Player Matchup

Artemis
Artemis
Pumberkira
Artemis
Level 131
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 10L
1,232 Elo+
Party 1
Xing Tian
Xing Tian
ShisuiCG
Xing Tian
Level 127
God Stats
2W - 3L
1,822 SR
Queue Stats
97W - 103L
1,493 Elo+
Party 1
Zhong Kui
Zhong Kui
mark mac
Zhong Kui
Level 145
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 56L
1,508 Elo+
Party 1
Team Averages
Level 134
1,607 SR
1,411 Elo+

VS

Team Averages
Level 112
1,567 SR
1,464 Elo+
Chaac
Chaac
AzureZephyr97
Chaac
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
177W - 177L
1,399 Elo+
Party 2
Janus
Janus
Wadda GGG
Janus
Level 103
God Stats
6W - 4L
1,500 SR
Queue Stats
256W - 254L
1,537 Elo+
Party 2
Chernobog
Chernobog
thricetheimpaler
Chernobog
Level 104
God Stats
24W - 16L
1,700 SR
Queue Stats
572W - 590L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pumberkira
Artemis
14
2 / 7 / 5
9,782
699
11,243
16,983
8,441
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
ShisuiCG
Xing Tian
14
3 / 7 / 3
10,997
786
8,637
23,078
31,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
mark mac
Zhong Kui
15
3 / 8 / 4
10,198
728
16,895
26,397
19,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 9
12,545
896
17,026
19,597
20,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Janus
Wadda GGG
Janus
18
7 / 4 / 13
11,861
847
22,335
13,407
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
17
4 / 3 / 12
11,122
794
15,645
15,681
7,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
8
Kills
22
22
Deaths
8
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
11
1
9
15.5
L
Artemis
Pumberkira
Artemis
2
7
5
0.64
L
Xing Tian
ShisuiCG
Xing Tian
3
7
3
0.64
W
Janus
Wadda GGG
Janus
7
4
13
3.38
L
Zhong Kui
mark mac
Zhong Kui
3
8
4
0.63
W
Chernobog
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,775
Damage
55,006
66,458
Taken
48,685
59,985
Mitigated
34,023
16,313
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,026
5,362
0
9,231
19,597
20,433
148
8,246
11,351
0
41,925
L
Artemis
Pumberkira
Artemis
11,243
5,007
0
903
16,983
8,441
602
5,638
10,924
0
33,098
L
Xing Tian
ShisuiCG
Xing Tian
8,637
553
1,848
1,911
23,078
31,867
0
7,120
15,422
17,208
0
W
Janus
Wadda GGG
Janus
22,335
1,257
90
3,460
13,407
6,173
371
8,958
4,449
61,388
0
L
Zhong Kui
mark mac
Zhong Kui
16,895
1,225
0
11,651
26,397
19,677
619
9,601
16,308
53,571
0
W
Chernobog
15,645
9,268
0
6,328
15,681
7,417
2,324
8,348
7,333
0
47,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,977
Gold Earned
35,528
142
Minions Killed
176
0
Camps Cleared
0
673,682
Distance Traveled
786,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,545
896
51
4
0
280,423
0
L
Artemis
9,782
699
42
3
0
234,522
0
L
Xing Tian
10,997
786
15
1
0
254,834
0
W
Janus
11,861
847
79
6
0
254,644
0
L
Zhong Kui
10,198
728
85
6
0
184,326
0
W
Chernobog
11,122
794
46
3
0
251,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role