Player Matchup

Medusa
Medusa
Bronze IV
DeadlyPoppers
Medusa
Bronze IV
Level 58
God Stats
0W - 1L
1,390 SR
Queue Stats
1W - 9L
1,190 MMR
Party 1
Maui
Maui
Bronze III
Dr V Morghulis
Maui
Bronze III
Level 82
God Stats
0W - 2L
1,589 SR
Queue Stats
0W - 6L
1,309 MMR
Party 1
Janus
Janus
Bronze IV
VoluptuousVulp
Janus
Bronze IV
Level 139
God Stats
0W - 3L
1,357 SR
Queue Stats
1W - 11L
1,181 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 93
1,445 SR
1,227 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,519 SR
1,306 MMR
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Biekbug
Baron Samedi
Silver I
Level 62
God Stats
52W - 57L
1,453 SR
Queue Stats
297W - 313L
1,190 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
BrentRandolph
Cu Chulainn
Gold V
Level 124
God Stats
60W - 56L
1,605 SR
Queue Stats
125W - 143L
1,226 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,806
651
8,223
14,362
6,202
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 5
8,372
698
5,134
18,083
13,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 3 / 2
9,336
778
10,847
13,691
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThanatosAchillesSurtrAo KuangAh Puch

VS

Bans
Ne ZhaChaacBaba YagaIzanamiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
4 / 3 / 8
9,523
794
13,387
14,741
7,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Biekbug
Baron Samedi
15
6 / 1 / 5
9,739
812
14,276
8,692
4,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
BrentRandolph
Cu Chulainn
14
3 / 2 / 9
9,158
763
13,010
15,274
16,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
6
Kills
13
13
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
3
8
2.67
W
Baron Samedi
Biekbug
Baron Samedi
6
1
5
8.5
W
Cu Chulainn
BrentRandolph
Cu Chulainn
3
2
9
3.75
L
1
5
4
0.6
L
1
5
5
0.7
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,204
Damage
40,673
46,136
Taken
38,707
25,012
Mitigated
27,978
5,850
Healing
21,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
13,387
827
6,578
8,391
14,741
7,408
702
6,656
8,085
41,434
0
W
Baron Samedi
Biekbug
Baron Samedi
14,276
1,036
1,042
2,458
8,692
4,431
1,093
3,530
5,162
48,756
0
W
Cu Chulainn
BrentRandolph
Cu Chulainn
13,010
2,615
0
3,203
15,274
16,139
905
5,374
9,900
0
31,471
L
8,223
4,122
0
1,089
14,362
6,202
0
8,626
5,293
0
17,546
L
5,134
686
1,565
2,685
18,083
13,035
0
12,728
4,996
8,944
473
L
10,847
1,167
0
511
13,691
5,775
0
6,309
6,847
44,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,514
Gold Earned
28,420
93
Minions Killed
156
0
Camps Cleared
0
651,310
Distance Traveled
669,657
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,523
794
72
6
0
209,054
4
W
Baron Samedi
9,739
812
56
5
0
215,786
0
W
Cu Chulainn
9,158
763
28
2
0
244,817
0
L
Medusa
7,806
651
25
2
0
223,616
0
L
Maui
8,372
698
4
0
0
211,226
0
L
Janus
9,336
778
64
5
0
216,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role