Player Matchup

Ishtar
Ishtar
CallMeLilith
Ishtar
Level 32
God Stats
79W - 89L
1,374 SR
Queue Stats
238W - 237L
1,294 Elo+
Party 1
Achilles
Achilles
Scrymax-FD
Achilles
Level 45
God Stats
22W - 19L
1,485 SR
Queue Stats
287W - 289L
1,402 Elo+
Party 1
Baron Samedi
Baron Samedi
Seprom-
Baron Samedi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 112L
1,335 Elo+
Party 1
Team Averages
Level 35
1,453 SR
1,344 Elo+

VS

Team Averages
Level 122
1,512 SR
1,494 Elo+
Charybdis
Charybdis
Morg542
Charybdis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,563 Elo+
Party 2
Ao Kuang
Ao Kuang
StayClassy015
Ao Kuang
Level 140
God Stats
53W - 58L
1,536 SR
Queue Stats
443W - 439L
1,439 Elo+
Solo
Cthulhu
Cthulhu
halo 5 master
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 4 / 1
8,285
592
6,318
13,627
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Scrymax-FD
Achilles
13
0 / 3 / 1
7,868
562
9,960
16,850
15,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Seprom-
Baron Samedi
15
1 / 3 / 0
9,122
652
11,616
11,803
6,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Morg542
Charybdis
15
2 / 1 / 5
9,592
685
14,461
10,636
5,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
StayClassy015
Ao Kuang
16
4 / 0 / 5
10,266
733
8,109
16,032
14,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
17
4 / 0 / 5
10,303
736
14,403
13,595
16,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
4
1
0.13
W
Charybdis
Morg542
Charybdis
2
1
5
4.5
L
Achilles
Scrymax-FD
Achilles
0
3
1
0.17
L
Baron Samedi
Seprom-
Baron Samedi
1
3
0
0.33
W
Ao Kuang
StayClassy015
Ao Kuang
4
0
5
6.5
W
Cthulhu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,894
Damage
36,973
42,280
Taken
40,263
27,003
Mitigated
35,411
14,201
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
6,318
2,993
0
5,232
13,627
5,707
0
7,282
6,074
0
30,982
W
Charybdis
Morg542
Charybdis
14,461
6,009
353
2,460
10,636
5,180
1,373
3,101
7,272
0
50,916
L
Achilles
Scrymax-FD
Achilles
9,960
1,817
0
4,235
16,850
15,143
0
8,626
7,468
0
19,508
L
Baron Samedi
Seprom-
Baron Samedi
11,616
556
1,469
3,265
11,803
6,153
0
4,447
7,101
37,727
0
W
Ao Kuang
StayClassy015
Ao Kuang
8,109
1,230
0
7,618
16,032
14,094
929
3,771
11,728
49,463
0
W
Cthulhu
14,403
782
0
5,512
13,595
16,137
99
4,938
8,288
36,269
941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
30,161
132
Minions Killed
171
0
Camps Cleared
0
751,589
Distance Traveled
778,531
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,285
592
51
4
0
240,459
0
W
Charybdis
9,592
685
66
5
0
241,071
0
L
Achilles
7,868
562
20
1
0
256,463
0
L
Baron Samedi
9,122
652
61
4
0
254,667
0
W
Ao Kuang
10,266
733
58
4
0
265,443
0
W
Cthulhu
10,303
736
47
3
0
272,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role