Player Matchup

Chernobog
Chernobog
ExiledLegend
Chernobog
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,573 Elo+
Solo
Ravana
Ravana
I_Izzy_G
Ravana
Level 150
God Stats
1W - 2L
1,723 SR
Queue Stats
370W - 358L
1,524 Elo+
Party 4
He Bo
He Bo
Thwenzo
He Bo
Level 101
God Stats
3W - 3L
1,735 SR
Queue Stats
134W - 98L
1,722 Elo+
Party 2
Nu Wa
Nu Wa
clam_012
Nu Wa
Level 109
God Stats
2W - 1L
1,946 SR
Queue Stats
105W - 69L
1,588 Elo+
Party 2
Yemoja
Yemoja
ughmochi
Yemoja
Level 45
God Stats
1W - 2L
1,512 SR
Queue Stats
33W - 56L
1,457 Elo+
Party 4
Team Averages
Level 90
1,683 SR
1,573 Elo+

VS

Team Averages
Level 89
1,494 SR
1,483 Elo+
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Joey8Wolf
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 178L
1,496 Elo+
Party 3
Yemoja
Yemoja
MegamonEXE
Yemoja
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 53L
1,464 Elo+
Party 3
Charybdis
Charybdis
TheFirefly2341
Charybdis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 41L
1,427 Elo+
Party 3
Hera
Hera
bad_andy2069
Hera
Level 107
God Stats
16W - 12L
1,472 SR
Queue Stats
635W - 648L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ExiledLegend
Chernobog
12
0 / 5 / 2
6,717
672
4,610
10,514
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
I_Izzy_G
Ravana
12
2 / 4 / 3
7,304
730
5,581
11,519
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Thwenzo
He Bo
12
0 / 4 / 3
6,871
687
12,055
10,631
4,662
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
clam_012
Nu Wa
15
3 / 1 / 1
8,018
802
13,476
8,656
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Yemoja
ughmochi
Yemoja
13
0 / 1 / 3
7,411
741
3,241
7,477
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 1 / 10
8,970
897
10,074
9,570
4,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Joey8Wolf
Cthulhu
15
2 / 1 / 10
9,299
930
8,857
12,118
13,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
MegamonEXE
Yemoja
14
2 / 0 / 11
8,205
821
1,951
4,778
3,292
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Charybdis
TheFirefly2341
Charybdis
14
1 / 3 / 12
8,227
823
10,385
11,210
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 1 / 5
9,363
936
14,372
7,131
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
5
Kills
15
15
Deaths
6
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
10
8
L
Chernobog
ExiledLegend
Chernobog
0
5
2
0.2
L
Ravana
I_Izzy_G
Ravana
2
4
3
0.88
W
Cthulhu
Joey8Wolf
Cthulhu
2
1
10
7
W
Yemoja
MegamonEXE
Yemoja
2
0
11
7.5
W
Charybdis
TheFirefly2341
Charybdis
1
3
12
2.33
L
He Bo
Thwenzo
He Bo
0
4
3
0.38
W
7
1
5
9.5
L
Nu Wa
clam_012
Nu Wa
3
1
1
3.5
L
Yemoja
ughmochi
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,963
Damage
45,639
48,797
Taken
44,807
29,953
Mitigated
29,899
20,738
Healing
30,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,074
2,433
591
3,068
9,570
4,826
1,609
6,150
3,420
36,510
0
L
Chernobog
ExiledLegend
Chernobog
4,610
1,198
311
1,129
10,514
4,697
0
7,644
2,870
0
10,391
L
Ravana
I_Izzy_G
Ravana
5,581
993
1,389
2,771
11,519
8,929
0
7,264
4,255
0
6,836
W
Cthulhu
Joey8Wolf
Cthulhu
8,857
398
2,920
3,489
12,118
13,512
197
7,192
4,679
27,483
0
W
Yemoja
MegamonEXE
Yemoja
1,951
220
11,302
1,514
4,778
3,292
390
3,787
909
6,980
0
W
Charybdis
TheFirefly2341
Charybdis
10,385
3,690
1,402
2,534
11,210
5,174
1,933
7,579
3,340
0
21,375
L
He Bo
Thwenzo
He Bo
12,055
601
1,413
1,523
10,631
4,662
0
8,742
1,889
19,087
0
W
14,372
2,862
1,717
1,563
7,131
3,095
887
4,064
2,941
28,397
0
L
Nu Wa
clam_012
Nu Wa
13,476
4,998
1,647
1,985
8,656
4,118
0
6,252
2,404
41,326
0
L
Yemoja
ughmochi
Yemoja
3,241
540
6,788
1,782
7,477
7,547
0
5,352
2,125
7,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,321
Gold Earned
44,064
101
Minions Killed
165
0
Camps Cleared
0
900,492
Distance Traveled
1,021,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,970
897
54
5
0
209,691
0
L
Chernobog
6,717
672
12
1
0
170,209
0
L
Ravana
7,304
730
6
1
0
172,540
0
W
Cthulhu
9,299
930
37
4
0
218,921
0
W
Yemoja
8,205
821
11
1
0
189,403
0
W
Charybdis
8,227
823
23
2
0
198,754
0
L
He Bo
6,871
687
16
2
0
177,915
0
W
Hera
9,363
936
40
4
0
204,514
0
L
Nu Wa
8,018
802
56
6
0
200,478
0
L
Yemoja
7,411
741
11
1
0
179,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role