Player Matchup

Izanami
Izanami
Crsader
Izanami
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,279 Elo+
Party 2
Sun Wukong
Sun Wukong
Steadfastcoma07
Sun Wukong
Level 41
God Stats
8W - 1L
1,500 SR
Queue Stats
140W - 123L
1,505 Elo+
Solo
Yu Huang
Yu Huang
Tucu00
Yu Huang
Level 85
God Stats
3W - 3L
1,639 SR
Queue Stats
31W - 29L
1,497 Elo+
Solo
Khepri
Khepri
medrish24
Khepri
Level 65
God Stats
7W - 4L
1,579 SR
Queue Stats
21W - 20L
1,456 Elo+
Party 2
Lancelot
Lancelot
realmaddjr
Lancelot
Level 61
God Stats
19W - 12L
1,434 SR
Queue Stats
88W - 83L
1,436 Elo+
Solo
Team Averages
Level 51
1,530 SR
1,435 Elo+

VS

Team Averages
Level 70
1,450 SR
1,298 Elo+
Bellona
Bellona
ClownerZs
Bellona
Level 29
God Stats
2W - 6L
1,471 SR
Queue Stats
69W - 69L
1,444 Elo+
Party 3
Cupid
Cupid
DayanKR
Cupid
Level 4
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 5L
1,089 Elo+
Party 1
Cthulhu
Cthulhu
MENEZES1910
Cthulhu
Level 182
God Stats
1W - 1L
1,500 SR
Queue Stats
315W - 301L
1,422 Elo+
Solo
Bakasura
Bakasura
SouleElSharaawy
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,089 Elo+
Party 1
Janus
Janus
TheFireYeti
Janus
Level 69
God Stats
5W - 7L
1,539 SR
Queue Stats
67W - 62L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crsader
Izanami
11
0 / 0 / 3
6,326
452
6,017
8,202
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Steadfastcoma07
Sun Wukong
13
0 / 0 / 2
7,549
539
6,315
8,545
5,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
Tucu00
Yu Huang
15
4 / 1 / 2
8,629
616
4,837
6,790
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
medrish24
Khepri
11
0 / 0 / 5
7,033
502
2,522
6,778
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
realmaddjr
Lancelot
14
9 / 0 / 2
8,790
628
10,036
9,915
5,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ClownerZs
Bellona
11
0 / 1 / 0
6,273
448
5,459
12,254
10,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
DayanKR
Cupid
9
0 / 3 / 0
5,263
376
4,505
7,445
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MENEZES1910
Cthulhu
10
0 / 2 / 0
5,314
380
5,573
9,868
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
9
0 / 2 / 1
6,017
430
2,061
7,599
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 5 / 0
6,380
456
6,388
8,231
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
13
Kills
1
1
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
ClownerZs
Bellona
0
1
0
0
W
Izanami
Crsader
Izanami
0
0
3
1.5
L
Cupid
DayanKR
Cupid
0
3
0
0
L
Cthulhu
MENEZES1910
Cthulhu
0
2
0
0
L
Bakasura
0
2
1
0.25
W
Sun Wukong
Steadfastcoma07
Sun Wukong
0
0
2
1
L
1
5
0
0.2
W
Yu Huang
Tucu00
Yu Huang
4
1
2
5
W
Khepri
medrish24
Khepri
0
0
5
2.5
W
Lancelot
realmaddjr
Lancelot
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,727
Damage
23,986
40,230
Taken
45,397
24,965
Mitigated
26,826
13,329
Healing
14,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ClownerZs
Bellona
5,459
1,542
0
5,662
12,254
10,030
0
457
11,797
0
39,809
W
Izanami
Crsader
Izanami
6,017
4,146
0
3,834
8,202
3,995
0
2,782
5,097
0
43,937
L
Cupid
DayanKR
Cupid
4,505
2,375
546
2,263
7,445
2,468
0
1,344
6,101
0
26,050
L
Cthulhu
MENEZES1910
Cthulhu
5,573
266
329
3,239
9,868
8,647
0
1,378
8,490
30,754
0
L
Bakasura
2,061
1,787
0
1,252
7,599
2,952
0
732
6,867
0
23,752
W
Sun Wukong
Steadfastcoma07
Sun Wukong
6,315
1,405
0
3,214
8,545
5,450
68
1,544
7,001
0
59,688
L
6,388
439
0
1,132
8,231
2,729
244
3,448
4,783
44,752
0
W
Yu Huang
Tucu00
Yu Huang
4,837
363
0
1,421
6,790
3,058
646
3,057
3,722
65,470
0
W
Khepri
medrish24
Khepri
2,522
66
423
2,787
6,778
7,398
41
2,108
4,144
21,109
0
W
Lancelot
realmaddjr
Lancelot
10,036
1,484
0
1,650
9,915
5,064
0
1,538
8,189
0
67,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,327
Gold Earned
29,247
385
Minions Killed
288
0
Camps Cleared
0
1,337,775
Distance Traveled
1,260,668
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,273
448
68
5
0
268,222
4
W
Izanami
6,326
452
73
5
0
241,995
0
L
Cupid
5,263
376
53
4
0
233,450
0
L
Cthulhu
5,314
380
37
3
0
275,771
3
L
Bakasura
6,017
430
56
4
0
218,712
0
W
Sun Wukong
7,549
539
88
6
0
238,510
0
L
Janus
6,380
456
74
5
0
264,513
0
W
Yu Huang
8,629
616
123
9
0
264,885
1
W
Khepri
7,033
502
25
2
0
276,540
0
W
Lancelot
8,790
628
76
5
0
315,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role