Player Matchup

Bellona
Bellona
Silver IV
SLASH_ROCK80
Bellona
Silver IV
Level 97
God Stats
0W - 1L
1,484 SR
Queue Stats
17W - 35L
786 MMR
Party 1
He Bo
He Bo
Silver III
chichotorres
He Bo
Silver III
Level 119
God Stats
0W - 3L
1,218 SR
Queue Stats
17W - 26L
1,053 MMR
Party 1
Heimdallr
Heimdallr
Silver V
rodriguezs3h
Heimdallr
Silver V
Level 66
God Stats
0W - 3L
1,268 SR
Queue Stats
11W - 29L
1,034 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,323 SR
958 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 63
1,458 SR
1,232 MMR
Chang'e
Chang'e
Gold V
Breaknife
Chang'e
Gold V
Level 82
God Stats
16W - 16L
1,531 SR
Queue Stats
223W - 234L
1,398 MMR
Party 2
Guan Yu
Guan Yu
Gold V
Exnifyy
Guan Yu
Gold V
Level 64
God Stats
18W - 22L
1,542 SR
Queue Stats
127W - 147L
1,398 MMR
Party 2
Bacchus
Bacchus
Silver IV
SunandSolstice
Bacchus
Silver IV
Level 43
God Stats
2W - 3L
1,301 SR
Queue Stats
30W - 64L
902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SLASH_ROCK80
Bellona
10
0 / 2 / 1
7,107
592
3,702
8,055
7,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 4 / 0
7,926
661
8,451
10,897
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
rodriguezs3h
Heimdallr
13
0 / 3 / 1
7,786
649
5,911
13,592
5,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
HeraAo KuangSurtrAchillesAgni

VS

Bans
Baron SamediAh Muzen CabAtlasSkadiNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Breaknife
Chang'e
15
4 / 0 / 3
9,587
799
13,639
11,285
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
Exnifyy
Guan Yu
15
3 / 1 / 5
9,128
761
5,668
14,209
15,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 0 / 4
9,434
786
9,624
13,838
16,146
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
9
9
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Breaknife
Chang'e
4
0
3
5.5
W
Guan Yu
Exnifyy
Guan Yu
3
1
5
5.5
L
Bellona
SLASH_ROCK80
Bellona
0
2
1
0.25
W
2
0
4
4
L
1
4
0
0.25
L
Heimdallr
rodriguezs3h
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,064
Damage
28,931
32,544
Taken
39,332
16,585
Mitigated
37,500
4,537
Healing
21,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Breaknife
Chang'e
13,639
349
5,980
5,351
11,285
6,335
1,502
2,117
8,954
66,868
0
W
Guan Yu
Exnifyy
Guan Yu
5,668
172
3,794
3,921
14,209
15,019
746
3,467
9,890
0
23,568
L
Bellona
SLASH_ROCK80
Bellona
3,702
592
0
892
8,055
7,040
0
5,729
2,081
0
15,063
W
9,624
1,020
0
2,542
13,838
16,146
86
2,105
11,502
25,359
0
L
8,451
175
10
1,017
10,897
3,749
0
7,432
3,152
26,824
0
L
Heimdallr
rodriguezs3h
Heimdallr
5,911
2,287
0
2,618
13,592
5,796
0
10,126
3,177
0
35,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,819
Gold Earned
28,149
129
Minions Killed
169
0
Camps Cleared
0
601,474
Distance Traveled
792,202
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,587
799
91
8
0
256,570
2
W
Guan Yu
9,128
761
41
3
0
265,702
0
L
Bellona
7,107
592
24
2
0
155,542
0
W
Bacchus
9,434
786
37
3
0
269,930
0
L
He Bo
7,926
661
53
4
0
231,393
1
L
Heimdallr
7,786
649
52
4
0
214,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role