Player Matchup

Ishtar
Ishtar
Kaeiidan
Ishtar
Level 27
God Stats
3W - 0L
1,668 SR
Queue Stats
12W - 1L
1,858 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nephimir
Morgan Le Fay
Level 55
God Stats
2W - 0L
1,889 SR
Queue Stats
12W - 2L
1,774 Elo+
Party 1
Nike
Nike
mitsuku
Nike
Level 44
God Stats
2W - 0L
1,555 SR
Queue Stats
13W - 2L
1,786 Elo+
Party 1
Team Averages
Level 42
1,704 SR
1,806 Elo+

VS

Team Averages
Level 127
1,469 SR
1,458 Elo+
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PatrickH
Anubis
Level 106
God Stats
1W - 2L
1,622 SR
Queue Stats
132W - 111L
1,397 Elo+
Party 2
Horus
Horus
dominator69in
Horus
Level 120
God Stats
1W - 3L
1,285 SR
Queue Stats
182W - 183L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kaeiidan
Ishtar
15
2 / 0 / 7
8,863
739
6,778
7,598
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Nephimir
Morgan Le Fay
15
5 / 2 / 4
9,461
788
16,446
9,978
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
mitsuku
Nike
13
2 / 5 / 6
8,340
695
6,234
12,977
11,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 0 / 1
8,815
735
9,560
11,130
5,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
PatrickH
Anubis
10
0 / 6 / 4
7,140
595
3,206
7,177
3,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 3 / 2
8,717
726
7,102
15,247
13,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
9
Kills
7
7
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
0
1
4.5
W
Ishtar
Kaeiidan
Ishtar
2
0
7
5.5
W
Morgan Le Fay
Nephimir
Morgan Le Fay
5
2
4
3.5
L
Anubis
PatrickH
Anubis
0
6
4
0.33
L
3
3
2
1.33
W
Nike
mitsuku
Nike
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,458
Damage
19,868
30,553
Taken
33,554
19,309
Mitigated
22,782
7,009
Healing
6,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,560
719
0
2,141
11,130
5,912
0
5,984
4,849
90
35,332
W
Ishtar
Kaeiidan
Ishtar
6,778
4,050
0
2,626
7,598
3,226
1,393
805
6,793
0
25,706
W
Morgan Le Fay
Nephimir
Morgan Le Fay
16,446
812
390
2,523
9,978
4,396
937
2,372
7,606
59,343
0
L
Anubis
PatrickH
Anubis
3,206
103
0
953
7,177
3,313
0
2,799
4,224
9,228
0
L
7,102
2,419
504
2,769
15,247
13,557
0
7,715
7,167
2,912
24,228
W
Nike
mitsuku
Nike
6,234
951
0
1,470
12,977
11,687
0
1,530
11,447
0
18,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,664
Gold Earned
24,672
167
Minions Killed
107
0
Camps Cleared
0
664,785
Distance Traveled
601,698
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,815
735
52
4
0
241,967
0
W
Ishtar
8,863
739
52
4
0
222,708
4
W
Morgan Le Fay
9,461
788
97
8
0
233,352
4
L
Anubis
7,140
595
16
1
0
127,266
1
L
Horus
8,717
726
39
3
0
232,465
5
W
Nike
8,340
695
18
2
0
208,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role