Player Matchup

Khepri
Khepri
Itsyaboislater
Khepri
Level 108
God Stats
14W - 4L
1,553 SR
Queue Stats
370W - 340L
1,588 Elo+
Party 1
Erlang Shen
Erlang Shen
MaxL1379
Erlang Shen
Level 156
God Stats
6W - 5L
1,627 SR
Queue Stats
411W - 407L
1,513 Elo+
Solo
Sol
Sol
Soldout818
Sol
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 152L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
UnFoundThug
Sun Wukong
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
263W - 246L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
Yendir
Hou Yi
Level 152
God Stats
4W - 2L
1,359 SR
Queue Stats
174W - 169L
1,589 Elo+
Solo
Team Averages
Level 122
1,508 SR
1,557 Elo+

VS

Team Averages
Level 98
1,500 SR
1,473 Elo+
Janus
Janus
OnionHunter
Janus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,425 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReControl
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,440 Elo+
Party 2
He Bo
He Bo
ResultantBeast
He Bo
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,609 Elo+
Solo
Medusa
Medusa
issaMattyBoy
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 90L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ФобосХоррорХорт
Morgan Le Fay
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 15
9,513
865
6,323
7,176
7,743
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erlang Shen
MaxL1379
Erlang Shen
15
3 / 1 / 15
8,901
809
8,008
16,675
23,283
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
8 / 3 / 12
9,570
870
12,665
9,292
5,642
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
UnFoundThug
Sun Wukong
16
5 / 1 / 10
9,808
892
7,703
12,071
13,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hou Yi
Yendir
Hou Yi
16
4 / 0 / 15
9,096
827
8,902
8,700
6,013
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
7,614
692
12,296
8,663
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ReControl
Tsukuyomi
11
0 / 6 / 3
6,604
600
2,692
9,054
4,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 3
7,359
669
7,920
8,873
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
1 / 5 / 1
7,066
642
5,460
9,569
4,167
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 0
7,549
686
3,799
9,418
4,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
14
22
Kills
5
5
Deaths
22
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
15
9.5
W
Erlang Shen
MaxL1379
Erlang Shen
3
1
15
10.5
L
1
3
2
0.67
L
Tsukuyomi
ReControl
Tsukuyomi
0
6
3
0.25
L
1
4
3
0.63
W
8
3
12
4.67
W
Sun Wukong
UnFoundThug
Sun Wukong
5
1
10
10
W
Hou Yi
Yendir
Hou Yi
4
0
15
11.5
L
Medusa
1
5
1
0.3
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,601
Damage
32,167
53,914
Taken
45,577
55,746
Mitigated
20,679
24,912
Healing
10,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,323
163
1,487
2,446
7,176
7,743
904
2,125
5,051
11,652
0
W
Erlang Shen
MaxL1379
Erlang Shen
8,008
1,377
1,582
5,007
16,675
23,283
1,048
5,818
10,857
0
14,306
L
12,296
527
1,485
2,520
8,663
4,098
0
3,184
5,479
27,049
0
L
Tsukuyomi
ReControl
Tsukuyomi
2,692
658
0
404
9,054
4,045
0
3,660
5,394
0
3,892
L
7,920
384
555
1,552
8,873
3,837
0
2,798
6,075
13,448
0
W
12,665
4,022
1,845
2,154
9,292
5,642
3,348
4,748
4,544
28,120
0
W
Sun Wukong
UnFoundThug
Sun Wukong
7,703
748
3,162
3,740
12,071
13,065
287
6,000
6,071
0
22,695
W
Hou Yi
Yendir
Hou Yi
8,902
1,359
2,072
1,417
8,700
6,013
2,077
5,324
3,376
0
18,469
L
Medusa
5,460
2,685
685
1,212
9,569
4,167
0
4,525
5,044
0
12,021
L
3,799
561
135
2,213
9,418
4,532
0
4,821
4,597
14,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,888
Gold Earned
36,192
120
Minions Killed
89
0
Camps Cleared
0
1,110,372
Distance Traveled
882,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,513
865
8
1
0
236,879
0
W
Erlang Shen
8,901
809
12
1
0
263,768
0
L
Janus
7,614
692
44
4
0
206,380
0
L
Tsukuyomi
6,604
600
0
0
0
146,640
0
L
He Bo
7,359
669
12
1
0
199,934
0
W
Sol
9,570
870
42
4
0
216,778
0
W
Sun Wukong
9,808
892
34
3
0
203,319
0
W
Hou Yi
9,096
827
24
2
0
189,628
0
L
Medusa
7,066
642
18
2
0
162,563
0
L
Morgan Le Fay
7,549
686
15
1
0
166,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role