Player Matchup

Ymir
Ymir
RippeRZer0
Ymir
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 53L
1,308 Elo+
Party 2
Sol
Sol
Zangel09
Sol
Level 32
God Stats
4W - 3L
1,396 SR
Queue Stats
110W - 94L
1,292 Elo+
Party 2
Artemis
Artemis
murdererSoldier
Artemis
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 36L
1,194 Elo+
Party 2
Team Averages
Level 100
1,465 SR
1,265 Elo+

VS

Team Averages
Level 47
1,693 SR
1,225 Elo+
Horus
Horus
Evolveasylum
Horus
Level 39
God Stats
0W - 1L
1,700 SR
Queue Stats
5W - 10L
1,159 Elo+
Party 1
Zeus
Zeus
MarkedByKronos
Zeus
Level 34
God Stats
0W - 1L
1,851 SR
Queue Stats
0W - 5L
1,135 Elo+
Party 1
Cliodhna
Cliodhna
mcade
Cliodhna
Level 68
God Stats
2W - 3L
1,530 SR
Queue Stats
131W - 130L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
9,584
799
8,664
17,645
19,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 1 / 12
9,145
762
12,114
8,826
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
8 / 3 / 7
10,590
883
18,952
10,310
4,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
8,135
678
4,540
20,531
11,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 7 / 2
8,486
707
9,298
12,017
5,156
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cliodhna
mcade
Cliodhna
13
2 / 6 / 1
8,343
695
7,584
12,482
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
15
Kills
5
6
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
3
7
2
0.57
W
5
2
9
4.75
W
2
1
12
8
L
Cliodhna
mcade
Cliodhna
2
6
1
0.42
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,730
Damage
21,422
36,781
Taken
45,030
26,778
Mitigated
22,366
7,218
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,540
2,463
2,623
8,008
20,531
11,732
0
9,104
11,427
0
12,800
L
9,298
1,354
305
992
12,017
5,156
0
6,591
5,426
26,181
0
W
8,664
1,232
0
1,390
17,645
19,123
85
3,847
13,798
25,247
0
W
12,114
2,752
0
3,391
8,826
3,220
1,486
1,957
6,869
44,794
0
L
Cliodhna
mcade
Cliodhna
7,584
411
0
1,939
12,482
5,478
0
5,116
7,366
0
25,154
W
18,952
8,298
0
2,437
10,310
4,435
1,443
3,587
6,723
0
51,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
24,964
158
Minions Killed
93
0
Camps Cleared
0
692,053
Distance Traveled
606,423
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,135
678
19
2
0
209,722
0
L
Zeus
8,486
707
37
3
0
188,731
0
W
Ymir
9,584
799
28
2
0
234,027
2
W
Sol
9,145
762
70
6
0
239,070
0
L
Cliodhna
8,343
695
37
3
0
207,970
0
W
Artemis
10,590
883
60
5
0
218,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role