Player Matchup

Kukulkan
Kukulkan
OracleFultz
Kukulkan
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,695 Elo+
Party 2
Artemis
Artemis
TheReplacers
Artemis
Level 143
God Stats
1W - 0L
1,268 SR
Queue Stats
4W - 5L
1,344 Elo+
Party 2
Amaterasu
Amaterasu
juniortoc
Amaterasu
Level 115
God Stats
2W - 0L
1,285 SR
Queue Stats
147W - 268L
1,337 Elo+
Solo
Team Averages
Level 139
1,351 SR
1,459 Elo+

VS

Team Averages
Level 138
1,630 SR
1,524 Elo+
Chiron
Chiron
 
Chiron
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Robjkilla
Kuzenbo
Level 129
God Stats
10W - 4L
1,735 SR
Queue Stats
56W - 33L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
SkudThug
Baron Samedi
Level 126
God Stats
17W - 12L
1,653 SR
Queue Stats
53W - 31L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OracleFultz
Kukulkan
18
3 / 1 / 5
10,930
729
14,027
9,188
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TheReplacers
Artemis
18
5 / 0 / 3
11,199
747
15,284
11,591
5,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
juniortoc
Amaterasu
13
0 / 6 / 5
9,149
610
3,781
18,643
13,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 2 / 4
9,496
633
8,614
9,673
4,183
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Robjkilla
Kuzenbo
15
4 / 2 / 3
9,780
652
10,881
18,334
16,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
SkudThug
Baron Samedi
14
1 / 4 / 5
9,250
617
11,577
10,885
5,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
8
Kills
7
7
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
4
2
W
Kukulkan
OracleFultz
Kukulkan
3
1
5
5.5
L
Kuzenbo
Robjkilla
Kuzenbo
4
2
3
2.75
L
Baron Samedi
SkudThug
Baron Samedi
1
4
5
0.88
W
Artemis
TheReplacers
Artemis
5
0
3
6.5
W
Amaterasu
juniortoc
Amaterasu
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,092
Damage
31,072
39,422
Taken
38,892
23,014
Mitigated
25,896
9,071
Healing
15,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,614
3,053
1,030
3,870
9,673
4,183
753
2,322
7,109
0
31,425
W
Kukulkan
OracleFultz
Kukulkan
14,027
1,395
0
926
9,188
4,232
840
4,355
4,691
66,118
0
L
Kuzenbo
Robjkilla
Kuzenbo
10,881
3,479
440
5,829
18,334
16,108
431
8,070
9,621
37,568
164
L
Baron Samedi
SkudThug
Baron Samedi
11,577
211
1,365
2,666
10,885
5,605
609
3,094
7,472
33,787
0
W
Artemis
TheReplacers
Artemis
15,284
5,500
0
5,413
11,591
5,440
2,563
5,599
5,840
0
67,356
W
Amaterasu
juniortoc
Amaterasu
3,781
1,132
0
2,732
18,643
13,342
385
11,901
6,318
0
12,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
28,526
214
Minions Killed
162
0
Camps Cleared
0
799,900
Distance Traveled
814,190
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,496
633
50
3
0
269,610
0
W
Kukulkan
10,930
729
116
8
0
281,215
2
L
Kuzenbo
9,780
652
55
4
0
295,935
0
L
Baron Samedi
9,250
617
57
4
0
248,645
0
W
Artemis
11,199
747
78
5
0
280,906
0
W
Amaterasu
9,149
610
20
1
0
237,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role