Player Matchup

Ravana
Ravana
Gold III
Chaparro_twich
Ravana
Gold III
Level 159
God Stats
11W - 4L
1,764 SR
Queue Stats
413W - 404L
1,400 MMR
Party 2
Mulan
Mulan
Gold III
Sªdness
Mulan
Gold III
Level 156
God Stats
90W - 57L
1,704 SR
Queue Stats
226W - 246L
1,604 MMR
Solo
Vulcan
Vulcan
Silver I
obijuanka
Vulcan
Silver I
Level 130
God Stats
92W - 78L
1,553 SR
Queue Stats
260W - 292L
1,119 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,674 SR
1,374 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 74
1,546 SR
1,174 MMR
Nox
Nox
Silver V
Moow7
Nox
Silver V
Level 41
God Stats
1W - 1L
1,740 SR
Queue Stats
11W - 25L
939 MMR
Party 1
King Arthur
King Arthur
Gold V
SOZ_Carnage
King Arthur
Gold V
Level 145
God Stats
1W - 2L
1,340 SR
Queue Stats
58W - 76L
1,664 MMR
Solo
Xbalanque
Xbalanque
Silver V
Ta0000n
Xbalanque
Silver V
Level 37
God Stats
4W - 5L
1,558 SR
Queue Stats
11W - 26L
919 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,830
736
10,104
8,341
6,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Sªdness
Mulan
13
1 / 2 / 5
8,289
691
8,149
12,600
11,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
obijuanka
Vulcan
15
2 / 0 / 3
8,851
738
13,965
5,474
2,644
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Ao KuangHerculesAchillesThothBaron Samedi

VS

Bans
SurtrGuan YuHadesAtlasYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Moow7
Nox
13
0 / 1 / 4
8,007
667
4,099
8,299
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
SOZ_Carnage
King Arthur
12
3 / 3 / 1
8,096
675
7,079
17,952
17,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Ta0000n
Xbalanque
12
1 / 3 / 2
7,959
663
8,721
11,674
4,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
4
4
Deaths
7
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
Nox
Moow7
Nox
0
1
4
2
L
King Arthur
SOZ_Carnage
King Arthur
3
3
1
1.17
W
Mulan
Sªdness
Mulan
1
2
5
1.75
L
Xbalanque
Ta0000n
Xbalanque
1
3
2
0.67
W
Vulcan
obijuanka
Vulcan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,218
Damage
19,899
26,415
Taken
37,925
21,365
Mitigated
25,045
6,389
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,104
2,104
0
1,945
8,341
6,929
1,330
1,058
7,283
1,022
27,581
L
Nox
Moow7
Nox
4,099
409
0
477
8,299
3,342
90
4,661
3,363
23,464
0
L
King Arthur
SOZ_Carnage
King Arthur
7,079
384
0
1,712
17,952
17,493
0
6,062
11,246
0
26,017
W
Mulan
Sªdness
Mulan
8,149
644
0
4,040
12,600
11,792
50
2,416
10,184
0
28,833
L
Xbalanque
Ta0000n
Xbalanque
8,721
4,578
0
4,244
11,674
4,210
28
3,798
7,539
0
42,703
W
Vulcan
obijuanka
Vulcan
13,965
6,189
0
404
5,474
2,644
954
688
4,786
50,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
24,062
163
Minions Killed
142
0
Camps Cleared
0
755,209
Distance Traveled
689,686
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,830
736
49
4
0
253,292
0
L
Nox
8,007
667
54
5
0
244,371
5
L
King Arthur
8,096
675
25
2
0
239,322
0
W
Mulan
8,289
691
29
2
0
238,226
0
L
Xbalanque
7,959
663
63
5
0
205,993
0
W
Vulcan
8,851
738
85
7
0
263,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role