Player Matchup

Morgan Le Fay
Morgan Le Fay
Astralwarriorkin
Morgan Le Fay
Level 119
God Stats
32W - 27L
1,480 SR
Queue Stats
205W - 202L
1,479 Elo+
Solo
Surtr
Surtr
CHEFchris562
Surtr
Level 159
God Stats
174W - 116L
1,572 SR
Queue Stats
345W - 330L
1,532 Elo+
Solo
Hachiman
Hachiman
FazoDaTruth
Hachiman
Level 114
God Stats
4W - 1L
1,500 SR
Queue Stats
299W - 282L
1,555 Elo+
Solo
Thor
Thor
ItFollowsMe
Thor
Level 193
God Stats
3W - 3L
1,587 SR
Queue Stats
243W - 203L
1,572 Elo+
Solo
Khepri
Khepri
Tiken_Qc
Khepri
Level 108
God Stats
10W - 9L
1,184 SR
Queue Stats
13W - 15L
1,133 Elo+
Solo
Team Averages
Level 139
1,465 SR
1,454 Elo+

VS

Team Averages
Level 105
1,535 SR
1,491 Elo+
Zeus
Zeus
IRON LEG 05
Zeus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
Patrick64-ACE
Ao Kuang
Level 67
God Stats
4W - 6L
1,464 SR
Queue Stats
114W - 125L
1,472 Elo+
Party 1
Bacchus
Bacchus
SkorpioVenator
Bacchus
Level 181
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 225L
1,499 Elo+
Solo
Neith
Neith
devon_305
Neith
Level 93
God Stats
73W - 58L
1,621 SR
Queue Stats
291W - 280L
1,540 Elo+
Party 1
Sol
Sol
yeyozambie22
Sol
Level 108
God Stats
8W - 8L
1,592 SR
Queue Stats
258W - 257L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Astralwarriorkin
Morgan Le Fay
15
7 / 0 / 7
9,185
656
9,697
5,383
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 1 / 4
7,927
566
9,992
14,664
10,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
FazoDaTruth
Hachiman
11
0 / 2 / 3
6,947
496
4,644
9,250
4,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 0 / 4
8,998
643
10,281
10,304
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
Tiken_Qc
Khepri
9
0 / 4 / 4
6,289
449
2,668
13,138
10,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,408
458
3,622
9,223
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Patrick64-ACE
Ao Kuang
10
1 / 4 / 0
6,264
447
3,646
18,122
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 3
7,693
550
3,816
10,373
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
devon_305
Neith
13
0 / 3 / 1
7,501
536
4,725
11,133
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
5 / 3 / 0
8,259
590
13,769
13,756
4,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
7
7
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Astralwarriorkin
Morgan Le Fay
7
0
7
10.5
W
1
1
4
3
W
Hachiman
FazoDaTruth
Hachiman
0
2
3
0.75
L
0
6
0
0
W
9
0
4
11
L
Ao Kuang
Patrick64-ACE
Ao Kuang
1
4
0
0.25
L
1
1
3
2.5
W
Khepri
Tiken_Qc
Khepri
0
4
4
0.5
L
Neith
devon_305
Neith
0
3
1
0.17
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,282
Damage
29,578
52,739
Taken
62,607
32,157
Mitigated
27,827
21,901
Healing
23,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Astralwarriorkin
Morgan Le Fay
9,697
1,145
0
2,472
5,383
2,351
119
3,579
1,804
54,681
0
W
9,992
4,358
0
8,354
14,664
10,922
742
4,667
9,997
1,334
56,678
W
Hachiman
FazoDaTruth
Hachiman
4,644
2,193
0
2,938
9,250
4,099
377
6,113
3,137
0
52,104
L
3,622
445
115
1,347
9,223
2,817
480
3,233
5,762
36,081
0
W
10,281
3,855
0
5,909
10,304
4,385
492
2,074
8,230
0
66,957
L
Ao Kuang
Patrick64-ACE
Ao Kuang
3,646
1,635
0
4,923
18,122
6,065
57
2,724
15,260
35,521
0
L
3,816
653
0
4,590
10,373
10,156
0
2,061
8,186
28,712
0
W
Khepri
Tiken_Qc
Khepri
2,668
247
410
1,818
13,138
10,400
13
9,533
3,605
10,954
0
L
Neith
devon_305
Neith
4,725
2,234
0
5,416
11,133
3,835
1,984
1,031
10,050
0
54,483
L
13,769
5,848
0
7,596
13,756
4,954
1,226
4,137
9,515
76,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,346
Gold Earned
36,125
356
Minions Killed
379
0
Camps Cleared
0
1,363,021
Distance Traveled
1,277,373
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,185
656
97
7
0
291,329
1
W
Surtr
7,927
566
81
6
0
255,873
0
W
Hachiman
6,947
496
76
5
0
252,198
0
L
Zeus
6,408
458
74
5
0
237,796
0
W
Thor
8,998
643
94
7
0
313,254
4
L
Ao Kuang
6,264
447
50
4
0
277,145
5
L
Bacchus
7,693
550
24
2
0
298,039
7
W
Khepri
6,289
449
8
1
0
250,367
2
L
Neith
7,501
536
115
8
0
213,364
2
L
Sol
8,259
590
116
8
0
251,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role