Player Matchup

Atlas
Atlas
ForeverAlone750
Atlas
Level 45
God Stats
158W - 146L
1,524 SR
Queue Stats
231W - 199L
1,496 Elo+
Party 2
Ullr
Ullr
MmrThief
Ullr
Level 159
God Stats
14W - 4L
1,851 SR
Queue Stats
90W - 55L
1,724 Elo+
Party 2
Cabrakan
Cabrakan
VaultHhunterBro
Cabrakan
Level 126
God Stats
5W - 6L
1,575 SR
Queue Stats
205W - 206L
1,547 Elo+
Party 2
Team Averages
Level 110
1,650 SR
1,589 Elo+

VS

Team Averages
Level 118
1,526 SR
1,519 Elo+
Medusa
Medusa
AO2 PP90M1
Medusa
Level 118
God Stats
20W - 20L
1,579 SR
Queue Stats
34W - 34L
1,595 Elo+
Solo
Horus
Horus
clay_tht_killa
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,432 Elo+
Party 1
Eset
Eset
maxandrubyy
Eset
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 135L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,048
605
4,510
6,377
5,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Ullr
12
0 / 1 / 0
6,768
677
5,943
8,764
3,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
10
0 / 3 / 0
6,704
670
1,093
7,771
7,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AO2 PP90M1
Medusa
13
3 / 0 / 1
7,429
743
8,548
5,522
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 5
7,357
736
2,587
8,729
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 0 / 2
7,545
755
6,915
4,079
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
AO2 PP90M1
Medusa
3
0
1
3.5
L
0
1
0
0
L
Ullr
0
1
0
0
L
Cabrakan
0
3
0
0
W
0
0
5
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,546
Damage
18,050
22,912
Taken
18,330
16,642
Mitigated
13,691
5,635
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AO2 PP90M1
Medusa
8,548
2,564
0
355
5,522
2,619
1,327
1,884
3,638
0
43,520
L
4,510
1,556
0
1,770
6,377
5,767
0
2,420
3,957
15,208
0
L
Ullr
5,943
2,087
0
1,286
8,764
3,459
0
2,390
6,374
0
37,238
L
Cabrakan
1,093
238
459
2,120
7,771
7,416
0
2,261
5,510
8,804
0
W
2,587
1,118
1,158
4,027
8,729
9,235
0
2,506
6,220
0
8,976
W
6,915
672
575
480
4,079
1,837
184
1,518
2,561
30,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,520
Gold Earned
22,331
113
Minions Killed
135
0
Camps Cleared
0
487,438
Distance Traveled
589,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,429
743
69
7
0
198,397
0
L
Atlas
6,048
605
18
2
0
143,670
0
L
Ullr
6,768
677
84
8
0
195,530
0
L
Cabrakan
6,704
670
11
1
0
148,238
0
W
Horus
7,357
736
13
1
0
191,247
0
W
Eset
7,545
755
53
5
0
200,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role