Player Matchup

Geb
Geb
Grimdragon20
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,846 Elo+
Party 1
Cthulhu
Cthulhu
Lilgnome00
Cthulhu
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 55L
1,547 Elo+
Party 1
Chaac
Chaac
TotalTomatoTime
Chaac
Level 147
God Stats
11W - 6L
1,761 SR
Queue Stats
573W - 583L
1,548 Elo+
Party 1
Thoth
Thoth
addidcus964
Thoth
Level 157
God Stats
2W - 0L
1,315 SR
Queue Stats
186W - 174L
1,612 Elo+
Party 1
Shiva
Shiva
lvlonecrook
Shiva
Level 116
God Stats
16W - 9L
1,500 SR
Queue Stats
1,051W - 1,051L
1,494 Elo+
Party 1
Team Averages
Level 102
1,515 SR
1,609 Elo+

VS

Team Averages
Level 21
1,453 SR
1,308 Elo+
Olorun
Olorun
Alltimegamer00
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,313 Elo+
Solo
Maui
Maui
FelipeCorrales91
Maui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,148 Elo+
Solo
Jormungandr
Jormungandr
HonkyoStyle
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,302 Elo+
Solo
Surtr
Surtr
Nas112
Surtr
Level 28
God Stats
0W - 2L
1,263 SR
Queue Stats
139W - 140L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TrxLycLamps 153
Ah Muzen Cab
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 72L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
8,463
846
5,953
14,275
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Lilgnome00
Cthulhu
13
2 / 2 / 8
8,061
806
9,467
15,080
9,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
10 / 1 / 7
9,272
927
16,307
12,338
9,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

15
3 / 0 / 13
8,943
894
15,584
4,905
2,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 0 / 15
9,581
958
15,069
16,039
9,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,025
703
2,844
13,529
7,688
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 2
6,879
688
1,914
12,714
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
HonkyoStyle
Jormungandr
15
2 / 4 / 2
7,681
768
13,171
12,442
14,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
Nas112
Surtr
11
0 / 5 / 2
6,509
651
7,175
15,345
17,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
TrxLycLamps 153
Ah Muzen Cab
14
1 / 4 / 2
7,599
760
10,231
12,853
7,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
22
Kills
4
4
Deaths
22
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
0
3
2
0.33
W
1
1
12
7
L
Jormungandr
HonkyoStyle
Jormungandr
2
4
2
0.75
W
Cthulhu
Lilgnome00
Cthulhu
2
2
8
3
L
Surtr
Nas112
Surtr
0
5
2
0.2
W
10
1
7
13.5
L
Ah Muzen Cab
TrxLycLamps 153
Ah Muzen Cab
1
4
2
0.5
W
3
0
13
9.5
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,380
Damage
35,335
62,637
Taken
66,883
42,133
Mitigated
60,973
36,864
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,844
986
1,084
2,636
13,529
7,688
0
5,977
7,528
9,777
0
L
1,914
403
0
1,945
12,714
13,362
0
6,674
5,918
3,765
0
W
5,953
950
863
5,979
14,275
11,910
209
2,998
11,052
13,605
0
L
Jormungandr
HonkyoStyle
Jormungandr
13,171
2,707
395
1,813
12,442
14,888
0
7,081
5,285
24,249
0
W
Cthulhu
Lilgnome00
Cthulhu
9,467
754
2,858
5,818
15,080
9,366
422
5,807
8,965
17,128
0
L
Surtr
Nas112
Surtr
7,175
3,506
1,114
4,076
15,345
17,828
0
6,611
8,690
190
10,911
W
16,307
3,653
1,686
7,008
12,338
9,177
774
3,763
8,227
0
25,899
L
Ah Muzen Cab
TrxLycLamps 153
Ah Muzen Cab
10,231
1,473
839
3,462
12,853
7,207
0
4,395
8,458
0
24,381
W
15,584
720
633
974
4,905
2,208
950
1,730
3,079
30,606
0
W
15,069
1,338
2,886
8,159
16,039
9,472
494
2,533
13,222
0
26,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,320
Gold Earned
35,693
168
Minions Killed
80
0
Camps Cleared
0
1,025,626
Distance Traveled
897,140
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,025
703
22
2
0
158,391
0
L
Maui
6,879
688
1
0
0
176,779
0
W
Geb
8,463
846
15
2
0
224,198
0
L
Jormungandr
7,681
768
23
2
0
187,393
0
W
Cthulhu
8,061
806
30
3
0
162,894
0
L
Surtr
6,509
651
7
1
0
191,108
0
W
Chaac
9,272
927
30
3
0
210,294
0
L
Ah Muzen Cab
7,599
760
27
3
0
183,469
0
W
Thoth
8,943
894
48
5
0
213,376
0
W
Shiva
9,581
958
45
5
0
214,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role