Player Matchup

Cu Chulainn
Cu Chulainn
SoulsSilter
Cu Chulainn
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 56L
1,410 Elo+
Party 1
Osiris
Osiris
SwiipNow
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,323 Elo+
Party 1
Surtr
Surtr
skiip76
Surtr
Level 124
God Stats
12W - 11L
1,329 SR
Queue Stats
156W - 119L
1,531 Elo+
Party 1
Team Averages
Level 113
1,443 SR
1,421 Elo+

VS

Team Averages
Level 113
1,504 SR
1,598 Elo+
Poseidon
Poseidon
Kaviien
Poseidon
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,603 Elo+
Party 2
Danzaburou
Danzaburou
LordZoldyik
Danzaburou
Level 88
God Stats
10W - 10L
1,513 SR
Queue Stats
230W - 232L
1,550 Elo+
Solo
Maui
Maui
r0b1n0s
Maui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SoulsSilter
Cu Chulainn
13
2 / 4 / 5
8,230
686
9,284
16,150
16,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
SwiipNow
Osiris
13
1 / 5 / 6
8,192
683
6,320
13,432
11,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Surtr
skiip76
Surtr
14
4 / 3 / 3
9,133
761
12,041
17,854
16,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kaviien
Poseidon
14
1 / 3 / 6
8,953
746
13,812
11,200
6,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
LordZoldyik
Danzaburou
17
8 / 2 / 3
11,496
958
17,473
11,652
7,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Maui
r0b1n0s
Maui
16
3 / 2 / 8
10,574
881
5,300
15,159
22,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
7
Kills
12
12
Deaths
7
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Kaviien
Poseidon
1
3
6
1.33
W
Danzaburou
LordZoldyik
Danzaburou
8
2
3
4.75
L
Cu Chulainn
SoulsSilter
Cu Chulainn
2
4
5
1.13
L
Osiris
SwiipNow
Osiris
1
5
6
0.8
W
Maui
r0b1n0s
Maui
3
2
8
3.5
L
Surtr
skiip76
Surtr
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,645
Damage
36,585
47,436
Taken
38,011
44,073
Mitigated
37,042
5,384
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Kaviien
Poseidon
13,812
3,558
0
2,458
11,200
6,852
250
61
10,794
61,380
4,407
W
Danzaburou
LordZoldyik
Danzaburou
17,473
11,536
0
5,479
11,652
7,515
3,302
141
11,222
0
59,135
L
Cu Chulainn
SoulsSilter
Cu Chulainn
9,284
1,172
0
2,466
16,150
16,603
119
6,906
9,244
0
28,456
L
Osiris
SwiipNow
Osiris
6,320
1,481
0
20
13,432
11,400
0
5,025
8,407
0
21,753
W
Maui
r0b1n0s
Maui
5,300
1,527
141
3,435
15,159
22,675
180
274
14,474
15,331
0
L
Surtr
skiip76
Surtr
12,041
3,840
0
2,898
17,854
16,070
178
6,741
11,113
1,106
41,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,555
Gold Earned
31,023
146
Minions Killed
212
0
Camps Cleared
0
759,157
Distance Traveled
667,993
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,953
746
88
7
0
216,351
0
W
Danzaburou
11,496
958
103
9
0
215,451
4
L
Cu Chulainn
8,230
686
38
3
0
260,422
0
L
Osiris
8,192
683
40
3
0
244,481
0
W
Maui
10,574
881
21
2
0
236,191
0
L
Surtr
9,133
761
68
6
0
254,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role