Player Matchup

Odin
Odin
Bronze III
 
Odin
Bronze III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Revelzek
Kukulkan
Bronze III
Level 85
God Stats
2W - 1L
1,652 SR
Queue Stats
2W - 3L
1,344 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
rodrigo4916
Hou Yi
Bronze III
Level 94
God Stats
1W - 0L
1,616 SR
Queue Stats
2W - 3L
1,344 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 95
1,589 SR
1,396 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,675 SR
1,323 MMR
Danzaburou
Danzaburou
Gold IV
Blueaciddemon329
Danzaburou
Gold IV
Level 147
God Stats
142W - 128L
1,554 SR
Queue Stats
532W - 530L
1,437 MMR
Party 1
Discordia
Discordia
Silver I
CallMe_Butcher
Discordia
Silver I
Level 150
God Stats
2W - 1L
1,797 SR
Queue Stats
99W - 104L
1,276 MMR
Party 1
Ares
Ares
Silver I
Gameovererking
Ares
Silver I
Level 85
God Stats
124W - 101L
1,675 SR
Queue Stats
562W - 546L
1,256 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
6 / 0 / 14
10,297
792
6,274
13,098
13,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Revelzek
Kukulkan
14
3 / 2 / 14
9,786
753
14,443
10,553
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
17
13 / 0 / 8
11,367
874
22,657
14,465
7,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AgniThothHorusNe ZhaCabrakan

VS

Bans
AchillesCu ChulainnGuan YuKhepriBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blueaciddemon329
Danzaburou
13
0 / 8 / 2
8,435
649
14,899
18,017
8,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
CallMe_Butcher
Discordia
13
0 / 6 / 1
7,955
612
11,528
10,487
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 8 / 0
8,784
676
5,982
21,351
29,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
22
Kills
2
2
Deaths
22
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
0
14
13
L
Danzaburou
Blueaciddemon329
Danzaburou
0
8
2
0.13
L
Discordia
CallMe_Butcher
Discordia
0
6
1
0.08
L
2
8
0
0.25
W
Kukulkan
Revelzek
Kukulkan
3
2
14
5
W
Hou Yi
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,374
Damage
32,409
38,116
Taken
49,855
26,293
Mitigated
42,477
12,592
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,274
1,511
117
1,062
13,098
13,054
78
5,878
7,220
0
24,449
L
Danzaburou
Blueaciddemon329
Danzaburou
14,899
6,831
236
3,631
18,017
8,951
0
4,489
13,528
0
46,301
L
Discordia
CallMe_Butcher
Discordia
11,528
407
0
1,509
10,487
4,382
0
4,104
6,383
37,591
0
L
5,982
242
185
1,734
21,351
29,144
0
5,881
15,470
12,453
0
W
Kukulkan
Revelzek
Kukulkan
14,443
882
0
2,983
10,553
5,361
1,348
4,494
6,059
50,303
0
W
Hou Yi
22,657
14,579
0
8,430
14,465
7,878
1,773
7,158
7,307
0
46,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
25,174
159
Minions Killed
141
0
Camps Cleared
0
686,107
Distance Traveled
633,514
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,297
792
33
3
0
256,504
3
L
Danzaburou
8,435
649
74
6
0
199,873
0
L
Discordia
7,955
612
55
4
0
212,278
0
L
Ares
8,784
676
12
1
0
221,363
0
W
Kukulkan
9,786
753
82
6
0
219,356
0
W
Hou Yi
11,367
874
44
3
0
210,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role