Player Matchup

Vamana
Vamana
AZ-goodwillfond
Vamana
Level 141
God Stats
0W - 4L
1,092 SR
Queue Stats
67W - 85L
1,556 Elo+
Party 1
Jing Wei
Jing Wei
Az-Alexx
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,558 Elo+
Party 1
King Arthur
King Arthur
Az-Caro
King Arthur
Level 128
God Stats
0W - 1L
1,322 SR
Queue Stats
27W - 29L
1,567 Elo+
Party 1
Chang'e
Chang'e
Az-Redacted
Chang'e
Level 109
God Stats
1W - 1L
1,614 SR
Queue Stats
23W - 28L
1,545 Elo+
Party 1
Khepri
Khepri
hallfam057
Khepri
Level 125
God Stats
0W - 2L
1,294 SR
Queue Stats
37W - 40L
1,531 Elo+
Solo
Team Averages
Level 122
1,364 SR
1,552 Elo+

VS

Team Averages
Level 129
1,552 SR
1,537 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
LordVellex90
Surtr
Level 125
God Stats
1W - 1L
1,307 SR
Queue Stats
34W - 29L
1,571 Elo+
Solo
King Arthur
King Arthur
OutJesus15900
King Arthur
Level 145
God Stats
1W - 0L
1,723 SR
Queue Stats
27W - 22L
1,544 Elo+
Solo
Chang'e
Chang'e
couldyoudieplz
Chang'e
Level 120
God Stats
2W - 1L
1,730 SR
Queue Stats
313W - 294L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 3
6,613
945
6,929
10,619
11,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Az-Alexx
Jing Wei
14
4 / 5 / 3
7,222
1,032
5,702
10,200
5,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Az-Caro
King Arthur
13
2 / 5 / 2
6,476
925
5,686
9,923
11,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Az-Redacted
Chang'e
11
0 / 5 / 5
6,175
882
5,985
10,267
7,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
hallfam057
Khepri
1
0 / 0 / 0
1,848
264
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 1 / 13
7,941
1,134
9,711
5,295
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
 
Discordia
13
7 / 2 / 8
7,677
1,097
7,072
5,524
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 13
7,807
1,115
7,793
9,924
10,818
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
OutJesus15900
King Arthur
11
2 / 2 / 14
6,874
982
4,971
8,092
10,568
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 10
7,936
1,134
7,280
8,259
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
9
Kills
20
20
Deaths
9
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
13
9.5
W
Discordia
 
Discordia
7
2
8
5.5
L
3
5
3
0.9
L
Jing Wei
Az-Alexx
Jing Wei
4
5
3
1.1
L
King Arthur
Az-Caro
King Arthur
2
5
2
0.6
L
Chang'e
Az-Redacted
Chang'e
0
5
5
0.5
W
5
2
13
5.75
W
King Arthur
OutJesus15900
King Arthur
2
2
14
4.5
W
3
2
10
4
L
Khepri
hallfam057
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,302
Damage
36,827
41,009
Taken
37,094
35,616
Mitigated
30,619
7,098
Healing
16,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,711
816
652
1,386
5,295
2,672
236
1,363
3,706
23,467
0
W
Discordia
 
Discordia
7,072
349
1,101
1,112
5,524
2,217
516
874
4,567
11,066
0
L
6,929
2,300
226
1,567
10,619
11,651
0
6,543
3,763
0
10,151
L
Jing Wei
Az-Alexx
Jing Wei
5,702
2,092
138
1,589
10,200
5,015
0
5,952
3,993
0
17,055
L
King Arthur
Az-Caro
King Arthur
5,686
187
263
896
9,923
11,262
0
5,354
4,349
0
12,122
L
Chang'e
Az-Redacted
Chang'e
5,985
83
772
1,647
10,267
7,688
0
5,992
4,095
12,177
0
W
7,793
3,233
1,170
3,067
9,924
10,818
284
1,313
8,218
376
10,660
W
King Arthur
OutJesus15900
King Arthur
4,971
273
0
260
8,092
10,568
163
821
7,079
401
6,870
W
7,280
785
4,181
3,838
8,259
4,344
823
1,614
6,261
17,459
0
L
Khepri
hallfam057
Khepri
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,334
Gold Earned
38,235
54
Minions Killed
87
0
Camps Cleared
0
486,824
Distance Traveled
723,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,941
1,134
39
6
0
154,821
0
W
Discordia
7,677
1,097
10
1
0
120,777
0
L
Vamana
6,613
945
3
0
0
133,781
0
L
Jing Wei
7,222
1,032
24
3
0
118,810
0
L
King Arthur
6,476
925
13
2
0
123,362
0
L
Chang'e
6,175
882
14
2
0
110,871
0
W
Surtr
7,807
1,115
10
1
0
139,663
0
W
King Arthur
6,874
982
5
1
0
153,117
0
W
Chang'e
7,936
1,134
23
3
0
154,745
0
L
Khepri
1,848
264
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role