Player Matchup

Jing Wei
Jing Wei
AlphaGamer12
Jing Wei
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,689 Elo+
Party 3
Ganesha
Ganesha
Chuygonzalez
Ganesha
Level 89
God Stats
1W - 2L
1,675 SR
Queue Stats
50W - 51L
1,550 Elo+
Party 3
Janus
Janus
LynxxHD
Janus
Level 37
God Stats
4W - 2L
1,208 SR
Queue Stats
44W - 41L
1,459 Elo+
Party 2
Thanatos
Thanatos
TheOgSmiffyboi
Thanatos
Level 69
God Stats
1W - 2L
1,241 SR
Queue Stats
19W - 21L
1,486 Elo+
Party 2
Surtr
Surtr
olkingcole1666
Surtr
Level 136
God Stats
1W - 3L
1,267 SR
Queue Stats
98W - 90L
1,537 Elo+
Party 2
Team Averages
Level 82
1,378 SR
1,544 Elo+

VS

Team Averages
Level 56
1,466 SR
1,378 Elo+
Kukulkan
Kukulkan
Expulsi0n
Kukulkan
Level 96
God Stats
18W - 15L
1,615 SR
Queue Stats
172W - 158L
1,545 Elo+
Solo
Thanatos
Thanatos
HipHopz
Thanatos
Level 17
God Stats
1W - 3L
1,451 SR
Queue Stats
77W - 72L
1,331 Elo+
Party 1
Izanami
Izanami
KamiofLight
Izanami
Level 68
God Stats
4W - 5L
1,320 SR
Queue Stats
64W - 55L
1,463 Elo+
Party 1
Yemoja
Yemoja
Mintyxi
Yemoja
Level 14
God Stats
0W - 5L
1,211 SR
Queue Stats
6W - 26L
962 Elo+
Party 1
King Arthur
King Arthur
beelzebubsbff
King Arthur
Level 84
God Stats
3W - 1L
1,731 SR
Queue Stats
143W - 114L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlphaGamer12
Jing Wei
14
0 / 3 / 2
8,268
459
5,315
10,675
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Chuygonzalez
Ganesha
14
0 / 4 / 14
9,114
506
6,236
16,718
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
LynxxHD
Janus
18
11 / 2 / 8
11,825
657
19,865
8,337
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
17
10 / 1 / 7
10,815
601
14,992
14,281
6,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
4 / 2 / 8
10,233
569
12,349
24,948
22,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Expulsi0n
Kukulkan
14
1 / 8 / 2
8,836
491
9,117
14,137
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
HipHopz
Thanatos
12
4 / 7 / 1
7,988
444
3,322
18,237
6,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
KamiofLight
Izanami
16
3 / 3 / 0
9,797
544
8,083
12,161
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Mintyxi
Yemoja
13
0 / 2 / 3
8,383
466
3,537
11,944
8,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
beelzebubsbff
King Arthur
14
3 / 5 / 2
8,787
488
17,980
24,826
21,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
25
Kills
11
12
Deaths
25
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlphaGamer12
Jing Wei
0
3
2
0.33
W
Ganesha
Chuygonzalez
Ganesha
0
4
14
1.75
L
Kukulkan
Expulsi0n
Kukulkan
1
8
2
0.25
L
Thanatos
HipHopz
Thanatos
4
7
1
0.64
L
Izanami
KamiofLight
Izanami
3
3
0
1
W
Janus
LynxxHD
Janus
11
2
8
7.5
L
Yemoja
Mintyxi
Yemoja
0
2
3
0.75
W
Thanatos
10
1
7
13.5
L
King Arthur
beelzebubsbff
King Arthur
3
5
2
0.8
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,757
Damage
42,039
74,959
Taken
81,305
45,953
Mitigated
46,390
34,679
Healing
25,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlphaGamer12
Jing Wei
5,315
2,777
0
740
10,675
4,142
0
1,135
9,540
0
64,445
W
Ganesha
Chuygonzalez
Ganesha
6,236
631
0
3,464
16,718
9,407
966
4,957
11,761
30,125
0
L
Kukulkan
Expulsi0n
Kukulkan
9,117
1,493
0
545
14,137
5,278
0
9,945
4,192
72,162
0
L
Thanatos
HipHopz
Thanatos
3,322
957
0
10,207
18,237
6,086
14
2,920
15,317
0
38,989
L
Izanami
KamiofLight
Izanami
8,083
6,469
0
4,036
12,161
5,453
2,351
3,569
8,592
0
94,136
W
Janus
LynxxHD
Janus
19,865
1,361
0
500
8,337
3,766
2,900
4,367
3,970
103,828
0
L
Yemoja
Mintyxi
Yemoja
3,537
904
2,591
3,155
11,944
8,303
304
3,450
8,494
17,968
0
W
Thanatos
14,992
4,261
0
18,357
14,281
6,392
634
1,650
12,631
0
73,367
L
King Arthur
beelzebubsbff
King Arthur
17,980
2,194
0
4,608
24,826
21,270
0
7,029
17,797
1,107
77,678
W
12,349
4,331
0
11,618
24,948
22,246
1,045
1,682
23,266
1,741
75,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,255
Gold Earned
43,791
506
Minions Killed
494
0
Camps Cleared
0
1,867,279
Distance Traveled
1,718,736
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,268
459
120
7
0
359,696
6
W
Ganesha
9,114
506
6
0
0
385,805
5
L
Kukulkan
8,836
491
137
8
0
325,032
2
L
Thanatos
7,988
444
60
3
0
352,100
0
L
Izanami
9,797
544
170
9
0
321,864
4
W
Janus
11,825
657
166
9
0
375,467
1
L
Yemoja
8,383
466
18
1
0
355,537
1
W
Thanatos
10,815
601
103
6
0
408,511
0
L
King Arthur
8,787
488
109
6
0
364,203
0
W
Surtr
10,233
569
111
6
0
337,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role