Player Matchup

Ra
Ra
Genjuro26
Ra
Level 142
God Stats
30W - 30L
1,590 SR
Queue Stats
446W - 439L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Mexicano_Loco36
Gilgamesh
Level 68
God Stats
48W - 58L
1,496 SR
Queue Stats
182W - 163L
1,437 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Not__Martin
Kumbhakarna
Level 68
God Stats
2W - 2L
1,326 SR
Queue Stats
2W - 2L
1,380 Elo+
Party 1
Horus
Horus
RANDOM__Vd
Horus
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
356W - 354L
1,400 Elo+
Solo
Hou Yi
Hou Yi
Vudu Priest
Hou Yi
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
232W - 305L
1,260 Elo+
Solo
Team Averages
Level 118
1,482 SR
1,391 Elo+

VS

Team Averages
Level 122
1,469 SR
1,408 Elo+
Cu Chulainn
Cu Chulainn
BuK-LaU-
Cu Chulainn
Level 152
God Stats
5W - 9L
1,500 SR
Queue Stats
261W - 284L
1,547 Elo+
Party 2
Vulcan
Vulcan
Don160SK_gg
Vulcan
Level 63
God Stats
4W - 9L
1,458 SR
Queue Stats
24W - 29L
1,294 Elo+
Party 2
Hou Yi
Hou Yi
Rude514
Hou Yi
Level 121
God Stats
0W - 1L
1,526 SR
Queue Stats
19W - 27L
1,413 Elo+
Party 2
Atlas
Atlas
biggiebigs514
Atlas
Level 121
God Stats
4W - 4L
1,440 SR
Queue Stats
42W - 51L
1,423 Elo+
Party 2
Thanatos
Thanatos
erPeOpLe
Thanatos
Level 153
God Stats
3W - 8L
1,418 SR
Queue Stats
75W - 87L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 4
8,723
793
7,758
9,336
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Mexicano_Loco36
Gilgamesh
14
4 / 3 / 6
8,288
753
8,763
16,343
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
Not__Martin
Kumbhakarna
15
6 / 1 / 4
8,552
777
11,294
11,688
4,893
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
15
0 / 3 / 4
8,151
741
5,377
11,397
13,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
13
2 / 2 / 2
7,652
696
9,219
10,788
4,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BuK-LaU-
Cu Chulainn
14
3 / 3 / 5
7,943
722
13,527
14,732
14,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
14
0 / 2 / 8
7,625
693
12,208
9,573
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Rude514
Hou Yi
15
4 / 3 / 3
8,594
781
11,390
10,808
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 1 / 3
7,374
670
9,290
10,772
11,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
erPeOpLe
Thanatos
14
1 / 4 / 2
7,838
713
2,793
7,714
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
13
Kills
9
9
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BuK-LaU-
Cu Chulainn
3
3
5
1.83
L
Vulcan
0
2
8
2
W
1
0
4
3
W
Gilgamesh
Mexicano_Loco36
Gilgamesh
4
3
6
2.33
W
Kumbhakarna
Not__Martin
Kumbhakarna
6
1
4
8
W
Horus
0
3
4
0.67
L
Hou Yi
Rude514
Hou Yi
4
3
3
1.83
W
Hou Yi
2
2
2
1.5
L
1
1
3
2.5
L
Thanatos
erPeOpLe
Thanatos
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,411
Damage
49,208
59,552
Taken
53,599
38,404
Mitigated
37,806
13,995
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BuK-LaU-
Cu Chulainn
13,527
3,095
0
3,872
14,732
14,301
0
5,657
8,467
2,757
25,022
L
Vulcan
12,208
6,446
369
667
9,573
4,126
0
3,637
5,459
32,128
0
W
7,758
241
2,257
2,860
9,336
4,010
512
4,352
4,646
45,604
0
W
Gilgamesh
Mexicano_Loco36
Gilgamesh
8,763
1,091
547
3,736
16,343
11,685
0
7,104
9,016
0
17,129
W
Kumbhakarna
Not__Martin
Kumbhakarna
11,294
1,474
0
1,828
11,688
4,893
58
4,331
7,273
19,698
0
W
Horus
5,377
1,435
495
2,202
11,397
13,162
0
3,582
7,595
1,610
22,220
L
Hou Yi
Rude514
Hou Yi
11,390
3,704
275
1,287
10,808
4,652
0
4,282
6,263
0
27,673
W
Hou Yi
9,219
4,117
0
70
10,788
4,654
1,093
2,829
7,798
0
20,697
L
9,290
3,085
0
1,292
10,772
11,490
0
3,525
6,791
17,485
0
L
Thanatos
erPeOpLe
Thanatos
2,793
913
0
3,587
7,714
3,237
0
2,562
4,987
0
27,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,366
Gold Earned
39,374
204
Minions Killed
174
0
Camps Cleared
0
1,229,989
Distance Traveled
1,073,009
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,943
722
28
3
0
217,675
6
L
Vulcan
7,625
693
34
3
0
241,300
0
W
Ra
8,723
793
99
9
0
269,209
0
W
Gilgamesh
8,288
753
9
1
0
257,074
0
W
Kumbhakarna
8,552
777
19
2
0
253,702
0
W
Horus
8,151
741
45
4
0
231,063
1
L
Hou Yi
8,594
781
51
5
0
222,503
0
W
Hou Yi
7,652
696
32
3
0
218,941
0
L
Atlas
7,374
670
17
2
0
199,802
0
L
Thanatos
7,838
713
44
4
0
191,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role