Player Matchup

Sol
Sol
Aitrussy
Sol
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 5L
1,223 Elo+
Party 2
King Arthur
King Arthur
Slimslam
King Arthur
Level 144
God Stats
4W - 8L
1,379 SR
Queue Stats
79W - 84L
1,377 Elo+
Party 2
Rama
Rama
TheFeel
Rama
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 71L
1,835 Elo+
Solo
Team Averages
Level 117
1,460 SR
1,478 Elo+

VS

Team Averages
Level 89
1,482 SR
1,459 Elo+
Bacchus
Bacchus
Amoo7
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
Blackbox3
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Surtr
Surtr
Tishhh
Surtr
Level 14
God Stats
5W - 8L
1,447 SR
Queue Stats
6W - 8L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,468
830
6,374
3,214
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Slimslam
King Arthur
11
3 / 1 / 6
6,876
764
7,433
10,086
7,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
TheFeel
Rama
13
3 / 0 / 7
7,522
836
10,713
6,067
2,442
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amoo7
Bacchus
9
0 / 4 / 2
5,855
651
5,147
13,893
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Blackbox3
Baron Samedi
8
0 / 1 / 1
5,483
609
2,721
3,782
1,572
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
Tishhh
Surtr
10
2 / 6 / 0
6,169
685
5,526
11,952
9,116
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Bacchus
Amoo7
Bacchus
0
4
2
0.25
L
Baron Samedi
Blackbox3
Baron Samedi
0
1
1
0.5
W
King Arthur
Slimslam
King Arthur
3
1
6
6
W
Rama
TheFeel
Rama
3
0
7
6.5
L
Surtr
Tishhh
Surtr
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,520
Damage
13,394
19,367
Taken
29,627
11,106
Mitigated
23,450
3,081
Healing
5,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,374
3,275
0
1,202
3,214
1,194
1,689
1,948
1,266
19,004
0
L
Bacchus
Amoo7
Bacchus
5,147
1,032
0
2,499
13,893
12,762
0
3,197
10,696
13,723
0
L
Baron Samedi
Blackbox3
Baron Samedi
2,721
569
608
1,130
3,782
1,572
0
252
3,530
9,791
0
W
King Arthur
Slimslam
King Arthur
7,433
967
0
585
10,086
7,470
196
3,751
6,115
0
20,622
W
Rama
TheFeel
Rama
10,713
7,440
0
1,294
6,067
2,442
1,551
2,360
3,675
0
43,627
L
Surtr
Tishhh
Surtr
5,526
2,074
0
1,416
11,952
9,116
0
2,949
9,003
234
13,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,866
Gold Earned
17,507
131
Minions Killed
55
0
Camps Cleared
0
494,754
Distance Traveled
358,520
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,468
830
29
3
0
157,991
0
L
Bacchus
5,855
651
11
1
0
152,848
0
L
Baron Samedi
5,483
609
13
1
0
67,509
2
W
King Arthur
6,876
764
18
2
0
172,439
1
W
Rama
7,522
836
84
9
0
164,324
0
L
Surtr
6,169
685
31
3
0
138,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role