Player Matchup

Chaac
Chaac
Fran_Sarmi_91
Chaac
Level 23
God Stats
2W - 0L
1,701 SR
Queue Stats
9W - 11L
1,311 Elo+
Party 2
Olorun
Olorun
Lotto87
Olorun
Level 163
God Stats
3W - 2L
1,085 SR
Queue Stats
158W - 163L
1,474 Elo+
Party 2
Mulan
Mulan
MunchiMaiden
Mulan
Level 145
God Stats
8W - 7L
1,539 SR
Queue Stats
151W - 148L
1,485 Elo+
Solo
Nemesis
Nemesis
Observant-_-
Nemesis
Level 153
God Stats
3W - 4L
1,500 SR
Queue Stats
481W - 482L
1,552 Elo+
Party 1
Anubis
Anubis
SoullWasTaken
Anubis
Level 98
God Stats
10W - 11L
1,500 SR
Queue Stats
219W - 234L
1,538 Elo+
Party 1
Team Averages
Level 116
1,465 SR
1,472 Elo+

VS

Team Averages
Level 134
1,572 SR
1,551 Elo+
Osiris
Osiris
AWutsUrBuild
Osiris
Level 129
God Stats
8W - 7L
1,443 SR
Queue Stats
473W - 425L
1,608 Elo+
Solo
Susano
Susano
TheEndedNate
Susano
Level 123
God Stats
1W - 4L
1,597 SR
Queue Stats
51W - 50L
1,522 Elo+
Solo
Fafnir
Fafnir
WhiteSilence313
Fafnir
Level 159
God Stats
35W - 29L
1,570 SR
Queue Stats
710W - 663L
1,561 Elo+
Solo
Ishtar
Ishtar
Xx_Tolo
Ishtar
Level 132
God Stats
4W - 2L
1,836 SR
Queue Stats
79W - 73L
1,576 Elo+
Solo
Kukulkan
Kukulkan
elpapiMiller
Kukulkan
Level 126
God Stats
5W - 4L
1,413 SR
Queue Stats
154W - 159L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,755
576
4,503
9,512
7,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Lotto87
Olorun
10
2 / 0 / 0
5,829
583
4,650
4,281
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 3
4,650
465
3,640
4,899
2,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Observant-_-
Nemesis
12
4 / 0 / 1
6,485
649
4,797
7,842
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 2
6,045
605
4,060
5,088
2,435
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 2 / 0
5,508
551
5,054
9,022
5,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
9
1 / 3 / 0
5,194
519
3,978
8,435
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 0
5,225
523
1,630
5,189
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Xx_Tolo
Ishtar
8
0 / 2 / 0
4,898
490
3,687
6,434
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
elpapiMiller
Kukulkan
10
0 / 3 / 1
5,457
546
2,618
6,424
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
2
0
0
W
1
0
3
2.5
W
Olorun
Lotto87
Olorun
2
0
0
2
W
0
0
3
1.5
W
Nemesis
Observant-_-
Nemesis
4
0
1
4.5
W
2
1
2
3
L
Susano
1
3
0
0.33
L
0
0
0
0
L
Ishtar
Xx_Tolo
Ishtar
0
2
0
0
L
Kukulkan
elpapiMiller
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,650
Damage
16,967
31,622
Taken
35,504
16,936
Mitigated
16,877
14,147
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,054
2,197
0
3,996
9,022
5,996
0
0
9,022
0
41,252
W
4,503
581
0
4,034
9,512
7,883
0
0
9,512
0
39,051
W
Olorun
Lotto87
Olorun
4,650
2,595
325
3,013
4,281
1,596
0
452
3,829
46,838
0
W
3,640
957
155
1,968
4,899
2,428
0
1,011
3,888
0
15,216
W
Nemesis
Observant-_-
Nemesis
4,797
2,540
0
1,438
7,842
2,594
0
274
7,568
0
53,395
W
4,060
0
0
3,214
5,088
2,435
0
2,511
2,577
36,869
0
L
Susano
3,978
1,036
0
1,300
8,435
2,723
0
710
7,725
0
34,419
L
1,630
130
0
2,933
5,189
4,254
0
2,496
2,515
8,886
0
L
Ishtar
Xx_Tolo
Ishtar
3,687
2,333
0
2,631
6,434
2,232
0
2,665
3,624
0
36,042
L
Kukulkan
elpapiMiller
Kukulkan
2,618
714
0
1,000
6,424
1,672
0
2,839
3,546
37,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
26,282
310
Minions Killed
295
0
Camps Cleared
0
1,018,818
Distance Traveled
1,003,713
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,508
551
70
7
0
205,587
0
W
Chaac
5,755
576
60
6
0
204,081
1
W
Olorun
5,829
583
85
9
0
182,244
3
W
Mulan
4,650
465
20
2
0
203,236
4
W
Nemesis
6,485
649
83
8
0
244,667
2
W
Anubis
6,045
605
62
6
0
184,590
4
L
Susano
5,194
519
57
6
0
225,388
0
L
Fafnir
5,225
523
10
1
0
203,589
3
L
Ishtar
4,898
490
83
8
0
175,870
2
L
Kukulkan
5,457
546
75
8
0
193,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role