Player Matchup

Heimdallr
Heimdallr
AuthenticDoo
Heimdallr
Level 69
God Stats
2W - 2L
1,636 SR
Queue Stats
82W - 78L
1,512 Elo+
Party 2
Artio
Artio
ERASEDKen
Artio
Level 86
God Stats
2W - 1L
1,864 SR
Queue Stats
83W - 83L
1,511 Elo+
Party 2
Ravana
Ravana
McChickenNFry
Ravana
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
49W - 41L
1,545 Elo+
Solo
Chang'e
Chang'e
lowkey desto
Chang'e
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 249L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
x502x BloodbErd
Ah Muzen Cab
Level 156
God Stats
50W - 31L
1,657 SR
Queue Stats
291W - 274L
1,576 Elo+
Solo
Team Averages
Level 117
1,588 SR
1,534 Elo+

VS

Team Averages
Level 135
1,458 SR
1,501 Elo+
Thanatos
Thanatos
 
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Da REAL CHEETOS
Gilgamesh
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 100L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
Legendary GAIAx
Kuzenbo
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 68L
1,494 Elo+
Party 1
Sol
Sol
PAIDWAY TREY
Sol
Level 115
God Stats
20W - 23L
1,288 SR
Queue Stats
125W - 114L
1,425 Elo+
Solo
Xbalanque
Xbalanque
ddoggett8189
Xbalanque
Level 145
God Stats
8W - 6L
1,500 SR
Queue Stats
400W - 389L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AuthenticDoo
Heimdallr
14
3 / 3 / 2
9,159
1,018
7,232
7,277
2,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
ERASEDKen
Artio
14
0 / 4 / 5
8,395
933
5,560
14,778
13,594
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 1 / 5
9,275
1,031
9,302
11,164
12,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
lowkey desto
Chang'e
14
2 / 1 / 3
9,187
1,021
11,874
12,442
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
x502x BloodbErd
Ah Muzen Cab
15
0 / 1 / 4
9,034
1,004
11,873
7,532
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

251

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
2 / 3 / 7
9,841
1,093
7,584
10,774
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Da REAL CHEETOS
Gilgamesh
15
3 / 2 / 6
9,329
1,037
7,907
13,348
12,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
2 / 2 / 7
9,057
1,006
10,530
15,487
24,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 5
9,250
1,028
14,771
5,909
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
ddoggett8189
Xbalanque
15
1 / 0 / 6
9,324
1,036
9,722
4,017
1,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
7
Kills
10
10
Deaths
7
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
3
7
1.83
L
Heimdallr
AuthenticDoo
Heimdallr
3
3
2
1.33
W
Gilgamesh
Da REAL CHEETOS
Gilgamesh
3
2
6
3
L
Artio
ERASEDKen
Artio
0
4
5
0.63
W
2
2
7
2.75
L
2
1
5
4.5
W
2
0
5
4.5
W
Xbalanque
ddoggett8189
Xbalanque
1
0
6
4
L
Chang'e
lowkey desto
Chang'e
2
1
3
3.5
L
Ah Muzen Cab
x502x BloodbErd
Ah Muzen Cab
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,841
Damage
50,514
53,193
Taken
49,535
37,215
Mitigated
47,542
13,204
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,584
971
0
6,292
10,774
5,963
0
2,958
7,749
0
26,062
L
Heimdallr
AuthenticDoo
Heimdallr
7,232
2,570
0
0
7,277
2,850
0
3,225
3,883
0
19,108
W
Gilgamesh
Da REAL CHEETOS
Gilgamesh
7,907
2,352
199
397
13,348
12,143
0
5,158
8,056
0
20,047
L
Artio
ERASEDKen
Artio
5,560
738
950
1,232
14,778
13,594
0
8,133
6,248
8,106
1,067
W
10,530
2,963
279
2,291
15,487
24,444
0
5,062
10,159
16,204
0
L
9,302
2,043
0
3,038
11,164
12,697
0
4,703
6,144
0
27,748
W
14,771
4,914
0
2,113
5,909
3,002
0
1,507
4,339
29,938
1,898
W
Xbalanque
ddoggett8189
Xbalanque
9,722
2,491
0
0
4,017
1,990
0
1,096
2,865
0
34,724
L
Chang'e
lowkey desto
Chang'e
11,874
1,591
2,470
3,127
12,442
4,792
0
5,156
7,088
29,354
0
L
Ah Muzen Cab
x502x BloodbErd
Ah Muzen Cab
11,873
4,238
177
2,210
7,532
3,282
0
2,501
4,948
0
44,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,050
Gold Earned
46,801
201
Minions Killed
207
5
Camps Cleared
10
789,609
Distance Traveled
893,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,841
1,093
43
5
8
191,195
0
L
Heimdallr
9,159
1,018
35
4
1
127,601
0
W
Gilgamesh
9,329
1,037
28
3
0
169,674
0
L
Artio
8,395
933
8
1
1
143,851
0
W
Kuzenbo
9,057
1,006
17
2
2
189,079
0
L
Ravana
9,275
1,031
37
4
0
172,510
0
W
Sol
9,250
1,028
54
6
0
186,139
0
W
Xbalanque
9,324
1,036
65
7
0
157,799
0
L
Chang'e
9,187
1,021
52
6
3
164,696
0
L
Ah Muzen Cab
9,034
1,004
69
8
0
180,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role