Player Matchup

Ymir
Ymir
Carnage010
Ymir
Level 13
God Stats
5W - 4L
1,503 SR
Queue Stats
17W - 17L
1,416 Elo+
Party 1
Surtr
Surtr
RabiesRakon
Surtr
Level 57
God Stats
2W - 4L
1,344 SR
Queue Stats
70W - 81L
1,383 Elo+
Party 2
Anubis
Anubis
TacticsMaster
Anubis
Level 69
God Stats
75W - 40L
1,688 SR
Queue Stats
174W - 151L
1,540 Elo+
Party 1
Ullr
Ullr
crisdragneel8
Ullr
Level 102
God Stats
17W - 21L
1,511 SR
Queue Stats
137W - 122L
1,423 Elo+
Solo
Thor
Thor
metaturtles
Thor
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 52L
1,389 Elo+
Party 2
Team Averages
Level 58
1,509 SR
1,430 Elo+

VS

Team Averages
Level 73
1,534 SR
1,382 Elo+
Martichoras
Martichoras
AnUnDeaDragon
Martichoras
Level 20
God Stats
11W - 21L
1,502 SR
Queue Stats
164W - 208L
1,327 Elo+
Party 3
Tiamat
Tiamat
Cachaplinas123
Tiamat
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
667W - 626L
1,441 Elo+
Solo
Hercules
Hercules
JDowg187
Hercules
Level 129
God Stats
9W - 4L
1,677 SR
Queue Stats
383W - 430L
1,410 Elo+
Party 3
Arachne
Arachne
MightyKuuga23
Arachne
Level 46
God Stats
28W - 28L
1,473 SR
Queue Stats
195W - 230L
1,337 Elo+
Party 3
Ne Zha
Ne Zha
OmegaMattX
Ne Zha
Level 109
God Stats
9W - 8L
1,520 SR
Queue Stats
207W - 249L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
6,486
499
1,361
6,875
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 2 / 0
6,989
538
7,523
10,966
11,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
12 / 1 / 2
8,977
691
13,711
8,406
4,399
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 1 / 5
6,966
536
6,622
7,080
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 5 / 6
6,793
523
5,069
10,406
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
AnUnDeaDragon
Martichoras
10
2 / 4 / 0
6,663
513
6,199
9,769
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 6 / 1
6,263
482
3,154
9,763
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
JDowg187
Hercules
13
2 / 1 / 2
7,387
568
5,847
12,691
12,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
10
1 / 4 / 2
6,273
483
3,296
10,332
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
OmegaMattX
Ne Zha
9
1 / 3 / 1
6,205
477
3,361
11,258
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
18
Kills
7
9
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Martichoras
AnUnDeaDragon
Martichoras
2
4
0
0.5
L
1
6
1
0.25
W
0
0
5
2.5
L
Hercules
JDowg187
Hercules
2
1
2
3
L
Arachne
1
4
2
0.5
L
Ne Zha
OmegaMattX
Ne Zha
1
3
1
0.5
W
2
2
0
1
W
12
1
2
13
W
1
1
5
3.5
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,286
Damage
21,857
43,733
Taken
53,813
27,083
Mitigated
30,795
13,076
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
AnUnDeaDragon
Martichoras
6,199
2,104
0
2,310
9,769
3,372
384
4,123
5,646
0
36,979
L
3,154
364
0
1,590
9,763
3,950
294
4,490
5,273
33,873
0
W
1,361
290
0
996
6,875
5,454
53
260
6,615
14,757
0
L
Hercules
JDowg187
Hercules
5,847
2,205
0
4,167
12,691
12,648
0
215
12,476
1,244
54,250
L
Arachne
3,296
2,609
0
924
10,332
3,041
318
2,714
7,618
0
47,383
L
Ne Zha
OmegaMattX
Ne Zha
3,361
479
260
4,155
11,258
7,784
115
3,745
7,513
0
20,643
W
7,523
2,565
0
2,285
10,966
11,102
113
1,378
9,588
384
49,379
W
13,711
952
0
6,193
8,406
4,399
759
1,536
6,870
71,805
0
W
6,622
2,611
0
984
7,080
2,498
104
238
6,842
0
48,124
W
5,069
1,665
0
2,618
10,406
3,630
0
460
9,946
0
34,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,211
Gold Earned
32,791
346
Minions Killed
332
0
Camps Cleared
0
1,246,740
Distance Traveled
1,317,759
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,663
513
68
5
0
235,346
0
L
Tiamat
6,263
482
65
5
0
241,720
0
W
Ymir
6,486
499
33
3
0
248,563
0
L
Hercules
7,387
568
109
8
0
264,784
0
L
Arachne
6,273
483
65
5
0
301,702
0
L
Ne Zha
6,205
477
25
2
0
274,207
0
W
Surtr
6,989
538
72
6
0
256,692
0
W
Anubis
8,977
691
116
9
0
234,506
2
W
Ullr
6,966
536
74
6
0
239,946
2
W
Thor
6,793
523
51
4
0
267,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role