894
Gilgamesh
2
4
1
0.63
W
Hercules
ManOfHighT
Hercules
1
1
8
5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,997
Damage
19,803
35,209
Taken
32,207
30,972
Mitigated
15,900
12,033
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,355
1,029
98
1,595
8,500
3,109
162
1,650
6,461
29,308
0
L
Chiron
AMTavo
Chiron
5,789
997
543
1,730
8,679
3,185
154
1,623
6,685
0
28,302
W
Surtr
Ciroc999
Surtr
7,564
2,024
0
2,712
11,710
12,676
243
1,621
9,798
383
23,216
L
Gilgamesh
FingerxBlast894
Gilgamesh
7,659
1,646
0
1,429
15,028
9,606
0
6,226
8,126
0
17,454
W
Hercules
ManOfHighT
Hercules
10,241
3,827
0
8,022
16,255
15,664
54
3,619
12,202
0
28,185
W
9,192
640
0
1,299
7,244
2,632
262
1,223
5,866
39,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,028
Gold Earned
20,992
136
Minions Killed
125
0
Camps Cleared
0
648,869
Distance Traveled
583,530
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,912
628
46
4
0
170,956
0
L
Chiron
7,007
637
61
6
0
201,309
0
W
Surtr
8,854
805
26
2
0
213,623
0
L
Gilgamesh
7,073
643
18
2
0
211,265
0
W
Hercules
7,718
702
32
3
0
231,634
0
W
Agni
8,456
769
78
7
0
203,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role