Player Matchup

Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
ANAKONDAKILL
Zhong Kui
Bronze III
Level 147
God Stats
0W - 1L
1,093 SR
Queue Stats
3W - 8L
1,492 MMR
Solo
Freya
Freya
Gold IV
Anaconda
Freya
Gold IV
Level 175
God Stats
2W - 3L
1,768 SR
Queue Stats
182W - 177L
1,549 MMR
Solo
Discordia
Discordia
Gold IV
ShouldBeDrinking
Discordia
Gold IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver II
qCroftz
Amaterasu
Silver II
Level 107
God Stats
0W - 1L
1,897 SR
Queue Stats
54W - 54L
1,423 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,552 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,541 SR
1,496 MMR
Skadi
Skadi
Gold II
Gortweezy
Skadi
Gold II
Level 154
God Stats
2W - 3L
1,325 SR
Queue Stats
328W - 324L
1,471 MMR
Solo
Cliodhna
Cliodhna
Gold IV
Jaypez21
Cliodhna
Gold IV
Level 128
God Stats
9W - 4L
1,795 SR
Queue Stats
115W - 112L
1,541 MMR
Solo
Yu Huang
Yu Huang
Gold III
LordSaltysteak
Yu Huang
Gold III
Level 158
God Stats
3W - 3L
1,729 SR
Queue Stats
210W - 188L
1,460 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
NSE_AUSTRAILIANS
Tsukuyomi
Silver II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,482 MMR
Solo
Bacchus
Bacchus
Gold II
WhoTyler---
Bacchus
Gold II
Level 156
God Stats
11W - 15L
1,356 SR
Queue Stats
154W - 164L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 4 / 1
8,356
492
4,568
13,830
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ANAKONDAKILL
Zhong Kui
13
1 / 3 / 1
7,606
447
6,784
13,370
8,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Anaconda
Freya
14
1 / 3 / 1
8,045
473
6,521
11,113
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
15
1 / 2 / 0
8,731
514
11,135
9,557
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
qCroftz
Amaterasu
11
1 / 0 / 2
7,308
430
2,464
15,391
15,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorMercuryHe BoSurtr

VS

Bans
KaliAthenaSolAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gortweezy
Skadi
16
2 / 1 / 3
9,555
562
9,234
10,791
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Jaypez21
Cliodhna
16
3 / 2 / 4
10,439
614
13,382
13,371
6,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
16
2 / 0 / 2
9,533
561
10,512
8,149
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
16
3 / 2 / 3
9,488
558
4,725
11,545
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
WhoTyler---
Bacchus
14
2 / 0 / 6
8,903
524
7,354
9,111
12,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
12
12
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
1
0.38
L
Zhong Kui
ANAKONDAKILL
Zhong Kui
1
3
1
0.5
L
Freya
Anaconda
Freya
1
3
1
0.5
W
Skadi
Gortweezy
Skadi
2
1
3
3.5
W
Cliodhna
Jaypez21
Cliodhna
3
2
4
2.5
W
Yu Huang
2
0
2
3
W
Tsukuyomi
3
2
3
2.25
L
Discordia
1
2
0
0.5
W
Bacchus
WhoTyler---
Bacchus
2
0
6
5
L
Amaterasu
qCroftz
Amaterasu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,472
Damage
45,207
63,261
Taken
52,967
40,438
Mitigated
31,414
21,245
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,568
657
0
4,667
13,830
7,971
397
677
13,153
0
60,316
L
Zhong Kui
ANAKONDAKILL
Zhong Kui
6,784
492
0
5,418
13,370
8,780
24
3,825
9,545
61,296
0
L
Freya
Anaconda
Freya
6,521
1,538
0
4,449
11,113
4,597
0
2,345
8,768
69,440
0
W
Skadi
Gortweezy
Skadi
9,234
2,966
0
3,747
10,791
4,689
1,146
6,814
3,871
0
89,665
W
Cliodhna
Jaypez21
Cliodhna
13,382
2,726
0
4,448
13,371
6,477
300
4,118
9,211
0
92,036
W
Yu Huang
10,512
321
105
1,651
8,149
3,340
321
5,098
2,707
85,752
0
W
Tsukuyomi
4,725
544
0
1,751
11,545
4,266
0
4,417
6,934
0
77,388
L
Discordia
11,135
185
0
2,034
9,557
3,782
0
4,347
5,210
83,363
0
W
Bacchus
WhoTyler---
Bacchus
7,354
955
327
2,868
9,111
12,642
28
3,496
5,538
25,927
0
L
Amaterasu
qCroftz
Amaterasu
2,464
783
0
4,677
15,391
15,308
0
6,672
8,719
0
12,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
47,918
520
Minions Killed
589
0
Camps Cleared
0
1,622,838
Distance Traveled
1,757,528
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,356
492
123
7
0
316,463
6
L
Zhong Kui
7,606
447
95
6
0
305,200
5
L
Freya
8,045
473
120
7
0
316,191
4
W
Skadi
9,555
562
138
8
0
300,259
4
W
Cliodhna
10,439
614
155
9
0
362,877
4
W
Yu Huang
9,533
561
156
9
0
329,738
5
W
Tsukuyomi
9,488
558
114
7
0
410,131
2
L
Discordia
8,731
514
161
9
0
328,796
4
W
Bacchus
8,903
524
26
2
0
354,523
0
L
Amaterasu
7,308
430
21
1
0
356,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role