Player Matchup

Bastet
Bastet
FrolickinPotato
Bastet
Level 18
God Stats
0W - 2L
1,281 SR
Queue Stats
44W - 49L
1,377 Elo+
Party 2
Medusa
Medusa
MementoMorty227
Medusa
Level 34
God Stats
2W - 1L
1,715 SR
Queue Stats
57W - 66L
1,418 Elo+
Party 2
Anhur
Anhur
NotSoProPlayer2
Anhur
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,458 Elo+
Party 2
Mercury
Mercury
Tritonstormt1
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,493 Elo+
Solo
Nox
Nox
aNandim
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,358 Elo+
Solo
Team Averages
Level 21
1,499 SR
1,421 Elo+

VS

Team Averages
Level 50
1,458 SR
1,460 Elo+
Skadi
Skadi
 
Skadi
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CompletePun13
Erlang Shen
Level 73
God Stats
1W - 1L
1,291 SR
Queue Stats
20W - 19L
1,424 Elo+
Party 1
Tiamat
Tiamat
MrLinguine4375
Tiamat
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 149L
1,409 Elo+
Solo
Cerberus
Cerberus
Peanuts98
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
RunsW1thKn1ves
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
6,497
650
6,886
11,436
4,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 5 / 2
8,566
857
8,565
8,410
3,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 5 / 4
7,660
766
7,653
9,845
3,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
12
1 / 8 / 2
7,090
709
6,749
11,151
4,197
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
14
3 / 6 / 2
7,379
738
3,768
9,813
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
7 / 3 / 15
9,156
916
13,039
8,923
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
CompletePun13
Erlang Shen
14
2 / 2 / 15
8,849
885
2,843
10,725
5,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 2 / 16
9,225
923
10,229
8,930
5,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Peanuts98
Cerberus
14
4 / 2 / 21
8,503
850
7,728
10,412
13,837
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
18
10 / 1 / 16
10,584
1,058
10,960
5,882
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
113
8
Kills
30
30
Deaths
10
14
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
3
15
4.83
W
Erlang Shen
CompletePun13
Erlang Shen
2
2
15
4.75
L
0
6
4
0.33
L
4
5
2
1
W
7
2
16
7.5
L
0
5
4
0.4
W
Cerberus
Peanuts98
Cerberus
4
2
21
7.25
W
Kukulkan
10
1
16
18
L
Mercury
1
8
2
0.25
L
Nox
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,621
Damage
44,799
50,655
Taken
44,872
20,125
Mitigated
30,565
7,449
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,039
3,669
1,700
1,358
8,923
3,325
1,640
529
8,394
0
22,641
W
Erlang Shen
CompletePun13
Erlang Shen
2,843
1,329
2,208
3,804
10,725
5,008
363
571
10,154
0
5,536
L
6,886
2,639
385
1,816
11,436
4,781
37
7,618
3,818
0
11,330
L
8,565
4,192
368
674
8,410
3,254
380
4,990
3,420
0
18,781
W
10,229
426
1,653
3,455
8,930
5,317
524
288
8,642
20,497
0
L
7,653
3,285
530
1,942
9,845
3,799
0
5,128
4,717
0
20,391
W
Cerberus
Peanuts98
Cerberus
7,728
62
773
1,732
10,412
13,837
56
1,734
8,678
9,811
626
W
Kukulkan
10,960
528
370
888
5,882
3,078
1,043
646
5,236
33,672
0
L
Mercury
6,749
3,315
0
1,003
11,151
4,197
0
4,648
6,503
0
11,608
L
Nox
3,768
372
0
731
9,813
4,094
0
5,907
3,906
10,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,192
Gold Earned
46,317
82
Minions Killed
129
0
Camps Cleared
0
925,064
Distance Traveled
1,002,785
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,156
916
29
3
0
194,598
0
W
Erlang Shen
8,849
885
8
1
0
205,776
0
L
Bastet
6,497
650
6
1
0
190,593
0
L
Medusa
8,566
857
15
2
0
189,047
0
W
Tiamat
9,225
923
30
3
0
189,865
0
L
Anhur
7,660
766
34
3
0
179,840
0
W
Cerberus
8,503
850
8
1
0
206,014
0
W
Kukulkan
10,584
1,058
54
5
0
206,532
0
L
Mercury
7,090
709
12
1
0
195,355
0
L
Nox
7,379
738
15
2
0
170,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role