Player Matchup

Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
FirstKey
Guan Yu
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 53L
1,740 Elo+
Party 2
Thanatos
Thanatos
Radamanfhis
Thanatos
Level 142
God Stats
11W - 11L
1,500 SR
Queue Stats
806W - 828L
1,503 Elo+
Solo
Fenrir
Fenrir
Rotemm
Fenrir
Level 168
God Stats
3W - 3L
1,621 SR
Queue Stats
206W - 186L
1,593 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Teytin
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,498 Elo+
Party 1
Team Averages
Level 127
1,524 SR
1,567 Elo+

VS

Team Averages
Level 146
1,617 SR
1,542 Elo+
Xbalanque
Xbalanque
Berndt
Xbalanque
Level 153
God Stats
11W - 6L
1,581 SR
Queue Stats
481W - 479L
1,598 Elo+
Solo
Guan Yu
Guan Yu
CarnageNoJutsu
Guan Yu
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,453 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
King_of_Moondust
Ah Muzen Cab
Level 137
God Stats
5W - 0L
1,702 SR
Queue Stats
152W - 130L
1,606 Elo+
Solo
Set
Set
MysticalLegend
Set
Level 108
God Stats
2W - 0L
1,712 SR
Queue Stats
156W - 141L
1,549 Elo+
Solo
Jormungandr
Jormungandr
joypower
Jormungandr
Level 159
God Stats
1W - 1L
1,590 SR
Queue Stats
81W - 87L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
6 / 4 / 6
9,556
869
27,236
18,408
8,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
FirstKey
Guan Yu
14
0 / 4 / 13
8,589
781
5,487
20,180
22,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Radamanfhis
Thanatos
12
1 / 5 / 10
7,371
670
9,662
12,595
10,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Rotemm
Fenrir
15
6 / 4 / 7
8,442
767
10,846
14,889
9,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Teytin
Cu Chulainn
13
3 / 2 / 9
7,994
727
7,420
13,774
14,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Berndt
Xbalanque
16
3 / 1 / 12
9,393
854
21,188
10,680
4,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 5 / 13
8,754
796
9,402
22,173
16,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
King_of_Moondust
Ah Muzen Cab
17
4 / 3 / 9
9,718
883
11,663
11,253
4,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 4 / 12
10,489
954
14,449
18,359
21,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
joypower
Jormungandr
16
4 / 3 / 11
9,865
897
18,528
16,243
10,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
76
16
Kills
19
19
Deaths
16
45
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
6
4
6
2.25
W
Xbalanque
Berndt
Xbalanque
3
1
12
9
W
1
5
13
1.5
L
Guan Yu
FirstKey
Guan Yu
0
4
13
1.63
W
Ah Muzen Cab
King_of_Moondust
Ah Muzen Cab
4
3
9
2.83
W
7
4
12
3.25
L
Thanatos
Radamanfhis
Thanatos
1
5
10
1.2
L
Fenrir
Rotemm
Fenrir
6
4
7
2.38
L
Cu Chulainn
Teytin
Cu Chulainn
3
2
9
3.75
W
Jormungandr
joypower
Jormungandr
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,651
Damage
75,230
79,846
Taken
78,708
65,438
Mitigated
56,663
33,784
Healing
36,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
27,236
2,114
1,609
3,325
18,408
8,794
174
4,416
13,320
61,238
0
W
Xbalanque
Berndt
Xbalanque
21,188
8,881
805
2,055
10,680
4,353
1,398
4,156
6,524
0
40,206
W
9,402
1,891
12,133
8,204
22,173
16,193
111
4,768
17,405
0
15,648
L
Guan Yu
FirstKey
Guan Yu
5,487
953
13,301
8,403
20,180
22,014
0
3,568
16,063
0
7,349
W
Ah Muzen Cab
King_of_Moondust
Ah Muzen Cab
11,663
1,897
310
2,417
11,253
4,986
2,778
4,158
7,095
0
25,005
W
14,449
5,527
2,577
3,820
18,359
21,042
2,515
7,630
10,729
0
17,277
L
Thanatos
Radamanfhis
Thanatos
9,662
1,703
322
2,862
12,595
10,457
0
2,482
9,681
0
12,974
L
Fenrir
Rotemm
Fenrir
10,846
3,985
954
2,656
14,889
9,685
0
2,220
12,214
0
13,521
L
Cu Chulainn
Teytin
Cu Chulainn
7,420
1,038
98
254
13,774
14,488
19
4,275
9,100
0
10,199
W
Jormungandr
joypower
Jormungandr
18,528
2,861
1,585
2,217
16,243
10,089
548
6,524
9,719
33,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,952
Gold Earned
48,219
134
Minions Killed
118
0
Camps Cleared
0
1,042,475
Distance Traveled
1,045,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,556
869
90
8
0
189,364
0
W
Xbalanque
9,393
854
38
3
0
204,604
0
W
Guan Yu
8,754
796
8
1
0
222,329
0
L
Guan Yu
8,589
781
17
2
0
223,514
0
W
Ah Muzen Cab
9,718
883
26
2
0
203,682
0
W
Set
10,489
954
6
1
0
193,924
0
L
Thanatos
7,371
670
5
0
0
175,173
0
L
Fenrir
8,442
767
9
1
0
212,154
0
L
Cu Chulainn
7,994
727
13
1
0
242,270
0
W
Jormungandr
9,865
897
40
4
0
220,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role