Player Matchup

Ishtar
Ishtar
Bazulgar
Ishtar
Level 25
God Stats
1W - 2L
1,510 SR
Queue Stats
7W - 16L
1,347 Elo+
Party 1
Freya
Freya
DeadllyBllade
Freya
Level 29
God Stats
22W - 18L
1,606 SR
Queue Stats
34W - 41L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DeeNice
Tsukuyomi
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,536 Elo+
Party 1
Nox
Nox
RIchtill
Nox
Level 35
God Stats
0W - 3L
1,173 SR
Queue Stats
12W - 26L
1,322 Elo+
Party 1
Zhong Kui
Zhong Kui
Shaebali
Zhong Kui
Level 44
God Stats
1W - 3L
1,267 SR
Queue Stats
29W - 38L
1,414 Elo+
Party 1
Team Averages
Level 42
1,411 SR
1,416 Elo+

VS

Team Averages
Level 111
1,458 SR
1,419 Elo+
Izanami
Izanami
Blezo
Izanami
Level 144
God Stats
3W - 2L
1,487 SR
Queue Stats
30W - 33L
1,365 Elo+
Party 2
Fenrir
Fenrir
EldelBar696969
Fenrir
Level 143
God Stats
11W - 8L
1,305 SR
Queue Stats
25W - 25L
1,418 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SAmaruRVM
Morgan Le Fay
Level 123
God Stats
2W - 4L
1,322 SR
Queue Stats
103W - 116L
1,466 Elo+
Solo
Bacchus
Bacchus
pesquero90
Bacchus
Level 59
God Stats
7W - 1L
1,676 SR
Queue Stats
37W - 46L
1,302 Elo+
Party 2
Osiris
Osiris
xNebelfischx
Osiris
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bazulgar
Ishtar
13
1 / 5 / 2
8,088
426
8,529
16,676
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 2
8,785
462
9,757
14,087
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
DeeNice
Tsukuyomi
14
3 / 6 / 4
8,980
473
11,852
19,222
8,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 3
7,353
387
4,382
14,404
13,967
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Shaebali
Zhong Kui
15
3 / 5 / 2
9,143
481
11,277
14,382
9,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blezo
Izanami
18
11 / 1 / 6
11,755
619
23,099
15,473
7,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 7 / 10
10,669
562
15,977
20,785
10,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SAmaruRVM
Morgan Le Fay
20
7 / 0 / 6
12,565
661
11,721
10,606
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
pesquero90
Bacchus
13
1 / 2 / 12
9,546
502
6,996
16,525
19,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
13
0 / 1 / 3
8,679
457
5,434
14,377
17,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
10
Kills
26
26
Deaths
11
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Bazulgar
Ishtar
1
5
2
0.4
W
Izanami
Blezo
Izanami
11
1
6
14
L
3
4
2
1
L
Tsukuyomi
DeeNice
Tsukuyomi
3
6
4
0.83
W
7
7
10
1.71
L
0
6
3
0.25
W
Morgan Le Fay
SAmaruRVM
Morgan Le Fay
7
0
6
10
L
Zhong Kui
Shaebali
Zhong Kui
3
5
2
0.8
W
Bacchus
pesquero90
Bacchus
1
2
12
3.5
W
Osiris
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,797
Damage
63,227
78,771
Taken
77,766
44,366
Mitigated
59,822
18,094
Healing
17,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Bazulgar
Ishtar
8,529
5,187
0
3,356
16,676
6,552
0
4,075
12,601
0
47,298
W
Izanami
Blezo
Izanami
23,099
16,753
0
3,770
15,473
7,411
2,813
5,066
10,383
0
110,422
L
9,757
3,063
0
5,939
14,087
5,676
349
3,056
11,031
51,957
0
L
Tsukuyomi
DeeNice
Tsukuyomi
11,852
2,103
0
2,810
19,222
8,327
0
3,492
15,730
0
67,658
W
15,977
3,843
0
3,114
20,785
10,523
2,275
6,445
14,202
0
85,629
L
4,382
1,261
376
1,759
14,404
13,967
53
4,629
9,775
25,031
0
W
Morgan Le Fay
SAmaruRVM
Morgan Le Fay
11,721
1,086
0
2,617
10,606
5,123
4,413
2,191
8,415
121,529
0
L
Zhong Kui
Shaebali
Zhong Kui
11,277
957
0
3,854
14,382
9,844
0
3,783
10,599
56,195
0
W
Bacchus
pesquero90
Bacchus
6,996
498
2,659
3,722
16,525
19,556
174
5,572
10,895
19,528
0
W
Osiris
5,434
1,273
0
1,500
14,377
17,209
225
5,650
8,173
816
42,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,349
Gold Earned
53,214
387
Minions Killed
537
0
Camps Cleared
0
1,710,694
Distance Traveled
1,821,580
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,088
426
86
5
0
345,714
2
W
Izanami
11,755
619
145
8
0
342,419
0
L
Freya
8,785
462
94
5
0
269,490
7
L
Tsukuyomi
8,980
473
90
5
0
381,903
3
W
Fenrir
10,669
562
102
5
0
373,281
4
L
Nox
7,353
387
24
1
0
342,351
5
W
Morgan Le Fay
12,565
661
192
10
0
393,639
0
L
Zhong Kui
9,143
481
93
5
0
371,236
0
W
Bacchus
9,546
502
20
1
0
365,526
2
W
Osiris
8,679
457
78
4
0
346,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role