Player Matchup

Agni
Agni
Keystin
Agni
Level 61
God Stats
4W - 3L
1,846 SR
Queue Stats
124W - 94L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
LeadAron
Gilgamesh
Level 88
God Stats
6W - 6L
1,711 SR
Queue Stats
381W - 394L
1,463 Elo+
Solo
Amaterasu
Amaterasu
MDMABMW
Amaterasu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 134L
1,405 Elo+
Solo
Apollo
Apollo
Scotchison
Apollo
Level 58
God Stats
4W - 0L
1,700 SR
Queue Stats
118W - 84L
1,538 Elo+
Party 2
Serqet
Serqet
Veet94
Serqet
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,279 Elo+
Solo
Team Averages
Level 67
1,652 SR
1,443 Elo+

VS

Team Averages
Level 59
1,364 SR
1,527 Elo+
He Bo
He Bo
Che3hire
He Bo
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 86L
1,495 Elo+
Solo
Camazotz
Camazotz
GregIsTheShizz
Camazotz
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,564 Elo+
Solo
Agni
Agni
Lowkeygarbage
Agni
Level 41
God Stats
1W - 4L
1,304 SR
Queue Stats
179W - 190L
1,448 Elo+
Solo
Cliodhna
Cliodhna
MasterofAfking
Cliodhna
Level 101
God Stats
0W - 2L
1,293 SR
Queue Stats
87W - 91L
1,556 Elo+
Party 1
Athena
Athena
Silentkill1996
Athena
Level 84
God Stats
0W - 2L
1,225 SR
Queue Stats
89W - 88L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Keystin
Agni
16
8 / 1 / 11
9,401
940
21,224
4,836
2,362
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
LeadAron
Gilgamesh
13
2 / 4 / 17
7,838
784
7,762
13,502
16,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
MDMABMW
Amaterasu
14
2 / 2 / 16
8,046
805
5,404
13,233
11,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Apollo
Scotchison
Apollo
16
4 / 1 / 15
8,719
872
15,725
10,138
5,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
Veet94
Serqet
17
10 / 2 / 7
9,708
971
8,470
17,279
16,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Che3hire
He Bo
14
2 / 5 / 5
7,528
753
14,948
11,726
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
13
2 / 6 / 5
7,748
775
6,492
13,491
6,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 7 / 2
7,570
757
7,903
11,593
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
16
3 / 4 / 4
8,156
816
10,243
13,461
6,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 6
6,816
682
2,505
13,875
9,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
32
26
Kills
10
10
Deaths
26
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
He Bo
Che3hire
He Bo
2
5
5
0.9
L
Camazotz
2
6
5
0.75
W
Agni
Keystin
Agni
8
1
11
13.5
W
Gilgamesh
LeadAron
Gilgamesh
2
4
17
2.63
L
2
7
2
0.43
W
Amaterasu
MDMABMW
Amaterasu
2
2
16
5
L
Cliodhna
3
4
4
1.25
W
Apollo
Scotchison
Apollo
4
1
15
11.5
L
1
4
6
1
W
Serqet
Veet94
Serqet
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,585
Damage
42,091
58,988
Taken
64,146
52,617
Mitigated
32,772
24,215
Healing
11,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Che3hire
He Bo
14,948
2,082
322
2,135
11,726
5,383
38
4,101
7,097
27,271
0
L
Camazotz
6,492
1,996
0
2,804
13,491
6,369
0
4,345
8,791
0
10,318
W
Agni
Keystin
Agni
21,224
1,622
4,786
1,193
4,836
2,362
1,215
1,763
3,073
39,295
0
W
Gilgamesh
LeadAron
Gilgamesh
7,762
798
1,147
1,473
13,502
16,860
191
5,385
8,117
834
11,903
L
7,903
624
522
1,415
11,593
4,789
114
4,081
7,176
19,438
0
W
Amaterasu
MDMABMW
Amaterasu
5,404
2,008
1,427
4,965
13,233
11,808
214
7,068
6,165
0
7,905
L
Cliodhna
10,243
1,041
166
1,121
13,461
6,476
0
2,929
10,183
0
20,569
W
Apollo
Scotchison
Apollo
15,725
8,292
0
2,651
10,138
5,478
1,160
3,796
6,342
0
30,519
L
2,505
549
775
2,066
13,875
9,755
0
6,350
6,635
2,995
0
W
Serqet
Veet94
Serqet
8,470
2,070
326
6,247
17,279
16,109
569
7,344
9,935
0
13,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
37,818
122
Minions Killed
98
0
Camps Cleared
0
1,022,056
Distance Traveled
823,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,528
753
39
4
0
155,822
0
L
Camazotz
7,748
775
7
1
0
191,338
0
W
Agni
9,401
940
53
5
0
206,264
0
W
Gilgamesh
7,838
784
8
1
0
224,444
0
L
Agni
7,570
757
22
2
0
150,084
0
W
Amaterasu
8,046
805
6
1
0
225,482
0
L
Cliodhna
8,156
816
29
3
0
169,649
0
W
Apollo
8,719
872
39
4
0
169,471
0
L
Athena
6,816
682
1
0
0
156,435
0
W
Serqet
9,708
971
16
2
0
196,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role