Player Matchup

Ra
Ra
DarthDaddy69
Ra
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 15L
1,073 Elo+
Party 2
Yemoja
Yemoja
RyanReynoldsTwin
Yemoja
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,244 Elo+
Party 2
Pele
Pele
SpiceMelange556
Pele
Level 143
God Stats
2W - 4L
1,300 SR
Queue Stats
13W - 27L
1,333 Elo+
Party 2
Team Averages
Level 144
1,433 SR
1,217 Elo+

VS

Team Averages
Level 45
1,553 SR
1,397 Elo+
Nox
Nox
Coradean666
Nox
Level 49
God Stats
8W - 8L
1,611 SR
Queue Stats
158W - 171L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
CrimsonFury61
Gilgamesh
Level 68
God Stats
7W - 9L
1,550 SR
Queue Stats
29W - 41L
1,442 Elo+
Party 1
Arachne
Arachne
brokugeki
Arachne
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,824
758
4,534
2,422
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 5
6,201
689
1,714
8,319
5,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 2 / 2
7,052
784
8,415
9,777
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,382
709
1,893
5,874
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
CrimsonFury61
Gilgamesh
10
1 / 2 / 3
6,124
680
5,669
8,301
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
brokugeki
Arachne
9
2 / 0 / 0
6,034
670
4,011
4,935
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
5
Kills
3
4
Deaths
5
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Gilgamesh
CrimsonFury61
Gilgamesh
1
2
3
1.25
W
2
0
3
3.5
W
0
2
5
1.25
W
3
2
2
2
L
Arachne
brokugeki
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,663
Damage
11,573
20,518
Taken
19,110
10,081
Mitigated
11,994
8,011
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,893
53
0
713
5,874
2,401
0
983
4,891
23,422
0
L
Gilgamesh
CrimsonFury61
Gilgamesh
5,669
1,197
0
1,044
8,301
7,241
0
3,580
4,721
0
13,934
W
4,534
460
1,407
1,102
2,422
922
692
159
2,263
23,099
0
W
1,714
619
1,808
2,089
8,319
5,531
375
830
7,115
7,482
0
W
8,415
2,300
0
1,605
9,777
3,628
863
1,022
8,602
0
37,665
L
Arachne
brokugeki
Arachne
4,011
2,825
0
1,382
4,935
2,352
0
1,719
3,216
0
12,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,077
Gold Earned
18,540
115
Minions Killed
93
0
Camps Cleared
0
494,030
Distance Traveled
436,563
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,382
709
50
6
0
153,699
0
L
Gilgamesh
6,124
680
21
2
0
167,538
0
W
Ra
6,824
758
47
5
0
173,913
2
W
Yemoja
6,201
689
9
1
0
146,609
0
W
Pele
7,052
784
59
7
0
173,508
0
L
Arachne
6,034
670
22
2
0
115,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role